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SEGA of America Relocating From SF to SoCal

#61 User is offline Andrew75 

Posted 30 January 2015 - 11:06 PM

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View PostRaia, on 30 January 2015 - 10:09 PM, said:

View PostAndrew75, on 30 January 2015 - 09:46 PM, said:

This wouldn't be happening if they put out quality products with more heart put into them than the fast cash grab using broken unfinished games. The more broken games they release the more it will dissuade people from buying more games, In turn reducing future profits... If you sell burned food 80% of the time how many costumers come back to buy more?
Also what ever happened to that Sega Seal of quality or whatever it was called on the Genesis Cart Boxes? I think Sega needs to get the quality bar set higher before releasing a product!


They do turn out good games (again localizing a few them and getting them to sell is the big issue), Sonic Boom was the only notable release last year that was broken, and what's more their other notable releases have actually been doing well.

also Seal of Quality doesn't amount to much these days, it was pretty much a marketing thing.


Sonic boom took the cake in that department, And yes they shipped other games that felt broken in the past 10 years that left a bad taste in my mouth.
It's Not just Sonic. Phantasy star Universe was another favorite they destroyed or me. I could list a few other but why bother at this point. The most recent was that New Alien game. there were a bunch of small details that could have been cleaned up before shipping. like floating guns left over after story segments for example. Its like they don't want to pay any play testers to do multiple runs of a game before it's shipped. And as for the Sega Seal of quality, yeah that's marketing ,but what I meant is that they should strictly raise themselves up to that quality and back it. ( sure a few nice products may come out of sega's doors these days , but they also don't look appealing to me.

Nintendo is doing a much better job in keeping themselves in check for quality of their games, Sega used to be like that. ( I guess that has not helped Nintendo's sales catch up with the other 2, but I feel Nintendo's games are much higher quality than the other 2 giants these days. The whole market this generation looks as if it's is sailing on past success, and lacks Original killer apps that feel interesting. ( but yeah that's just this jaded gamer's opinion)

#62 User is offline TheKazeblade 

Posted 30 January 2015 - 11:22 PM

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View PostAngelComa, on 30 January 2015 - 10:45 PM, said:

View PostTheKazeblade, on 30 January 2015 - 10:11 PM, said:

Bring Sonic Team back to the US where almost all of the best Sonic titles were developed. Reinstate STI. Demand Atlas actually take advantage of some of the legacy franchises they have access to.

Moving Sonic Team to America isn't going to make their games better or have them make another Retro style game.


No, but it would put them directly into its most successful territory as opposed to their least successful. Whether or not that would have an effect I don't know. Probably not. But at least they wouldn't be quite as holed up in their ivory tower.

#63 User is offline AngelComa 

Posted 30 January 2015 - 11:24 PM

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View PostAndrew75, on 30 January 2015 - 11:06 PM, said:

View PostRaia, on 30 January 2015 - 10:09 PM, said:

View PostAndrew75, on 30 January 2015 - 09:46 PM, said:

This wouldn't be happening if they put out quality products with more heart put into them than the fast cash grab using broken unfinished games. The more broken games they release the more it will dissuade people from buying more games, In turn reducing future profits... If you sell burned food 80% of the time how many costumers come back to buy more?
Also what ever happened to that Sega Seal of quality or whatever it was called on the Genesis Cart Boxes? I think Sega needs to get the quality bar set higher before releasing a product!


They do turn out good games (again localizing a few them and getting them to sell is the big issue), Sonic Boom was the only notable release last year that was broken, and what's more their other notable releases have actually been doing well.

also Seal of Quality doesn't amount to much these days, it was pretty much a marketing thing.


Sonic boom took the cake in that department, And yes they shipped other games that felt broken in the past 10 years that left a bad taste in my mouth.
It's Not just Sonic. Phantasy star Universe was another favorite they destroyed or me. I could list a few other but why bother at this point. The most recent was that New Alien game. there were a bunch of small details that could have been cleaned up before shipping. like floating guns left over after story segments for example. Its like they don't want to pay any play testers to do multiple runs of a game before it's shipped. And as for the Sega Seal of quality, yeah that's marketing ,but what I meant is that they should strictly raise themselves up to that quality and back it. ( sure a few nice products may come out of sega's doors these days , but they also don't look appealing to me.

Nintendo is doing a much better job in keeping themselves in check for quality of their games, Sega used to be like that. ( I guess that has not helped Nintendo's sales catch up with the other 2, but I feel Nintendo's games are much higher quality than the other 2 giants these days. The whole market this generation looks as if it's is sailing on past success, and lacks Original killer apps that feel interesting. ( but yeah that's just this jaded gamer's opinion)

Why does it even matter if they make quality games? Its not like they knew how to market them anyways. Let's be honest, we could get a triple-A SEGA-AM2 Outrun 3 that is freaking amazing and SEGA America will still not be able to market it to sell more than 20k. That's the issue, they just can't sell niche titles, even of established franchises. Then here comes Atlus making a new IP like Catherine and selling over 300k and it was a puzzle game. For what I heard Sonic Boom had a marketing budget of over 20 million dollars, do you think it was used effectively?
This post has been edited by AngelComa: 30 January 2015 - 11:25 PM

#64 User is offline JaxTH 

Posted 30 January 2015 - 11:33 PM

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View PostAngelComa, on 30 January 2015 - 11:24 PM, said:

For what I heard Sonic Boom had a marketing budget of over 20 million dollars, do you think it was used effectively?

