Posted 25 August 2005 - 04:43 PM
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You know something that's really bothered me whenever we contact people?
Specific questions. You know what I would ask? A lot on how STI worked. Set up, daily life, internal conflicts - knowing conditions may help us understand what happened to games and why. They're more likely to remember that sort of stuff anyway.
Though obviously we would ask some of the "Crackers WTF" questions too. =P
Posted 26 August 2005 - 02:21 AM
- spotteddove
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Scarred Sun, on Aug 25 2005, 01:43 PM, said:
You know something that's really bothered me whenever we contact people?
Specific questions. You know what I would ask? A lot on how STI worked. Set up, daily life, internal conflicts - knowing conditions may help us understand what happened to games and why. They're more likely to remember that sort of stuff anyway.
Though obviously we would ask some of the "Crackers WTF" questions too. =P
Very good point actully, we never have found how it worked in the studio. I will be sure to raise this point.
Posted 26 August 2005 - 03:42 PM
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I think the biggest one is Sonic Xtreme for me. I'd LOVE a proto. Especailly of the PC version.
Posted 26 August 2005 - 05:21 PM
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You should ask him if Sonic Xtreme ever had anything to do with "Bug!", the game for the Sega Saturn. It may only be me, but whenever I hear about Xtreme, I remember Bug!. That and an old fangame of mine called "Sonic Extreme" :P
Posted 28 August 2005 - 07:48 AM
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Cheers guys, just sent off my email with the questions. Will post here with the reply.
Posted 28 August 2005 - 06:32 PM
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FYI : The only guy with a working build of x-treme has refused contact/comment/whatever
Posted 28 August 2005 - 09:09 PM
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HXC, on Aug 25 2005, 10:51 AM, said:
Tweaker, on Aug 25 2005, 10:49 AM, said:
Quote
I am the same Roger Hector that used to run STI from 1993 - 1996
No Sonic 2 invlovement there. :P
Ask him what was up with Sonic Crackers, and if any more work was done on it before it was ported over to the 32x.
?
I am sure I read somewhere that Sonic 2 was developed at STI.
that is when he ran it... but he could've worked there before right? maybe he knows something about S2
Posted 29 August 2005 - 11:54 AM
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It can't hurt to ask. Put something in saying "if you don't know anything about Sonic 2, feel free to just say so and ignore the questions and move on".
Posted 29 August 2005 - 12:58 PM
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Ask him about the time when Sonic 3 was going to be developed in the US, before Naka got mad at Mark Cerny. We know near to nothing about the original Sonic 3 project.
Also, ask him about Sonic MARS. Until somebody uploads the script for this supposedly SatAM-based game, we won't have any other info about it besides pure speculation.
Posted 29 August 2005 - 07:20 PM
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Oo, maybe ask if stuff was cut from Sonic 3/&K/3&K. Yes I know almost everything cut from 3 was shoved into K, but hell, can't hurt to ask.
Posted 30 August 2005 - 07:10 AM
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Dude, on Aug 28 2005, 03:32 PM, said:
FYI : The only guy with a working build of x-treme has refused contact/comment/whatever
Um...wrong from my research. Mike wallice has a build, but wouldn't give it to pach as he wanted to keep it for sentimential reasons, he didn't know he could rip it.
The person you are talking about is Ofer Alon, who has blocked all sonic emails from both his accounts.
Chris Coffin may have a build, but that's unknown.
Posted 30 August 2005 - 03:40 PM
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HXC, on Aug 30 2005, 05:10 AM, said:
Dude, on Aug 28 2005, 03:32 PM, said:
FYI : The only guy with a working build of x-treme has refused contact/comment/whatever
Um...wrong from my research. Mike wallice has a build, but wouldn't give it to pach as he wanted to keep it for sentimential reasons, he didn't know he could rip it.
Not exactly. He was looking for this build so he could give it to us, but he couldn't find it. (I think)
Posted 27 November 2005 - 12:03 PM
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wow..Ofer Alon blocks all Sonic emails? o_O
he must have taken that whole "Xtreme" fiasco harder than I thought >_>;