While searching my S1 disassembly, I found this in the oddest of all places; the dynamic screen resizing place! Anyway, these are object numbers for the bosses and music numbers to load after boss is defeated.
FOR THE BOSSES THEMSELVES:
6EC0 - What object to load for GHZ boss
6F47 - What object to load for LZ boss
70C0 - What object to load for MZ boss
7143 - What object to load for SLZ boss
71E7 - What object to load for SYZ boss
728D - What object to load for Robotnik in SBZ2
7307 - What object to load for FZ boss
FOR THE BOSS MUSIC:
71EE - For SYZ boss
7147 - For SLZ boss
70D3 - For MZ boss
6F4D - For LZ boss
6ED3 - For GHZ boss
FOR THE BOSSES THEMSELVES:
6EC0 - What object to load for GHZ boss
6F47 - What object to load for LZ boss
70C0 - What object to load for MZ boss
7143 - What object to load for SLZ boss
71E7 - What object to load for SYZ boss
728D - What object to load for Robotnik in SBZ2
7307 - What object to load for FZ boss
FOR THE BOSS MUSIC:
71EE - For SYZ boss
7147 - For SLZ boss
70D3 - For MZ boss
6F4D - For LZ boss
6ED3 - For GHZ boss


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