Posted 01 October 2005 - 10:20 PM
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Simon, on Oct 2 2005, 03:34 AM, said:
Hoho.... so the n00bs were correct about Sonic getting his Emeralds power in Hidden Palace?
But now there's a problem: What Naka said conflicted with what Craig Stitt said.
http://www.s2beta.co...s/hidden_palace
I guess Naka's words takes precedence.
Expect a news update soon.
Remember that naka programmed Sonic 2, and if HPZ was supposed to hold the secrets of the emeralds in the game, like S&K's Hidden palace, then that green rock = super emerald = Sonic going "super".
Posted 01 October 2005 - 10:25 PM
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Awesome info. It's just the conflicting talk from Stitt and Naka about the emerald/block that boggles the mind.
Or perhaps the block wasn't the super emerald at all, but just a block, maybe there was no super emerald in Hidden Palace Zone.
Who knows?
Posted 01 October 2005 - 10:32 PM
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Fiz, on Oct 2 2005, 06:25 AM, said:
Awesome info. It's just the conflicting talk from Stitt and Naka about the emerald/block that boggles the mind.
Or perhaps the block wasn't the super emerald at all, but just a block, maybe there was no super emerald in Hidden Palace Zone.
Who knows?
The level icon from Sonic 2 shows the green stone. When you look at Hill Top's level icon, it doesn't show some breakable stone does it?
Posted 02 October 2005 - 12:16 AM
- Ah! It's Puyo battle then.
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naka said:
It's called Puyo Puyo Fever Chu. Not "two," but "chu." It's the Japanese onomatopoeia for a kissing sound, so that might give you a hint about what sort of ways the gameplay will be expanded.
Puyo Puyo Feel the Magic thanks.
naka said:
There are two main characters, Amitie from the first game, and a male, Aphina.
AOL games (eww) said:
Each of the three main characters in the game—Raft, Amitie, and Sig—has storylines that accompany the different levels and modes, although we'll likely have to wait for an English version to get a better idea of how those are going to be put together.
ign said:
Conflict. I trust IGN most somehow.
Posted 02 October 2005 - 03:10 AM
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LOst, on Oct 1 2005, 11:32 PM, said:
Fiz, on Oct 2 2005, 06:25 AM, said:
Awesome info. It's just the conflicting talk from Stitt and Naka about the emerald/block that boggles the mind.
Or perhaps the block wasn't the super emerald at all, but just a block, maybe there was no super emerald in Hidden Palace Zone.
Who knows?
The level icon from Sonic 2 shows the green stone. When you look at Hill Top's level icon, it doesn't show some breakable stone does it?
I've always had a small issue with the breakable block explanation because of that picture. I never believed the "master emerald" theory, though.
Posted 02 October 2005 - 05:38 AM
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Dragonsbrethren, on Oct 2 2005, 08:10 AM, said:
I've always had a small issue with the breakable block explanation because of that picture.
I've had a small issue with the "breakable block" story ever since I checked the object code and found no traces of breakability, which seemed odd - why use code for an unbreakable block for an object supposed to be breakable when code already exists for a breakable block?
If I'd found some sort of disabled code which indicated a possible breakable block in development then that would have made sense with Stitt's story.
This post has been edited by Quick Man: 02 October 2005 - 05:40 AM
Posted 02 October 2005 - 08:04 AM
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Weird Person, on Oct 1 2005, 08:58 PM, said:
If you email to him a E-mail with a emulator picture of Sonic in HPZ over a Big Emerald, and a attached file, it would be enough to he understand.
If he REALLY wants the source, then a picture can say more than a thousand of words.
Yeah, but even better if you email him Stealth's KiS1
Posted 02 October 2005 - 09:30 AM
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From the hoaxes section of S2B:
<img src=http://www.s2beta.com/img/hoaxes/simon_12>
Spooky
Posted 02 October 2005 - 10:30 AM
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Posted 02 October 2005 - 11:14 AM
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I don't know. Maybe if you didn't have the 7 emeralds up to that point, you couldn't get rid of that emerald block? Maybe you turned super sonic from that block, and after you are Super Sonic, you could break the block.
I still don't think it is the Master Emerald though.
Posted 02 October 2005 - 11:36 AM
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It is just a stone, like those 7 gray stones around the master emerald in Sonic & Knuckles.
The stone might be transformed into a super emerald when you have all the emeralds. Or it might just be a stupid stone.
Posted 02 October 2005 - 11:53 AM
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QJimbo, on Oct 2 2005, 09:30 AM, said:
From the hoaxes section of S2B:
*Snip*
Spooky

No rings? A minute and four seconds? No way that's real!
Posted 02 October 2005 - 12:34 PM
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Fiz, on Oct 2 2005, 08:14 AM, said:
I don't know. Maybe if you didn't have the 7 emeralds up to that point, you couldn't get rid of that emerald block? Maybe you turned super sonic from that block, and after you are Super Sonic, you could break the block.
Or maybe after Sonic went super, the block/rock/emerald/whatever would disappear/get sucked into sonic? Or maybe it was never meant to disappear, since the tube below the "emerald" isn't enterable even if you remove the "emerald".
Posted 02 October 2005 - 12:47 PM
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IMO, this "emerald" block wasn't intended to be breakable. It's very unlikely this "emerald" would do something concerning the Super Sonic status, considering the level layout and sprites placement around that place. It's an important object (because of the level select icon), but not that important. I think it was only intended to be a trigger that activate a huge code to modify the level at that point, like the water level, and this only one time through all the zone.
Posted 02 October 2005 - 12:51 PM
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gunner112k, on Oct 2 2005, 03:30 PM, said:
No, this just confirms that story I guess. The big corperate site being Gamespy. Funny the interviewer didn't put that rather nice segment in the interview though. I guess it means Naka now has the beta.