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Massive plot holes in the Sonic franchise.

#1 User is offline Chad Devore 

Posted 12 June 2015 - 11:17 PM

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Plot Hole #1 - Ever since Sonic Adventure 2, it's been proven that one can use a single Chaos Emerald to warp simply by saying Chaos Control. There is no way that Shadow found this out on his own, which means that he must have learned it from somewhere. Considering that it was taught, you'd think that Dr. Robotnik would have figured out how to do this by then, therefore giving him MUCH more power than he gives himself.

Plot Hole #2 - Regardless of whether the story of Sonic '06 was reversed or not, the Chaos Emeralds still have the power to create a time-space rift to travel through time. Shadow originally knew how to do this before Shadow and Silver accidentally created the rift, so that means that Shadow even knew about time travel this way. However, how did he find out? He must have learned it from somewhere, unless Shadow got REALLY lucky. Again, Dr. Robotnik would've eventually discovered this and used it to his advantage. Heck, he could already time travel in Sonic CD, which adds ANOTHER plot hole.

Plot Hole #3 - Where was the seventh Chaos Emerald in the first game? Based off of ancient legends and manuscripts within the Sonic universe, the seventh Chaos Emerald is present. Does this mean that Dr. Robotnik technically had one of them on him? If so, he could USE CHAOS CONTROL! If not, then where was it? Was it lost? If so, how did it suddenly re-appear?

Plot Hole #4 - How is Dr. Robotnik able to build a bunch of ships and machinery within a super short period of time? Think of the Egg Fleet from Sonic Heroes, the time machine in Sonic '06, every boss he's ever created, three copies of the Egg Carrier, all of Eggmanland, and so on? There's NO way just one person has been able to build that at once. He HAS to have a group or something to help him do it. Yes, I'm aware it's fiction at this point, but it's still unexplained.

#2 User is offline MarkeyJester 

Posted 12 June 2015 - 11:33 PM

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I believe the reason for "Plot Hole #3" is to do with "Super Sonic". If they had not have included the seventh emerald, they would have had an even bigger plot hole through the fact that, Sonic would not have been able to change Super in the first game, but would in the second, something of which could not be explained as easily as, having an extra emerald appear. For "Plot Hole #4", as the majority of Robotnik's machines are able to function in an A.I. like form, it is possible that by building one machine/robot, it can assist in the building process of other machines, and that alone increases the building time capacity by x2+, which increments at a multiplication like rate.

As for 1 and 2? I've never really cared beyond Adventure 1...

At any rate, some of these are often ran under assumptions. It's like Tom & Jerry. You don't need an explanation to the story as to why they fight each other, you just know, or can at least put the pieces together, or make mild personal assumptions mentally without expression, and it doesn't impair the enjoyment beyond a fraction.

#3 User is offline Xeal 

Posted 12 June 2015 - 11:55 PM

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"Massive"
I.e. Minuscule tid bits of information that mean absolutely nothing and no one gives a damn about.

#4 User is offline Vangar 

Posted 13 June 2015 - 12:45 AM

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In episode 2F09 when Itchy plays Scratchy's skeleton like a xylophone, he strikes the same rib twice in succession, yet he produces two clearly different tones. I mean, what are we to believe, that this is some sort of a magic xylophone or something? Boy, I really hope somebody got fired for that blunder.

#5 User is offline Yash 

Posted 13 June 2015 - 01:43 AM

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Princess Elise had the blue Chaos Emerald since she was a child which means the only Sonic games that could have taken place up to that point were Sonic 1, Sonic CD and Sonic 2 (alongside assorted spin-offs). Sonic 3, the Adventure games etc. all feature all seven Chaos Emeralds as a part of their story so there's no way to account for one of them supposedly being missing.

Sonic 2 has all seven but the ending isn't different whether you collect all of them or not, so we can take the regular ending as "canon."

Explain this tomfoolery

#6 User is online .Luke 

Posted 13 June 2015 - 01:55 AM

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View PostMarkeyJester, on 12 June 2015 - 11:33 PM, said:

At any rate, some of these are often ran under assumptions. It's like Tom & Jerry. You don't need an explanation to the story as to why they fight each other, you just know, or can at least put the pieces together, or make mild personal assumptions mentally without expression, and it doesn't impair the enjoyment beyond a fraction.


Adding to that, Sonic wasn't meant to have the kind of depth that you might expect from the comics; each game is basically its own self-contained installment. Up until the sixth gen games, Sonic Team left things as vague as possible, so each region could subjectively make what they wanted of that darned hedgehog. Sonic CD wasn't even produced by the same team(s) that worked on the rest of the main trilogy, if its music direction wasn't obvious enough.

There are plenty of other video games with a continuity to speak of, if anybody wants to over-analyze them. Why not try Dead Space on for size? Because at least that has some real meat to it, and it's better grounded than the Zelda timeline by miles. (Whether it's official or not, it's way too convoluted for me.)

If you have to think this hard to enjoy a video game better, you're probably doing it wrong, or need to cure that fiction itch with some books.

View PostVangar, on 13 June 2015 - 12:45 AM, said:

In episode 2F09 when Itchy plays Scratchy's skeleton like a xylophone, he strikes the same rib twice in succession, yet he produces two clearly different tones. I mean, what are we to believe, that this is some sort of a magic xylophone or something? Boy, I really hope somebody got fired for that blunder.


