Kiddo Cabbusses, on 11 April 2015 - 08:15 PM, said:
TrackerTD, on 11 April 2015 - 05:15 PM, said:
Absolutely amazing work! Especially estatic to see a Saturn build out there; nothing short of incredible work.
Disc swapping with the Saturn seems rather... strenuous, to say the least; but if I do ever manage to get it running on my Saturn, I'd be glad to capture some non-offscreen footage with my capture card (unless you folks already have that sorted!).
If it's requested, I'll be more than willing to do the deed of disc-swapping an ISO for the Saturn and capturing the video.
Yeah it would be nice to get some nice clean video captures of the game running on actual Saturn hardware.
Today we've Just started looking into getting v042 levels working in 040. ( at least lets call it...... preliminary research on the .def side of things)
Also today, I used a chart that I had put together in the past to translate between v037 and v040 slope block types. The level ported is one of the gold tile levels, which is now running on Sega Saturn Hardware.( but lacking all textures)
It was ported to help see where we stand on features needing to be brought into 040 from v037 but optionally, Jolly may just replace the missing 037 like features with similar 042 features.
Anyhow....In loading the Gold tile level on Saturn, its now confirmed that there are technical limitations with the state of the code vs how memory is handled, so all textures could not be loaded.
(Gold tile runs without the same memory limitations on the PC v040 build, if you're wondering)
To further explain the memory situation, here is an edited quote from JollyRoger:
There is an issue with the way memory is managed, so loading textures is inefficient and leads to memory fragmentation, there are no checks to see if the engine runs out of vram.
The Sonic sprites are also all loaded in vram, which makes no sense at all.
There is a lot to be done to make everything work properly, things will improve over time.
At this point Jolly says he is very familiar with the code. I think things will go smooth from here on out.
Edit:
Some Gaming news related to the last 040 release!
http://www.retrocoll...ega-saturn.html
This post has been edited by Andrew75: 12 April 2015 - 12:06 AM