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Sonic Running on Atari 2600

#1 User is offline RGamer2009 

Posted 23 March 2015 - 04:01 PM

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Or in this games case, "Zippy the Porcupine":



I think this is pretty impressive for an Atari to do.

#2 User is offline Jcaraballo 

Posted 23 March 2015 - 04:13 PM

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Spanish:

Genial ahora quiero ver a Sonic en la Atari 5200.

English:

Great now I want to see Sonic on the Atari 5200.

#3 User is offline Skyler 

Posted 23 March 2015 - 04:24 PM

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I think this was posted earlier, either in the Supreme Topic of Other Knowledge or its own thread. Still, this is really cool.

#4 User is offline Ravenfreak 

Posted 23 March 2015 - 04:29 PM

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I thought I seen this post here before... :v: Anyways it's pretty interesting to see Sonic running on a Atari 2600. :) I could only imagine how Sonic would run on a Super Nintendo... I know there was talk about Sonic running on the SNES here not too long ago, but from what I can recall not too many people here know much about the technical specs of the SNES...

#5 User is online Billy 

Posted 23 March 2015 - 04:30 PM

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The Atari 2600 is a surprisingly capable machine, given enough time and talent. In reality, it was only designed to handle ball-and-paddle games, but clever tricks were discovered that allowed for so much more. I'm always impressed when I see clever demakes like these.

#6 User is online .Luke 

Posted 23 March 2015 - 04:35 PM

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Yeah, this was definitely posted before. Finding new things to discuss about it again isn't a bad thing, though!

View PostBilly, on 23 March 2015 - 04:30 PM, said:

The Atari 2600 is a surprisingly capable machine, given enough time and talent. In reality, it was only designed to handle ball-and-paddle games, but clever tricks were discovered that allowed for so much more. I'm always impressed when I see clever demakes like these.


Weren't the number of rocks displayed in Asteroids also possible because of a hardware bug? I'm always impressed by what's possible on the Atari 2600. Arguably, this looks more playable than Sonic Robo Blast 1. *bricked*

#7 User is offline Overlord 

Posted 23 March 2015 - 04:42 PM

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Smiled at the Spinball music in the bonus area. Nice touch!

#8 User is offline winterhell 

Posted 23 March 2015 - 04:50 PM

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I lost it on the Toxic Cave music

#9 User is offline Vangar 

Posted 23 March 2015 - 05:43 PM

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That's pretty impressive! Looks more playable then some pirate sonic games.

#10 User is offline ICEknight 

Posted 23 March 2015 - 10:36 PM

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I want to play this in the early 80s. Time travel pls.

#11 User is offline Jcaraballo 

Posted 24 March 2015 - 09:29 AM

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Spanish:

Que hagan una versión para Atari 5200 de este juego.

English:

Them to make a Atari 5200 version of this game.

#12 User is offline JaredAFX 

Posted 24 March 2015 - 07:01 PM

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Wow. This is very impressive. Considering the thing was made for Pong, I find it very genuinely amazing that all of the stuff on screen can be running in tandem with the music and sound effects. Props to the creator(s).
This post has been edited by JaredAFX: 24 March 2015 - 07:01 PM

#13 User is offline MathUser 

Posted 24 March 2015 - 09:51 PM

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Pretty neat that they got the game running on a 2600.

#14 User is offline SpeedStarTMQ 

Posted 25 March 2015 - 03:31 PM

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Saw a bit of this before - it's pretty awesome.

Luckily I never had to grow up with this machine though, these pre-NES games have some pretty terrifying tones that instill feeling of fear in me. I don't much like them.

#15 User is offline winterhell 

Posted 26 March 2015 - 03:38 AM

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View PostSpeedStarTMQ, on 25 March 2015 - 03:31 PM, said:

Luckily I never had to grow up with this machine though, these pre-NES games have some pretty terrifying tones that instill feeling of fear in me. I don't much like them.


Its all relative to your exposure to the consoles when they were released, or at least the order in which you were introduced in.
My first console was 2600 and I love the games, even those that I didn't see/play until this decade. Then I had a Mega Drive, and sure enough, I'd consider that most games age well visually and still regularly play them.

For a contrast, I never had an 8-bit console like NES or SMS/Game Gear so I first played the 8-bit Sonics this century. It burns my eyes, I'm sorry.
I cant understand and see the fun in Commodore/ ZX Spectrum and other similar devices. I grew with DOS Games but that is far from it.

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