Xilla, on 16 June 2015 - 12:48 PM, said:
Fuck that, use this opportunity to give us home ports of two games that never left the arcade.
Planet Harriers and Outrunnners for sure!
RankoChan, on 16 June 2015 - 03:20 PM, said:
NickonAquaMagna, on 16 June 2015 - 10:29 AM, said:
Actually, if anything, these kickstarters show that games like these DON'T make money. Look at Bloodstained for example, which had 64,867 backers over the course of one month. That's essentially only 64,867 copies of the game being "sold" which doesn't even break the 100,000 mark, let alone 1 million. The reason kickstarters are even successful in the first place is because they target the small niche/hardcore demographic that's willing to toss larger amounts of cash then the normal consumer. In addition, the average game budget today is roughly $20 million; whereas most kickstaters only reach a few million on average. To put this even further into prospective, Mighty No. 9 had 67,226 backers, Shantae had 18,558, and TJ&E had 8,873.
Kickstarters are great because they allow gamers to get niche genres/series that aren't able to compete against the mainstream, but it's delusional to think that kickstater games make money even remotely comparable to the industry's top sellers.
Meanwhile, Star Citizen laughs and laughs at what you just wrote. "They said my kind of games don't make money, lmao"

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