Aerosol, on 09 February 2015 - 10:42 PM, said:
The road to becoming an experienced enough programmer to participate in emulator development is fraught with peril. Ultimately, I don't think it is for me, but I so wish it was because the Xbox would have as much attention as I could give it. It's essentially a Dreamcast 2 for people like us.
It really is a Dreamcast 2. The controller is a cross between the Saturn and Dreamcast, it was online-focused like the Dreamcast, and it shared hardware with a Sega arcade board (albeit the arcade board being based on the Xbox). That and being home to the eccentric kind of games that were previously appearing on the Dreamcast, like Voodoo Vince and Kung Fu Chaos, continuing favourite Sega franchises in JSRF and Orta, and cementing its arcade-ness with Tetris World and Ultra Bust-A-Move (remember this is before the digital download era).
I just wish the 360 had gone in the same direction.
I'd love to be able to participate in this, but I wouldn't have a clue where to start...