Played the game
Music pwns all
Level design pretty good, but some of the levels really are too short.
Fireshield is too strong. It sends you flying when you attack with it in the air. It's waaaay too fast. You need to slow it down a bit (if possible)
I think someone mentioned this before, but as far as loops go, if you try to spindash up one and hold right, you'll lose speed, where as spindashing and holding nothing at all goes faster. It's almost Sonic CDish (which isn't the greatest feel in the world)
If you could make it more Sonic 2ish, that might make the whole game better
Don't get me wrong, you're definetly going in the write direction, and the fact taht you've done this without some crappy game making tool is ever better! This game probably has the best physics made from scratch from any other sonic game I've ever seen! But that doesn't mean there's no room for improvement
Overall, your heading in the right direction. I believe that if you can lengthen a few of the short zones and fix up a few minor problems (fire shield, spindash,etc) then you can have the greatest sonic fangame of all time.
I'll probably do some more testing with the game later, and if I find anything else that could use up some patching up, then I'll point it out
I don't mean to be a bitch, but I guess it's better to point these things out now during it's early build, rather then later when you release it to a much larger audience.
Of course, you can choose to ignore my suggestions, it's your game!
Good luck in the future. I hope to see a future version of this game out sometime soon
Music pwns all
Level design pretty good, but some of the levels really are too short.
Fireshield is too strong. It sends you flying when you attack with it in the air. It's waaaay too fast. You need to slow it down a bit (if possible)
I think someone mentioned this before, but as far as loops go, if you try to spindash up one and hold right, you'll lose speed, where as spindashing and holding nothing at all goes faster. It's almost Sonic CDish (which isn't the greatest feel in the world)
If you could make it more Sonic 2ish, that might make the whole game better
Don't get me wrong, you're definetly going in the write direction, and the fact taht you've done this without some crappy game making tool is ever better! This game probably has the best physics made from scratch from any other sonic game I've ever seen! But that doesn't mean there's no room for improvement
Overall, your heading in the right direction. I believe that if you can lengthen a few of the short zones and fix up a few minor problems (fire shield, spindash,etc) then you can have the greatest sonic fangame of all time.
I'll probably do some more testing with the game later, and if I find anything else that could use up some patching up, then I'll point it out
I don't mean to be a bitch, but I guess it's better to point these things out now during it's early build, rather then later when you release it to a much larger audience.
Of course, you can choose to ignore my suggestions, it's your game!
Good luck in the future. I hope to see a future version of this game out sometime soon


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