Depends. Remember that it also has a TV show. I think basically all of the money went into that.

#65 User is offline Dark Sonic 

Posted 31 January 2015 - 12:19 AM

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You'd think the shareholders and whatever board Sega has would have demanded most of the hire ups gotten the boot long ago. Like seriously, every report Sega sends out is "Welp we sucked some more this year, time to cut off some of the lackies."

#66 User is offline AngelComa 

Posted 31 January 2015 - 12:45 AM

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View PostDark Sonic, on 31 January 2015 - 12:19 AM, said:

You'd think the shareholders and whatever board Sega has would have demanded most of the hire ups gotten the boot long ago. Like seriously, every report Sega sends out is "Welp we sucked some more this year, time to cut off some of the lackies."

Exactly. If anyone should be fired is the management. Just look at these worker reviews: http://www.glassdoor...views-E4174.htm

#67 User is offline The KKM 

Posted 31 January 2015 - 12:47 AM

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Why would they? Actually LOOK at the reports SEGA Sammy is putting out- they had a massive downfall in 2008, but since that they've been constantly improving. The only part of the big SEGA Sammy family that hasn't been improving is SEGA Corporation, IE "The SEGA that makes videogames for consoles", which in the end is just one piece of the whole.

#68 User is offline TimmiT 

Posted 31 January 2015 - 05:48 AM

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View PostAndrew75, on 30 January 2015 - 09:46 PM, said:

This wouldn't be happening if they put out quality products with more heart put into them than the fast cash grab using broken unfinished games. The more broken games they release the more it will dissuade people from buying more games, In turn reducing future profits... If you sell burned food 80% of the time how many costumers come back to buy more?
Also what ever happened to that Sega Seal of quality or whatever it was called on the Genesis Cart Boxes? I think Sega needs to get the quality bar set higher before releasing a product!

With any more downsizes like this, we will most likely see the closure of SOA. A real shame so many will suffer a job loss.

Maybe the next Sonic game we see will be named SONIC PC. Or I-Sonic.
Personally I'd like to see a Sonic with MMD sound technology consolidated game.

>Most of the games SEGA puts out in 2014 are pretty good.
>The Sonic games are shit.

GEEZE SEGA SURE ONLY PUTS CRAP OUT THESE DAYS.

Seriously, they put out Alien: Isolation, Hatsune Miku Project Diva F 2nd, Puyo Puyo Tetris, Bayonetta 2 (sorta), Dengeki Bunko: Fighting Climax, Phantasy Star Nova, Yakuza Ishin, Etrian Odyssey Untold II: The Knight of Fafnir, Persona Q and Persona 4 Arena Ultimax last year. Most of the games SEGA puts out now aren't bad, it's just that most of the good stuff they put out is either niche stuff or Japan only. Also people like to forget that Atlus is part of SEGA now.

#69 User is offline AngelComa 

Posted 31 January 2015 - 05:52 AM

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I think people don't understand that when they say they are focusing on 'PC and digital' they are talking about the American branch mostly (though digital is a trend for even SEGA Japan).
This post has been edited by AngelComa: 31 January 2015 - 05:53 AM

#70 User is offline TimmiT 

Posted 31 January 2015 - 06:44 AM

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View PostAngelComa, on 31 January 2015 - 05:52 AM, said:

I think people don't understand that when they say they are focusing on 'PC and digital' they are talking about the American branch mostly (though digital is a trend for even SEGA Japan).

Yeah, I doubt that we're going to see much change at SEGA Europe, SEGA Japan or Atlus. This does make me wonder what'll happen with Relic Entertainment though.

#71 User is offline Yeow 

Posted 31 January 2015 - 06:53 AM

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On the topic of Sega "reinforcing" the Sonic brand...the only change I honestly see happening with that "reinforcement" is that Sega is going to rely on Sonic for sales even moreso than they previously did. I expect to see more half-baked games or another slew of undercooked spinoffs on a more frequent basis. Maybe to the point of Sega pulling another Rise of Lyric / Shemnue and giving Sonic Team a huge "AAA game" budget for the next retail Sonic game, releasing it in a storm of hype on PS4 and XB1 against other big name titles, and setting a ridiculously high amount of copies for the game to sell in order to break even. I mean that's what everyone else doing, right?

