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Naka Interview answers many questions

#61 User is offline T.Q. 

Posted 02 October 2005 - 01:26 PM

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I'm guessing that the Hidden Palace Zone prototype area should be updated also and add this new information.

#62 User is offline Mr.Unsmiley 

Posted 02 October 2005 - 05:09 PM

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Why dont we email Naka and ask for an interview or even just ask "What was the block meant to do" so we can really know, also ask him how he feels working along side us I mean he did say he wasnt to bothered by us hacking the ROMs as longs its not in a harmful way towards SEGA/Sonic Team, I mean he can only say yes or no.

#63 User is offline Weird Person 

Posted 02 October 2005 - 05:39 PM

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mmm... I'm starting to doubt of the solidity of this interview, because if Naka really wants the code, or want know about our community (even it is for shut it down...) , he probably would ask to "GameSpy" a URL. He have not done that.

And also, why "GameSpy" would ask about Sonic 2? and another very doubtable thing:

Quote

GameSpy: You drive Ferraris, so does Nago-san and a few others here. Why do you think so many people at Sega have Ferraris?

    Naka Ferraris are the best cars out there, period! They're so special that not even everyone who wants one can get one. The design is amazing, the styling is amazing... it's all amazing.


Naka driving a FERRARI?! ROFL!

#64 User is offline Aurochs 

Posted 02 October 2005 - 05:46 PM

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Your bullshit meter is a bit oversensitive.

Quote

if Naka really wants the code, or want know about our community (even it is for shut it down...) , he probably would ask to "GameSpy" a URL. He have not done that.

Perhaps he did ask for a URL, and that question didn't get printed. Perhaps he just didn't care enough to get a URL from the interviewer. Perhaps the interviewer didn't know.

Quote

And also, why "GameSpy" would ask about Sonic 2?

They asked about Sonic 2 because Naka led the interview in that direction.

Quote

Naka driving a FERRARI?! ROFL!

I thought it was common knowledge that Naka drives a Ferrari. I remember one interview in which he admitted to losing one in a warehouse. (Don't remember where that is, though...)
This post has been edited by Aurochs: 02 October 2005 - 05:52 PM

#65 User is offline Icy Guy 

Posted 02 October 2005 - 05:48 PM

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Weird Person, on Oct 2 2005, 03:39 PM, said:

Quote

GameSpy: You drive Ferraris, so does Nago-san and a few others here. Why do you think so many people at Sega have Ferraris?

    Naka Ferraris are the best cars out there, period! They're so special that not even everyone who wants one can get one. The design is amazing, the styling is amazing... it's all amazing.


Naka driving a FERRARI?! ROFL!

It's not an impossibility. I'd imagine that Naka could certainly afford a Ferrari.

*previews post and notices Aurochs posted*

Yeah. What he said. Anyway, that was an interesting interview. I wish I could make a post that would reflect that, but I can't think of anything that hasn't already been said.
This post has been edited by Icy Guy: 02 October 2005 - 05:48 PM

#66 User is offline Weird Person 

Posted 02 October 2005 - 05:52 PM

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Aurochs, on Oct 2 2005, 02:46 PM, said:

Quote

And also, why "GameSpy" would ask about Sonic 2?

They asked about Sonic 2 because Naka led the interview in that direction.

GameSpy is a site who talks about 3D games, Portrait games, and the new games. Talking about a 13 years old game is very strange in a site like GameSpy, and more, its misteries, because the new generation don't give a shit about it.

[EDIT] And don't think it is true, just because it is in GameSpy. They born free to lie, or say the truth. I believe it is fake, but you can have your own beliefs.
This post has been edited by Weird Person: 02 October 2005 - 06:00 PM

#67 User is offline Rlan 

Posted 02 October 2005 - 09:12 PM

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ero-Chan, aka the old GHZ forumer who actually works for gamespy and did the interview, posted on the Moogle Cavern forums about her interview with Naka:

Quote

Since none of the other Sonic forums want to verify me, I'll go ahead and post this here and hope it spreads!

Why did you ask about HPZ?
Because I'm genuinely interested in this stuff, and knew it would make for great reading in an interview and make lots of fans happy. New Sonic info plus old Sonic info. Can you do much better than that?

Why does Naka sound so casual?
He was very laid back during this interview, quick to respond, and cracking jokes constantly. I've done formal interviews with him in the past, as well, so I think he knows and feels comfortable chatting with me. I hope I get the opportunity to talk to him again sometime soon, because this interview was unbelievably fun. I tried to do the J-E translation in a way that captured the mood of the actual conversation, rather than just rattling off info. I think it reads a lot better that way.

