I mean, it's a great hack and all, but it's totally unplayable for me at the moment. It hangs CONSTANTLY for me. I'm not knocking drx, and I know at the moment I couldn't dream of doing better, but I guess if it's completely unplayable, then I guess you could say it lacks "quality". Although that's not how I would word it, that's how LOst worded it, and I think you guys need to lay off him a bit.
Tails in Sonic 1 v1.1 he swims, he flies, he spindashes
#76
Posted 25 December 2005 - 08:38 AM
I mean, it's a great hack and all, but it's totally unplayable for me at the moment. It hangs CONSTANTLY for me. I'm not knocking drx, and I know at the moment I couldn't dream of doing better, but I guess if it's completely unplayable, then I guess you could say it lacks "quality". Although that's not how I would word it, that's how LOst worded it, and I think you guys need to lay off him a bit.
#77
Posted 25 December 2005 - 03:33 PM
LOst, on Dec 25 2005, 03:24 AM, said:
Rika Chou, on Dec 25 2005, 11:15 AM, said:
LOst, on Dec 24 2005, 09:24 PM, said:
Just curious..
Have you looked at the work he did in the ROM? I mean technically? A single typo could make the game hang like that, and I want to know how you rate quality.
It is not my job to find or fix drx's bugs.
Here is one thing I can say for sure to all of you with hacks that I am not satisfied with:
I am not going into your ROM to look for stuff to tell you what you did wrong. I feel that your ROM and your techniques are your private stuff. If you are asking for help I will help finding it. But I will never touch your work to prove or to steal your ideas.
See, then you cannot really say weather it is quality or not.
For all you know, he programmed it just as well as Naka would have, but made a typo that made it hang like that.
#79
Posted 25 December 2005 - 11:31 PM
Rika Chou, on Dec 25 2005, 11:33 PM, said:
LOst, on Dec 25 2005, 03:24 AM, said:
Rika Chou, on Dec 25 2005, 11:15 AM, said:
LOst, on Dec 24 2005, 09:24 PM, said:
Just curious..
Have you looked at the work he did in the ROM? I mean technically? A single typo could make the game hang like that, and I want to know how you rate quality.
It is not my job to find or fix drx's bugs.
Here is one thing I can say for sure to all of you with hacks that I am not satisfied with:
I am not going into your ROM to look for stuff to tell you what you did wrong. I feel that your ROM and your techniques are your private stuff. If you are asking for help I will help finding it. But I will never touch your work to prove or to steal your ideas.
See, then you cannot really say weather it is quality or not.
For all you know, he programmed it just as well as Naka would have, but made a typo that made it hang like that.
However I got drx's source code so I don't need to look into the ROM. Quality can always be added with time. I think drx and most of you are rushing your learning process. The more you learn about the Sonic Engine, the more you will understand you don't understand everything in it.
When I first started playing with the Sonic engine back in 2003, I was just like you guys, thinking I was the master. Thinking I knew everything. Well, it has gone 3 years and I still have work to do. You will understand in 2006 + 3 = 2009. Good luck!
#80
Posted 26 December 2005 - 01:12 PM
Thanks for those who support me - that's nice.
As for LOst - eh, your life - your business =P
#81
Posted 26 December 2005 - 06:04 PM
drx, on Dec 26 2005, 11:12 AM, said:
Thanks for those who support me - that's nice.
As for LOst - eh, your life - your business =P
So it was just a typo? Hahaha, I was right.
Also, lost I thought you said you haven't looked that this hack, technically speaking? Have you seen the source code for this hack? Or just for his earlier work?
#82
Posted 26 December 2005 - 06:25 PM
LOst, on Dec 26 2005, 04:31 AM, said:
Practise doesn't count as learning?
#83
Posted 27 December 2005 - 05:05 PM
drx, on Dec 26 2005, 11:12 AM, said:
Thanks for those who support me - that's nice.
As for LOst - eh, your life - your business =P
$FFD380? That address is to high, isn't it? I don't think Sonic 1 is that big..
#84
Posted 27 December 2005 - 05:17 PM
Rika Chou, on Dec 27 2005, 05:05 PM, said:
drx, on Dec 26 2005, 11:12 AM, said:
Thanks for those who support me - that's nice.
As for LOst - eh, your life - your business =P
$FFD380? That address is to high, isn't it? I don't think Sonic 1 is that big..
RAM. =P
#85
Posted 29 December 2005 - 11:25 AM
LOst - you comment my hack and haven't even played it? It's unfair =P


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