Posted 25 June 2015 - 08:40 AM
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I don't think that the bottomless pit signs were such a bad thing in all cases. The same cannot be said for this though. Not only does the fire-ice mechanic seem totally arbitrary, basic and unfun, but plastering those symbols and prompts over everything is far too much hand-holding outside of any explicit tutorial. I wonder if anyone at Sanzaru or SEGA has considered and option to toggle them on/off, like Tails' hints in Colours. That would completely rectify the problem.
The gameplay otherwise does look like it's got a much nicer flow to it that Shattered Crystal as far as the level design goes. The way the characters control with that binary "fast
or slow" movement, floaty jump and those completely context-specific abilities kills any hope though. It just doesn't look like it's going to be fun at all. I don't quite get why it doesn't play like a more traditional Sonic game, because doing that I'm sure they could please all crowds while still focusing on the main Boom demographic.
Music's good though.
This post has been edited by Blue Blood: 25 June 2015 - 04:43 PM
Posted 30 June 2015 - 12:06 AM
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Posted 30 June 2015 - 05:20 AM
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Nice to have the confirmation, but people need to learn not to bother the individual developers like that. I'm surprised Iizuka even responded.
Posted 30 June 2015 - 05:53 AM
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Lanzer, on 30 June 2015 - 12:06 AM, said:
I wonder why Iizuka specified "3DS".
This post has been edited by ICEknight: 30 June 2015 - 05:54 AM
Posted 30 June 2015 - 05:32 PM
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ICEknight, on 30 June 2015 - 05:53 AM, said:
Lanzer, on 30 June 2015 - 12:06 AM, said:
I wonder why Iizuka specified "3DS".
Probably because it's on the 3DS?
I doubt there is anything to read into on that.
Posted 19 July 2015 - 11:36 AM
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I'm not going to lie, this actually looks way better than the first two games. The mechanic looks interesting enough, and simple enough for the teenyboppers that are going to be playing this game anyway.
Boom still sucks as a franchise idea though, sorry, SEGA. Can't complain much if it's just going to be a subfranchise for handhelds now, however. I kind of think that's where this is going. SEGA are just smart enough to know that this isn't going to make them the sweet, sweet, Skylanders cash they thought it was, but I think that their hubris prevents them from actually shitcanning the idea altogether, so making it play a more minor role would be its best place in the gaming industry. Plus you can't see the horrible designs as well with that low as hell resolution 3DS screen. Seriously, Nintendo, the lowest quality $50 smartphones at Wal-Mart have nicer screens, and probably match the 3DS' specs 1:1. Get with the fuggin times.
Posted 19 July 2015 - 03:21 PM
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Funnily enough, my LG phone was $30, and its specs either match the 3DS, or does better. Dual-core 1.2GHz ARM7 CPUs, (Certainly not the ARM9/ARM7 combo the DS had.) 512MBs of RAM, a larger screen resolution, and emulates N64/GBA/GBC/SNES/Genesis/NES games REALLY well. I could have only dreamed of owning a tiny, pocketable device that plays 90% of my favorite games when I had an SP as a teen.
While there are far faster, better phones at higher price ranges, that's still amazing for such a cheap phone, and the build quality's not bad either. C'mon Nintendo, what's your excuse for no SNES VC on the go now?
http://orig10.devian...lur-d91i29m.png
Also, if anyone needs a good laugh for all the negativity around Boom, Miiverse posts about it are breaking my sides.
Posted 19 July 2015 - 04:38 PM
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.Luke, on 19 July 2015 - 03:21 PM, said:
Funnily enough, my LG phone was $30, and its specs either match the 3DS, or does better. Dual-core 1.2GHz ARM7 CPUs, (Certainly not the ARM9/ARM7 combo the DS had.) 512MBs of RAM, a larger screen resolution, and emulates N64/GBA/GBC/SNES/Genesis/NES games REALLY well. I could have only dreamed of owning a tiny, pocketable device that plays 90% of my favorite games when I had an SP as a teen.
While there are far faster, better phones at higher price ranges, that's still amazing for such a cheap phone, and the build quality's not bad either. C'mon Nintendo, what's your excuse for no SNES VC on the go now?
http://orig10.devian...lur-d91i29m.png
Also, if anyone needs a good laugh for all the negativity around Boom, Miiverse posts about it are breaking my sides.
Yes, more VC releases indeed would be nice, I can only dream when Goemon's Great Adventure is put on there.
Seeing the trailer for Fire and Ice, I'm indifferent to it. I'm hoping its better, and I'll take their word for it but I'm just not interested in the brand at this point. Can only hope it gets better from here on out, and also that miiverse post is beautiful. Gotta love the silly posts that goes on miiverse, gets me everytime