I think, had things gone...basically the opposite we could have had a pretty solid game. If POV managed to get the game looking like Ofer's late PC builds, but with properly built levels that had flow to them (not just test levels), than this game would have smoked Sonic 3D blast. There were seriously some promising elements in those test levels that would have blown me away in '96 (or '97 if it came to that). In fact, depending on how well they designed the levels, I could see myself enjoying it more than the Sonic Adventure games.
On a side note, does disc swapping actually damage the Saturn? Is there some sort of explanation rather than just "it will break your Saturn"? I mean, yeah, no shit if you do it constantly it can cause extra wear to the motor, but that's the only conclusion I can really come to. No thread derailment, if you don't know for sure, then don't answer. I'm just curious since I can't find it actually explained on a technical level.


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