FirestormCR, on May 26 2006, 11:46 AM, said:
StephenUK, on May 26 2006, 06:25 AM, said:
GameNerd Advance, on May 26 2006, 07:03 AM, said:
StephenUK, on May 25 2006, 12:47 PM, said:
C, should it matter. And I'm taking as much time as possible to get the physics right. Or should I simply use the Mettrix engine?
It does matter actually, coz by using a program like Game Maker of Multimedia Fusion, it's harder to get an accurate physics engine as opposed to using a proper programming language like C or C++. Glad to see you've opted for the real language rather than Game Maker though.
I think you should attempt to make your own engine rather than use the Mettrix engine. You'll learn more and be able to customise certain aspects a lot better than just using someone elses code.
When using GM it all depends on what you do with the program. Gamemaker runs on C++ and you can code inside of it to make it custom to what you want. It all depends if you are too lazy and only depend on Gamemaker.
GML is seriously crippled compared to C languages. GML is nowhere near as featureful. You can make some decent games with Game Maker, but you could easily top it with C.
This game looks pretty sweet. By the way... what does SEEP mean? :P


00