I would've stuck to lurking the topic if I had seen this post sooner. =P
This post has been edited by .Luke: 13 June 2015 - 01:58 AM

#7 User is offline big smile 

Posted 13 June 2015 - 02:22 AM

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#1 isn't a plot hole as only Shadow can perform Chaos control. The Official Japanese Strategy Guide (OSG) story states he was created with this ability.

In SA2, one of the mysteries the writers set up was "Who is the real Ultimate Lifeform"?. This mystery is only touched on in the game, but it gets more coverage in the OSG.

Sonic performing Chaos Control was one of the hints that he was the real Ultimate Lifeform. If the final battle is played for long enough, Shadow will state that he believes Sonic is the Ultimate Lifeform.

When Shadow the Hedgehog came around, this plot line was dropped. However, seeing as Sonic is able to turn Super, it's not hard to assume he has some connection to the Emeralds. (Plus, he performed Chaos Control with a fake emerald in a life-or-death situation, which is a unique set of circumstances).

#2 Time travel was only possible in Sonic CD because of Little Planet. The other games weren't set on Little Planet, which is why Eggman hasn't done any more time traveling.

#3 The Emeralds move around in every game. Presumably the 7th one got stuck on Westside island.

Quote

Princess Elise had the blue Chaos Emerald since she was a child which means the only Sonic games that could have taken place up to that point were Sonic 1, Sonic CD and Sonic 2 (alongside assorted spin-offs). Sonic 3, the Adventure games etc. all feature all seven Chaos Emeralds as a part of their story so there's no way to account for one of them supposedly being missing.

This is a real plot hole. Iizuka has even said he didn't know what they were thinking when they wrote 2006.
Although again, the Emeralds move around, so presumably she only had it as child briefly and then required it later.

#8 User is offline Skyler 

Posted 13 June 2015 - 02:40 AM

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Sonic has five fingers in Sonic 2, but only four fingers in Sonic 3.

CONSPIRACY. :tinfoil:

#9 User is offline Nova 

Posted 13 June 2015 - 02:42 AM

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View PostSkyler, on 13 June 2015 - 02:40 AM, said:

Sonic has five fingers in Sonic 2, but only four fingers in Sonic 3.

CONSPIRACY. :tinfoil:

oh my god is this re-
what

#10 User is offline Ell678 

Posted 13 June 2015 - 03:58 AM

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Regarding Elise, considering both her parents are dead, she should be the Queen, not a Princess. I mean, Princess may be a cuter title but Soleanna needs a ruler dammit!

Spoiler

This post has been edited by Ell678: 13 June 2015 - 04:02 AM

#11 User is offline High Fidelity 

Posted 13 June 2015 - 05:05 AM

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View PostNova, on 13 June 2015 - 02:42 AM, said:

View PostSkyler, on 13 June 2015 - 02:40 AM, said:

Sonic has five fingers in Sonic 2, but only four fingers in Sonic 3.

CONSPIRACY. :tinfoil:/>

oh my god is this re-
what


Yeah didn't you know in proto Sonic's tail used to be a third leg? And by that I don't mean penis.

#12 User is offline Kiddo Cabbusses 

Posted 13 June 2015 - 10:10 AM

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There's several elements of Sonic Battle that conflict in plot consistency with SA2 and Shadow the Hedgehog, particularly in regard to Shadow yet again. The details mostly elude my head at the moment but among one of them were the messages from Gerald which made him act a lot more sane than the vengeful madman who plotted a colony drop at the end of SA2, but was supposedly written around the same time.

https://www.youtube....h?v=1lrGTazAgrc

Of course, there's also Sonic Championship's "8th Chaos Emerald outta nowhere".

(EDIT: Also, there's how Shadow the Hedgehog's "Last Story" doesn't seem to fit in the continuity of any of the possible plot branches.)
This post has been edited by Kiddo Cabbusses: 13 June 2015 - 10:11 AM

#13 User is offline Caniad Bach 

Posted 13 June 2015 - 10:39 AM

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View PostSkyler, on 13 June 2015 - 02:40 AM, said:

Sonic has five fingers in Sonic 2, but only four fingers in Sonic 3.

CONSPIRACY. :tinfoil:/>


Sonic joined the Yakuza =P

See, while my opinion on most of these matters alternates between, "there's no overarching canon", "It's a fucking video game", or "It's a shit game so who cares?" it did bother me that no Sonic game since SA2 has had a giant hole in the Moon.

#14 User is offline The Growler 

Posted 13 June 2015 - 02:55 PM

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View PostCaniad Bach, on 13 June 2015 - 10:39 AM, said:

See, while my opinion on most of these matters alternates between, "there's no overarching canon", "It's a fucking video game", or "It's a shit game so who cares?" it did bother me that no Sonic game since SA2 has had a giant hole in the Moon.

Maybe when both Sonic and Shadow Chaos Control'd together, they warped into a slightly different dimension where Eggman/Robotnik never blew a hole in the moon.

There, sorted it! Posted Image

Spoiler

This post has been edited by The Growler: 13 June 2015 - 02:56 PM

#15 User is offline winterhell 

Posted 13 June 2015 - 02:58 PM

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Every time Sonic finds the Green emerald first. Probably the Illuminati had something to do with it, being on a green dollar bill and all.

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