Sonic and Sega Retro Message Board: SEGA admits that they've been fucking up for the past decade - Sonic and Sega Retro Message Board

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SEGA admits that they've been fucking up for the past decade UPDATE: new SEGA Games CEO did the interview

#46 User is offline Vangar 

Posted 10 July 2015 - 01:23 AM

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Until I actually SEE that they actually want to fix their problem, they can say anything they want. They already went through all this and yet Sonic Boom and Lost World 3DS still exist.

#47 User is offline Josh 

Posted 10 July 2015 - 03:18 AM

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Y'know, we really don't need a big 3D Sonic platform-ish game every single year. We had that for quite a while. From 2004, we had Heroes, Shadow, '06, Secret Rings, Unleashed, Black Knight, Colors, Generations, and only then did they take a year off and do Racing Transformed.

I'd be perfectly fine with Sonic transitioning more into the style of most Nintendo franchises, and releasing two or so fantastic games per generation. I realize part of the reason we had so much Sonic for so long was because it was one of Sega's few profitable franchises, but that's really slipping at this point. Sure, fill in the gaps with some smaller spin-off titles and Olympic Games and (for the love of god, PLEASE) a cheaper 2D series starring Classic Sonic. The point is, I think Sega could learn a lot from Mario or Donkey Kong's release schedule, and I'm perfectly fine if Sonic Team takes four or five years between quality "A-team" releases. They can't keep rushing games out every year and damaging the brand like this.

#48 User is offline Nova 

Posted 10 July 2015 - 07:50 AM

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We've heard this before and I am honestly not buying it until I see what they have to show at TGS. Even then I'll be wary.

You guys seem to give these companies a free pass sometimes, like they actually care about this stuff and I don't know, maybe you feel some sort of sympathy for them. Some publishers do care, sure - probably very few in fact - but Sega have proven time and again that the people in power, unfortunately, don't give a fuck.

I understand optimism and anybody who knows me will tell you that I'm generally 'cautiously optimistic' about almost anything. However, I cannot bring myself to be lured in by the same song and dance Sega have done several times over the years.

Feel I need to add this: The views presented here are opinion and do not represent the views of Sonic Retro as a whole. Obviously.
This post has been edited by Nova: 10 July 2015 - 07:51 AM

#49 User is offline JaredAFX 

Posted 10 July 2015 - 02:39 PM

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I'm one of the most forgiving, basically naïve people I know. But even with that going for me, I honestly just don't care what they say, even if it is the #1 person of the whole company. I just want to see a great game. As a lifelong customer of Sega and Sonic, as someone who literally has had his life shaped by the characters, sights, sounds and symbols found in Sonic starting in Pre-K (I would only sleep on the blue side of the mat during nap time because I wanted to lay on the "Sonic" side, not the "Knuckles" side, to this day I organize my school folders by color correspondence to Sonic characters or the order of the Chaos Emeralds from Rush/Rush Adventure, Escape From the City literally calms me down and slams me with nostalgia like a lullaby puts a baby to sleep, and many other things), I'm very upset that they can't seem to hold a streak of good games. I understand not every developer is going to be Nintendo, but giving a cartoon hedgehog guns because they thought it would intrigue western audiences? Seriously? And that person still works on the games.

Now, I'm not blaming it on one person here. I'm just saying that it's very upsetting to see, time and time again, crappy Sonic games. I don't care if Sonic's in the Arabian Nights or the tales of King Arthur. I don't care if he's riding a hoverboard. Honestly, I don't even care if he's a werehog (I do care if he's using guns, though. That's just stupid). I just want the games to be fun, like at least a B. Is a C gonna happen every once in a while? Yeah, probably. I'm sick of all these D and F games.
This post has been edited by JaredAFX: 10 July 2015 - 02:40 PM

#50 User is offline winterhell 

Posted 11 July 2015 - 03:24 AM

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View PostEzequiel.M, on 07 July 2015 - 04:09 PM, said:

View PostICEknight, on 07 July 2015 - 10:13 AM, said:

Sonic 4 was a disgrace that should be retconned with a good, truly retro game.


