Seeing as how nothing ever seems to run on OS X, I ask... Does this run on OS X?
Sonic Background Scrolling Screensaver it's for your computer
#47
Posted 09 June 2015 - 11:21 AM
Unless Mono on OS X has different bugs or missing features compared to Mono on Linux, it should run just fine.
#48
Posted 09 June 2015 - 07:54 PM
Must say, I don't use Windows, so I can't test, but from the video Scrap Brain looks absolutely gorgeous. Had this idea for a custom Dust Hill-themed wallpaper one time and this would be perfect to get a result like I was looking for.
#50
Posted 10 June 2015 - 12:39 AM
MainMemory, on 18 May 2015 - 12:29 PM, said:
I tried adding scaling to EHZ, and even at just 2x scale, the framerate dropped massively. I would have to come up with a much faster scaling method than the one SonLVL has currently and the one GDI+ gives me.

I've managed to add scaling to GHZ, EHZ and S2CNZ in a way that doesn't hurt the framerate too much. You can change the scale setting in the level's setup.ini, the default is "Auto", which uses the largest integer that will fit on your screen vertically, or you can enter an integer greater than 0 for a constant scaling factor.
#51
Posted 10 June 2015 - 03:59 AM
Thanks for putting the work into that! I set EHZ to 2x scale and it looks perfect on my dual monitor setup.
#52
Posted 10 June 2015 - 03:59 PM
Oil Ocean Zone, which supports scaling, and comes in two varieties, because I discovered while making it that the game doesn't display the whole background.
#53
Posted 10 June 2015 - 04:10 PM
Definitely one of the slower ones, even at 1x I get 49 fps at max. Scaling it up doesn't impact the framerate that much though, which is nice.
#54
Posted 19 June 2015 - 09:39 PM
I'm currently having an issue with Marble Zone, where some of the rows of clouds are at the bottom of the screen...
#57
Posted 21 June 2015 - 06:28 PM
Yeah, now I've updated it to extend the sky vertically on screens taller than 1024 pixels.
This post has been edited by MainMemory: 21 June 2015 - 06:28 PM
#58
Posted 21 June 2015 - 08:26 PM
so.... I know this is supposed to be an easy thing to work with... but how/where to put the level files? I have no idea where they go... so I can't see any levels. also, I got this error:
( I also have no idea who mike is, there is no user by that name on my PC)
( I also have no idea who mike is, there is no user by that name on my PC)
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at SonicBGScrollSaver.MainForm.StopDrawing() in c:\Users\Mike\Documents\GitHub\SonicBGScrollSaver\SonicBGScrollSaver\MainForm.cs:line 193
at System.Windows.Forms.Form.WmClose(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
SonicBGScrollSaver
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Chris/Desktop/Sonic%20background%20screensaver/SonicBGScrollSaver/SonicBGScrollSaver.scr
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5491 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5491 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
ManagedWinapi
Assembly Version: 0.3.0.0
Win32 Version: 0.3
CodeBase: file:///C:/Users/Chris/Desktop/Sonic%20background%20screensaver/SonicBGScrollSaver/ManagedWinapi.DLL
----------------------------------------
SonLVLAPI
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Chris/Desktop/Sonic%20background%20screensaver/SonicBGScrollSaver/SonLVLAPI.DLL
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.5420 built by: Win7SP1
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
#59
Posted 21 June 2015 - 09:27 PM
You extract the 7z files into the folder with the screensaver file, so that they all end up in subfolders (the archives include the folders).
#60
Posted 21 June 2015 - 11:06 PM
Okay, now that I've seen this actually in action, this is awesome!
/>/>/> I think I'm gonna let a couple of my buddies know about this screen saver, and how awesome it is! good job MM!
and to be honest... I totally want this on my phone now.
and to be honest... I totally want this on my phone now.
This post has been edited by Skidd: 21 June 2015 - 11:10 PM

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