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Labrynth Zone in Sonic 2?

#61 User is offline SGR 

Posted 26 August 2003 - 10:26 PM

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NGHZ is in S2B.

#62 *Linquesan*

Posted 27 August 2003 - 09:53 PM

neoblaze, on Aug 26 2003, 08:15 PM, said:

I remember in another thread someone said neo ment robotic and that if arz was originally called neo green hill zone, neo means new

Yeah, Neo Green Hill = Aquatic Ruin. I think that sparked the theory of time travel originally planned for Sonic 2. Who knows...

#63 User is offline BtCE 

Posted 27 August 2003 - 09:54 PM

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Linquesan, on Aug 27 2003, 09:53 PM, said:

neoblaze, on Aug 26 2003, 08:15 PM, said:

I remember in another thread someone said neo ment robotic and that if arz was originally called neo green hill zone, neo means new

Yeah, Neo Green Hill = Aquatic Ruin. I think that sparked the theory of time travel originally planned for Sonic 2. Who knows...

wasn't it Genocide City that sparked the Time Travel theory?

#64 User is offline Everlast 

Posted 27 August 2003 - 10:11 PM

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I think Genocide City was the bad future of Chemical Plant Zone

#65 User is offline BtCE 

Posted 27 August 2003 - 10:38 PM

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X Smack 5150, on Aug 27 2003, 10:11 PM, said:

I think Genocide City was the bad future of Chemical Plant Zone

That is a possibility, who knows?

#66 User is offline Varion Icaria 

Posted 27 August 2003 - 11:28 PM

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all this stuff about labryth is possibly true. does anybody want me to port ;abryth to s2 to proof that its real.

#67 User is offline Everlast 

Posted 27 August 2003 - 11:51 PM

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Sure Port it to Sonic 2

#68 User is offline Varion Icaria 

Posted 28 August 2003 - 12:09 AM

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ok no prob when do you guys want it?

#69 User is offline BtCE 

Posted 28 August 2003 - 12:17 AM

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perfect chaos, on Aug 28 2003, 12:09 AM, said:

ok no prob when do you guys want it?

:wtf: If you are so good at this then where the hell have you been all this time? Somthings fishy hear. :)

#70 User is offline Simon 

Posted 28 August 2003 - 12:25 AM

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perfect chaos, on Aug 28 2003, 01:09 AM, said:

ok no prob when do you guys want it?

As soon as possible.

#71 User is offline Varion Icaria 

Posted 28 August 2003 - 01:30 AM

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ok I will put the green hill boss on hold. and I will do this with an ips patch. while I am doing this can somebody find the location of the green hill zone boss object code. its not in nemesis's guide.

#72 User is offline Varion Icaria 

Posted 28 August 2003 - 02:14 AM

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ok I got it done except for the level size. I want the level to end here. I have debug on this pi so if anybody can help by telling me what the X position is in this pic I would be able to finish my hack for you guys. also there are minor solidity bugs. but most of the tiles work except that some have holes so when you get the ips enter it from the level select with debug on. it will be on the level select as an extra pointer so don't worry about overwriting an existing pointer. shoot cannot upload pic cause this forum has no attacthment thing eek simon please fix.

#73 User is offline Wyvernlord 

Posted 28 August 2003 - 05:26 AM

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perfect chaos, on Aug 27 2003, 11:28 PM, said:

all this stuff about labryth is possibly true. does anybody want me to port ;abryth to s2 to proof that its real.

You can do that?

#74 User is offline PC2 

Posted 28 August 2003 - 07:34 AM

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Linquesan, on Aug 27 2003, 09:53 PM, said:

neoblaze, on Aug 26 2003, 08:15 PM, said:

I remember in another thread someone said neo ment robotic and that if arz was originally called neo green hill zone, neo means new

Yeah, Neo Green Hill = Aquatic Ruin. I think that sparked the theory of time travel originally planned for Sonic 2. Who knows...

What ever happened to that topic? Boy, it sure does bring me back...

#75 User is offline Phoebius 

Posted 28 August 2003 - 07:44 AM

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X Smack 5150, on Aug 27 2003, 10:11 PM, said:

I think Genocide City was the bad future of Chemical Plant Zone

Or genocide city (neo green hill zone) can be the bad future of green hill, too, because the ancient ruins, etc...

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