I don't think it's THAT bad. It was nice they made a retro-themed Sonic game mixing up modern elements. There were way worse Sonic games since then (e.g. Sonic Boom, which is a real disgrace to the franchise and the company as a whole subjectively speaking)

Sonic 4 to Sonic 3 is similar to Somari to Sonic 1. I don't want to be friends with anyone who considers Somari to be a good game.
This post has been edited by winterhell: 11 July 2015 - 03:25 AM

#51 User is offline Flygon 

Posted 11 July 2015 - 05:32 AM

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View Postwinterhell, on 11 July 2015 - 03:24 AM, said:

Sonic 4 to Sonic 3 is similar to Somari to Sonic 1. I don't want to be friends with anyone who considers Somari to be a good game.

Some of the level layouts are of redeemable value. And Star Light Zone had good music in it. :v:

#52 User is offline TheInvisibleSun 

Posted 11 July 2015 - 08:20 AM

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View PostDigitalDuck, on 08 July 2015 - 04:54 AM, said:

View PostTheInvisibleSun, on 07 July 2015 - 09:18 PM, said:

I had a feeling someone would mention that. A term like 'Increased Friction' is just a matter of semantics, when the result is the same.


It's really not - there is a massive difference between having no momentum whatsoever (technically we're talking about inertia, but whatever), and merely slowing down too quickly due to friction.


What I meant by 'the result is the same', is that what should be the game's core mechanic (as it is advertised as a sequel to a series of games with this specific manner of physical movement) still doesn't nearly work as it should. 'Too much friction' or not, it's still laughably off, and indicative of the team's lack of care, time, and attention to detail, to something basic, and integral like character physics. It's almost like none of the programmers actually went back to the any of the source material to see what the controls even felt like.

#53 User is offline Ezequiel.M 

Posted 11 July 2015 - 10:02 PM

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View Postwinterhell, on 11 July 2015 - 03:24 AM, said:

Sonic 4 to Sonic 3 is similar to Somari to Sonic 1. I don't want to be friends with anyone who considers Somari to be a good game.


While I have been in disagreement with many people on this thread, I do agree with you. I wouldn't even think about it, Somari was a crappy game.

#54 User is offline Elston87 

Posted 12 July 2015 - 05:18 PM

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I'm still surprised that Sega's bringing Dengeki Bunko Fighting Climax over here; that was at the back of my mind for any game they could have chosen to localize. Still praying for PSO2 and the Shining series, but faith is literally non-existent.

#55 User is offline TimmiT 

Posted 12 July 2015 - 05:34 PM

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PSO2 is probably a lot harder to get localized than SEGA's other games. They'd need to handle the servers and translate everything that's added in the updates, while also keeping the community going.

#56 User is offline Flygon 

Posted 13 July 2015 - 04:03 AM

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I'm pretty sure there's already an English localization for South-East Asia, but I've heard it's got a worse translation than the unofficial fan translations for the Japanese servers.

#57 User is offline Krigo 

Posted 13 July 2015 - 04:25 AM

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The South-East Asia translation is hilariously inaccurate with the rest of the series.

For example, they renamed Force to Wizard and Newman to Elf.

#58 User is offline ErictheSquirrel 

Posted 18 July 2015 - 08:36 AM

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When I heard about this story and saw the headline, all I could do really was sigh in frustration. I'm happy to know that they finally acknowledge this revelation, but still it urks me. I'm very much the kind of person who's willing to give people second chances, but I tend to go past second and seem to be giving too many.

If SEGA really does want to prove themselves, then they're really gonna have to work hard in order to get trust back. I'm not sure what keeps me coming back with some kind of belief that SEGA can fix themselves, maybe its Stockholm syndrome, who knows?

#59 User is offline TimmiT 

Posted 19 July 2015 - 11:42 PM

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Oh wow, Siliconera kinda fucked up. So two things:

A: The person who said all of that was Haruki Satomi, who is Hajime's grandson.

B: Turns out that the in the same interview they got that info from it was revealed that he became the CEO of SEGA Games back in April: https://twitter.com/...961649276751877

WOOPS
This post has been edited by TimmiT: 20 July 2015 - 12:40 AM

#60 User is offline ErictheSquirrel 

Posted 20 July 2015 - 03:07 AM

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View PostTimmiT, on 19 July 2015 - 11:42 PM, said:

Oh wow, Siliconera kinda fucked up. So two things:

A: The person who said all of that was Haruki Satomi, who is Hajime's grandson.

B: Turns out that the in the same interview they got that info from it was revealed that he became the CEO of SEGA Games back in April: https://twitter.com/...961649276751877

WOOPS


Well, isn't that awkward, oopsy.

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