Bottom line is that concerning Sonic, I don't expect things to change for the better on a quality standpoint.
This post has been edited by Yeow: 31 January 2015 - 07:02 AM

#72 User is offline TimmiT 

Posted 31 January 2015 - 07:01 AM

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View PostYeow, on 31 January 2015 - 06:53 AM, said:

On the topic of Sega "reinforcing" the Sonic brand...the only change I honestly see happening with that "reinforcement" is that Sega is going to rely on Sonic for sales even moreso than they previously did. I expect to see more half-baked games or another slew of undercooked spinoffs on a more frequent basis. Maybe to the point of Sega pulling another Rise of Lyric / Shemnue and giving Sonic Team a huge "AAA game" budget for the next retail Sonic game, releasing it in a storm of hype on PS4 and XB1 against other big name titles, and setting a ridiculously high amount of copies for the game to sell in order to break even. I mean that's what everyone else doing, right?

Bottom line is that concerning Sonic, I don't expect things to change for the better on a quality standpoint.

Considering how badly Sonic Boom sold, SEGA would be stupid to just churn out bad Sonic games now that it's been proven that bad Sonic games no longer sell.

#73 User is offline Yeow 

Posted 31 January 2015 - 07:08 AM

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View PostTimmiT, on 31 January 2015 - 07:01 AM, said:

View PostYeow, on 31 January 2015 - 06:53 AM, said:

On the topic of Sega "reinforcing" the Sonic brand...the only change I honestly see happening with that "reinforcement" is that Sega is going to rely on Sonic for sales even moreso than they previously did. I expect to see more half-baked games or another slew of undercooked spinoffs on a more frequent basis. Maybe to the point of Sega pulling another Rise of Lyric / Shemnue and giving Sonic Team a huge "AAA game" budget for the next retail Sonic game, releasing it in a storm of hype on PS4 and XB1 against other big name titles, and setting a ridiculously high amount of copies for the game to sell in order to break even. I mean that's what everyone else doing, right?

Bottom line is that concerning Sonic, I don't expect things to change for the better on a quality standpoint.

Considering how badly Sonic Boom sold, SEGA would be stupid to just churn out bad Sonic games now that it's been proven that bad Sonic games no longer sell.


I'd say that's a safe assumption to make, but given we now live in a world where two unpolished, subpar Sonic games that are widely hated by critics and fans exist...I'd retort safe assumptions brought us to this point.

#74 User is offline Andrew75 

Posted 31 January 2015 - 08:41 AM

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View PostTimmiT, on 31 January 2015 - 05:48 AM, said:

View PostAndrew75, on 30 January 2015 - 09:46 PM, said:

This wouldn't be happening if they put out quality products with more heart put into them than the fast cash grab using broken unfinished games. The more broken games they release the more it will dissuade people from buying more games, In turn reducing future profits... If you sell burned food 80% of the time how many costumers come back to buy more?
Also what ever happened to that Sega Seal of quality or whatever it was called on the Genesis Cart Boxes? I think Sega needs to get the quality bar set higher before releasing a product!

With any more downsizes like this, we will most likely see the closure of SOA. A real shame so many will suffer a job loss.

Maybe the next Sonic game we see will be named SONIC PC. Or I-Sonic.
Personally I'd like to see a Sonic with MMD sound technology consolidated game.

>Most of the games SEGA puts out in 2014 are pretty good.
>The Sonic games are shit.

GEEZE SEGA SURE ONLY PUTS CRAP OUT THESE DAYS.

Seriously, they put out Alien: Isolation, Hatsune Miku Project Diva F 2nd, Puyo Puyo Tetris, Bayonetta 2 (sorta), Dengeki Bunko: Fighting Climax, Phantasy Star Nova, Yakuza Ishin, Etrian Odyssey Untold II: The Knight of Fafnir, Persona Q and Persona 4 Arena Ultimax last year. Most of the games SEGA puts out now aren't bad, it's just that most of the good stuff they put out is either niche stuff or Japan only. Also people like to forget that Atlus is part of SEGA now.

I guess I should have said SOA as thats what I was writing about, and that's what the topic is about..(SOA Moving) Steam ports in particular were pretty bad.
Alien: Isolation was a great game I loved it, but it had its share of bugs that broke the experience. Its not just 1 year of games that caused the issue's Sega is having its many years of games with issues plaguing them, and just one of the reasons why people are not buying them, they have a bad taste in their mouth. I'm not saying that all he games are bad of course. but if you buy 3 or more games from a company in a row for example you start to doubt their commitments to making a solid game as a whole missing the good ones along the way.
This post has been edited by Andrew75: 31 January 2015 - 09:08 AM

#75 User is offline 360 

Posted 31 January 2015 - 10:28 AM

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Damn. Looks like Kellie Parker's getting the axe as part of this downsizing and restructuring. :( So that's both Aaron and Kellie gone. Granted Aaron left of his own accord but still; they both deeply cared about the company and Sonic in particular. Sad to see them go. I comprehend why Sega is doing what they're doing but massively downscaling their American operations that weren't even that extensive to begin with (compared to say Genesis-era Sega) is still worrisome for Sega's future. They're limiting retail releases across the Western hemipshere and downsizing to what sounds like a limited almost skeleton crew in the North American market.

You know one day wish I could wake up and read some positive news about Sega. For years now it always seems like it's negative.

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