"Sonic Saturn (or Sonic3D) was a different project, which Adrian and I started at STI Burbank in early 1996. It was supposed to be a 3D Sonic game for the Saturn – those concept images I sent you previously are from that game. Adrian had a very nifty and fast spherical renderer going on for it, for things like bodies and heads. This game was going for a more realistic rendition of Sonic’s world, but Naka didn’t like it so the project was axed. (Ironically, the subsequent Sonic game for the Dreamcast was much more realistic). Following that, there was a slight chance of salvaging our tech and assets to create a bonus game for the Travelers Tales developed Sonic 3D Blast, although we will never know just how seriously this was ever considered. Nonetheless, we quickly whipped out a prototype, which we called Sonic Pool, but it never went past that."
Pictures for the Sonic Saturn project, from hxc's interview:
http://xtreme.projec...r=PeterStuff%2F
I think that pretty much answers what Sonic Saturn was... but if Sonic X-treme got renamed to Sonic Saturn and why Sonic Pool (Sonic Saturn) was considered as a bonus for Sonic X-treme is for Christina Coffin to explain =O


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