Posted 21 June 2006 - 08:44 AM
- Bitter Old Coot
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GameNerd Advance, on Jun 21 2006, 06:48 AM, said:
I also intend on getting rid of Ray + Mighty
:no:
Posted 21 June 2006 - 09:11 AM
- Giving 0 fucks since 01/01/2011
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Neo Chaotikal, on Jun 21 2006, 05:44 AM, said:
GameNerd Advance, on Jun 21 2006, 06:48 AM, said:
I also intend on getting rid of Ray + Mighty
:no:
Well, they'll be unlockables then.
Posted 21 June 2006 - 04:56 PM
- It's time for Animaniacs.
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GameNerd Advance, on Jun 21 2006, 09:11 AM, said:
Neo Chaotikal, on Jun 21 2006, 05:44 AM, said:
GameNerd Advance, on Jun 21 2006, 06:48 AM, said:
I also intend on getting rid of Ray + Mighty
:no:
Well, they'll be unlockables then.
Sounds good to me. :D
Are you making a 16-bit version of Triple Trouble? :P
Posted 22 June 2006 - 01:11 AM
- Giving 0 fucks since 01/01/2011
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SGR, on Jun 21 2006, 01:56 PM, said:
GameNerd Advance, on Jun 21 2006, 09:11 AM, said:
Neo Chaotikal, on Jun 21 2006, 05:44 AM, said:
GameNerd Advance, on Jun 21 2006, 06:48 AM, said:
I also intend on getting rid of Ray + Mighty
:no:
Well, they'll be unlockables then.
Sounds good to me. :D
Are you making a 16-bit version of Triple Trouble? :P
Well, the 16-bit GG levels will mostly be From Triple Trouble, and there will be little additions from it, but it's a new game with a new story.