Posted 23 February 2015 - 11:54 AM
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So I got inspired by DarkspinesSonic, Werster, Trihex, and SuperAliceInWonderland doing a 24 hour Get Blues Spheres stream to make a "quick" ROM hack. Something someone posted in one of their stream chats inspired this.
I won't be posting screenshots because that ruins the fun of everything, but let's see who can work out what's been changed the quickest.
http://www.hapisan.c...BlueSpheres.bin
Enjoy. I spent bits and pieces of my work day doing this.
(psst, pls2b spoilering what happens if you post about it)
Posted 23 February 2015 - 12:10 PM
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I thoroughly implore you to try the hack before opening the below tag!
Good show.
This post has been edited by Ryuki: 23 February 2015 - 12:13 PM
Posted 23 February 2015 - 12:14 PM
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I went into this thinking it was another Sonic.exe hack. I was pleasantly surprised to be proven wrong.
When you play as Knuckles, you have to get the RED spheres and avoid the blue ones. Clever man.
Posted 23 February 2015 - 08:17 PM
- For use only on NTSC Genesis systems
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Crashed in level 12.

I think the sphere-to-ring logic choked.
This post has been edited by Techokami: 23 February 2015 - 08:18 PM
Posted 23 February 2015 - 08:51 PM
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It might not have actually crashed, but simply be processing the spheres. If you wait a while it suddenly continues playing, until you hit the next sphere (better hope it's not a bumper or blue sphere). I have also had issues where areas that seem like they should be turning into rings don't.
Bugs aside, I'd like to see a mode where you can play the 16 S3K stages like in Blue Sphere Plus.
Posted 23 February 2015 - 09:59 PM
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Yeah, the sphere-to-ring code is known to be highly inefficient, there have been
a few posts about it on this forum once. I remember I faced that problem when I wrote the Special Stage editor for Sonic 3 (& Knuckles), because certain layouts would cause the engine to misbehave. Of course they didn't use such layouts in the official levels, but I couldn't know that when I created a Special Stage from scratch. Likewise, certain layouts here are very likely to cause problems, and I doubt that would be fixable without a complete rewrite of the engine (though I can't imagine
how).
edit: added link to old topic, why not
This post has been edited by nineko: 23 February 2015 - 10:00 PM
Posted 24 February 2015 - 12:00 AM
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A genius hack...
I recall the first time I EVER played S3K I thought I had to get Red Spheres with Knuckles. Nicely done.
EDIT - My apologies for not thinking to cover that spoiler.
This post has been edited by KingofHarts: 24 February 2015 - 07:49 AM
Posted 24 February 2015 - 06:28 AM
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Wish I could play it(damn this vision loss), and I would second the ability to play on the S3K levels if I could play it.
Posted 24 February 2015 - 11:42 AM
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Posted 24 February 2015 - 12:47 PM
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This is wonderful, but it's ruined a bit by slowdown, presumably as it struggles to process things. I can foresee cheap deaths.
Posted 25 February 2015 - 12:14 AM
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for a fun time, dial 4113 7367 9173 or 4084 3000 0371
Posted 28 February 2015 - 08:39 AM
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muteKi, on 25 February 2015 - 12:14 AM, said:
for a fun time, dial 4113 7367 9173
I tried that. I just goofed around a bit. Suddenly, I clear the stage. I'm guessing it was because the game reversed some weird perimeter I did, and instead of catching what was inside, caught the outside.
Posted 03 March 2015 - 11:27 PM
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Posted 06 March 2015 - 05:14 PM
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...oh god, this embodies perfectly what I originally thought the Special Stages were meant to play as when playing with good ol' rock fists. =P
Cinossu, I tip my hat to you, even though I don't have one.
Also, this should be titled "(Don't) Get Blue Spheres" because why not.
Also^2, are we gonna see Tails in this?
This post has been edited by ThomasSpeedrunner: 06 March 2015 - 05:15 PM
Posted 07 March 2015 - 12:15 PM
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I'm now imagining a "Get Yellow Spheres" in which Tails must find and collect the small amount of Yellow Spheres, with limited special stage flight ability.