Has Naka seen our pages? Why didn't he know they existed?
He was very curious about them and asked for some links. I forwarded him links to s2b and Secrets of Sonic Team through an SoJ PR person after I got back from Japan. I think that he has most likely seen them by now.

As to why he didn't know these pages existed, he is one of the most important people at Sega, with a lot of responsibilities under his belt. I doubt he goes home at night and says to himself, "Boy, I wonder if people are hacking old Sonic games to find unused graphics! Time to crack out Google!"

LET'S TEAM UP WITH SONIC TEAM AND HAXX0R FOR SECRETS AND GREAT JUSTICE!!!!11
I really, really hate to drag you all down, but Sega's got a lot more important things to do than bother with rebuilding Sonic prototypes. As much as I'm sure that sort of thing is very sentimental to Naka (judging from the detail he went into with some of this), there's really no way that investing time/money in it would provide any sort of returns for Sega. They are a business, after all, and if it doesn't make money, it's hard for them to justify working on it. :|
Naka himself is also preoccupied with managing Sega Global Entertainment and basically being one of the Big Three (him, Kataoka, and Nagoshi) in charge of Sega's game stuff. I'm sure he'd love to screw around with this stuff (since he really is a big lovable dork), but he's got a lot more pressing things to concern himself with.
There's also the fact that a lot of old Sega data has been lost over time due to loss/damage of equipment, hard drive crashes, what-have-you. (this is likely why they didn't have the HPZ data.) I highly doubt there's as much raw material lying in the office closets as a lot of people think.

So! Does this clear up any lingering doubts?


#68 User is offline Guess Who 

Posted 02 October 2005 - 09:27 PM

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Ya know, we could still always send them the source and they wouldn't have to invest any money or time in to getting it themselves. :P

#69 User is offline LOst 

Posted 02 October 2005 - 09:45 PM

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Guess_Who, on Oct 3 2005, 05:27 AM, said:

Ya know, we could still always send them the source and they wouldn't have to invest any money or time in to getting it themselves. :P

You have been choosen to deliver the source package directly to Sega. That will wait for you ready to put you away.

1) They will get the source.

2) You will get what you want. Including being a hero.

3) You will go away for both violating Sega's copyright, and IDApro's license.

4) We will never be able to use the source again. Sega will never use it like ero-Chan (the Naka interviewer) said. Everything ends here.

#70 User is offline Heran Bago 

Posted 02 October 2005 - 09:53 PM

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Someone's being a Negitive Nancy.
This post has been edited by Heran_Bago: 02 October 2005 - 09:54 PM

#71 User is offline Guess Who 

Posted 02 October 2005 - 10:28 PM

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LOst, on Oct 2 2005, 09:45 PM, said:

1) They will get the source.

2) You will get what you want. Including being a hero.

3) You will go away for both violating Sega's copyright, and IDApro's license.

4) We will never be able to use the source again. Sega will never use it like ero-Chan (the Naka interviewer) said. Everything ends here.

1. True.
2. First part true.
3. I didn't create the dissassembly, now did I? :P
4. Naka said they didn't have the source, so it is no wonder they haven't used it. If they did, they might.

#72 User is offline LOst 

Posted 02 October 2005 - 10:37 PM

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Guess_Who, on Oct 3 2005, 06:28 AM, said:

3. I didn't create the dissassembly, now did I? :P

In respect for the people who put months of work on the disassemblies, I would care a little bit more than that.

But Sega won't. And the people who made IDA won't either. You did commit a crime by allowing it, and distribute it. They bring you down. And personally, that would be something to laugh about.

Nemesis and Hivebrain will be exposed, since their names are everywhere. They will go down sooner or later anyway depending on your actions. But you are willing to take the lead, and that is just plain stupid.

#73 User is offline Aurochs 

Posted 02 October 2005 - 10:50 PM

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DataRescue doesn't tend to go after pirate users, preferring to attack the distributers instead, and they're hardly litigious. I don't know if Sega even has a case with this one, to speak nothing of their inclination to drag anyone to court over a disassembly.

#74 User is offline LocalH 

Posted 02 October 2005 - 10:58 PM

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I still say there needs to be some sort of dialogue between us and Sega. We both have a something to offer each other (us with our indepth knowledge of the MD games, and Sega with whatever stuff they might have left, even if it's not much).

#75 User is offline Guess Who 

Posted 02 October 2005 - 11:08 PM

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LOst, on Oct 2 2005, 10:37 PM, said:

But you are willing to take the lead, and that is just plain stupid.

When did I say I am willing to do it? I said we could.

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