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Sonic Dash 2: Sonic Boom Sonic Dash sequel set in the Boom franchise.

#1 User is offline JcFerggy 

Posted 01 July 2015 - 06:15 AM

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Posted Image

https://play.google....onicboomandroid

Its out right now for certain phones and devices. I had no trouble getting it to work in BlueStacks, and it plays with only some minor graphical glitches occasionally. Been playing it now for the past 20 minutes and it seems fun, but the upgrading that was present in the previous game has been swapped out for a Team system where you can swap characters when you cash out on your rings.

#2 User is offline TimmiT 

Posted 01 July 2015 - 06:19 AM

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I can't imagine waking up to something better.

Also APK where?

#3 User is offline RibShark 

Posted 01 July 2015 - 06:36 AM

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Apparently I can't install it in my country. It seems that not many people are able too either, because Google Play Store only reports 5-10 installs. I'll see if I can get it to work with BlueStacks though.

#4 User is offline TimmiT 

Posted 01 July 2015 - 06:53 AM

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View PostRibShark, on 01 July 2015 - 06:36 AM, said:

Apparently I can't install it in my country. It seems that not many people are able too either, because Google Play Store only reports 5-10 installs. I'll see if I can get it to work with BlueStacks though.

It's a soft-launch, meaning that you can only download it from the Google Play store if you live in certain countries.

#5 User is offline RibShark 

Posted 01 July 2015 - 06:59 AM

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I assumed as such, but found no mention of the fact online. Does anyone know which countries can access the app so that we can use a VPN to access it?

EDIT: NeoGAF thread with information about the game. Looks like there's also Sonic Dash Club which appears to be a party game. SEGA are going all out on their mobile apps at the moment, it seems.
This post has been edited by RibShark: 01 July 2015 - 07:05 AM

#6 User is offline Black Squirrel 

Posted 01 July 2015 - 07:05 AM

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Because the world needed this game.

That's three mobile "runners" they're maintaining now.
This post has been edited by Black Squirrel: 01 July 2015 - 07:06 AM

#7 User is offline LordOfSquad 

Posted 01 July 2015 - 07:38 AM

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o yaaahhh!!!!!

my favrite cartoon game!! I love to tap my phone and go FAAAAAST. ZOOM ZOOM ZOOM. I HATE it thou they don't even look boom style. but now they do!!!!! cant wait to recapture the magic and tap my phone all over agan cuz this change EVERYTHING its a WHOLE new game with GREAT art style and its fun REAL fun I like BOOM :^)



^^^ You must be this braindead to enter. ^^^

#8 User is offline Yeow 

Posted 01 July 2015 - 08:03 AM

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It looks like Rise of Lyric's on-rails running sections in mobile form (so the environments look even worse...if that was even possible), but with a framerate that's actually consistent this time around! :v:

#9 User is offline Diablohead 

Posted 01 July 2015 - 08:03 AM

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I checked my canadian account for the app store but not seeing it there, so android only for the time being.

#10 User is offline TimmiT 

Posted 01 July 2015 - 08:08 AM

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View PostYeow, on 01 July 2015 - 08:03 AM, said:

It looks like Rise of Lyric's on-rails running sections in mobile form (so the environments look even worse...if that was even possible), but with a framerate that's actually consistent this time around! :v:

So what you're saying is that a game that copies Temple Run is like certain sections of game that copy Temple Run? :v:

Anyway, looking at this stuff positively: more Sonic Boom means more time for Sonic Team to make a proper new Sonic game.

#11 User is offline Xeal 

Posted 01 July 2015 - 08:23 AM

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inb4 Sonic Runners 2: Sonic Boom :specialed:
I'm going to try to look at this with a positive light like TimmiT. More time for Sonic Team to not give us some monotonous garbage.

#12 User is offline Blue Blood 

Posted 01 July 2015 - 09:16 AM

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Music could be worse


#13 User is offline Dark Sonic 

Posted 01 July 2015 - 10:41 AM

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Well just fuck everything at this point.

#14 User is offline RibShark 

Posted 01 July 2015 - 10:41 AM

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So I've got it installed and running, and it is clear why this is a soft launch. The music tracks change seemingly at random, and the game is very poorly optimised. In terms of the mechanics, rings no longer increase your dash meter. Instead, there are orbs scattered along the ground alongside the rings that do that. Sometimes there are rings which add more to your dash meter than orbs. You start the game with 30 red rings, and after your second run the game forces you to use these to buy a character, of which you can only choose Knuckles or Amy (Tails is worth 50 red star rings, Sticks is worth 70, and Knuckles and Amy are both worth 30). There are three slots for runners, which you can switch by entering a "junction", which is one of the side lanes which branch outwards. When you enter the junction, your multiplier increases and the game lets you pick which character to continue with. The junction continues to lead to a new area. Sometimes a hook-swing powerup appears, which launches the player into the sky where they can collect orbs and rings by tilting the device. Each character has different abilities: Knuckles has the power "Knuckle Slam" which lets him slam into the ground by jumping and then swiping downwards, while Sonic has the ability "Dash Ring Magnet" allowing him to attract rings while he is dashing. There are also "Events" which are similar to the daily challenges in Sonic Runners, except there are multiple different challenges that expire at different times. To enter them you need some tickets, which you have 6 of at the start of the game. There is only one mission at any one time, which gives a set prize when completed. Much like Sonic Runners, the prizes have to be redeemed. You can also rack up combos by destroying enemies (of which some are now flying) and dodging obstacles.

These are only the changes I have noticed however, there's probably many more.
This post has been edited by RibShark: 01 July 2015 - 10:48 AM

#15 User is offline Dark Sonic 

Posted 01 July 2015 - 10:53 AM

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Sticks is the most expensive? Oh wow what is this reverse pricing or something? "Hey guys least popular characters cost the most so you really have to like em to buy them."

What a joke...

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