Sonic X-treme STI Engines, Saturn, PC, Win95-PC+NV1, +V37 Level Editor NEW release! V37 Level editor! 6/6/2015
#47
Posted 24 February 2015 - 11:38 AM
#48
Posted 24 February 2015 - 02:02 PM
360, on 24 February 2015 - 12:08 AM, said:
#49
Posted 24 February 2015 - 02:47 PM
#50
Posted 24 February 2015 - 02:51 PM
Shadow Hog, on 24 February 2015 - 02:02 PM, said:
360, on 24 February 2015 - 12:08 AM, said:
I am artificially limiting the frame rate between 25 and 30 FPS, the code depends on this, it has no way to adapt to dynamic or higher frame rates.
Jolly
Black Squirrel, on 24 February 2015 - 02:47 PM, said:
The current build is forced to run fullscreen, we will release other versions that run windowed, right now I had no time to support switching between modes and it just looked so much better full screen...
The full screen mode should not have any performance implications.
Jolly
#51
Posted 24 February 2015 - 03:11 PM
Also Borman re-uploaded the files with the readme fix included.
To Run the unedited level:
1: Please back up Level_01.def and Level_01.Pcx, then delete or move the originals.
(In case you'd like to roll back to the more playable edited level versions)
\RSRC\PCX for the .DEF files
\RSRC\DEF for the .pcx map files
2: Change TEST.def and TEST.Pcx names respectively to Level_01.def and Level_01.pcx.
3:Find below code in your newly name swapped .def file and change test to Level_01
NEW_QUBIX "QBX0001"
{
Value 001,"test" //Layout Texture
Value 002,"SkyTxtr" //Background Texture
Value 005,Color(248,176,000) //Specular Color Range:0 -> 255
Value 006,Color(008,088,168) //Fog Color Range:0 -> 255
}
4: Boot game as normal and enjoy!
#52
Posted 24 February 2015 - 04:34 PM
And look how fun, Some mistakes, Should be 19 years in the title and they left out Assembler as it dropped there first.
Ahh well, At least its mentioned, that counts, right? People getting to know its out there.
http://kotaku.com/ca...year-1687793191
#53
Posted 24 February 2015 - 04:43 PM
#54
Posted 24 February 2015 - 05:04 PM
#55
Posted 24 February 2015 - 05:59 PM
TimmiT, on 24 February 2015 - 04:43 PM, said:
lol
Okay now some-thing random....
The first time I said lol while playing PSO on the Japanese ship (server) on Dreamcast back in the day, someone thought lol was a person with their hands up in the air cheering.
I guess we should apply that train of thought here right?
#56
Posted 24 February 2015 - 06:11 PM
#57
Posted 24 February 2015 - 06:19 PM
#58
Posted 24 February 2015 - 09:55 PM
But, man, Sonic X-Treme! I remember reading about this in a gaming magazine at a bit over ten years old, thinking that I'd be playing this in just a few months. I can't really describe what it means to actually have this game, to be able to play it, but then, you guys already understand.
#59
Posted 24 February 2015 - 10:27 PM
Also, if anybody was interested I was messing with those .DEF files and I've made some physics tweaks that make it feel a bit more like a Sonic game. Here's the pastebin if anybody wants to try it: http://pastebin.com/VsUG8d5W
#60
Posted 24 February 2015 - 11:04 PM

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