AngelComa, on 31 January 2015 - 04:00 PM, said:
I don't get why people think 'reinforce' means 'make more bad sonic games'. This the meaning of the word.
"Strengthen or support, especially with additional personnel or material."
Probably because the last time they claimed the wanted to "increase the value of the [Sonic] brand" back in 2010, it only amounted to Colors (released that year) and Generations (released the following year) before Sega decided to send the series down the tubes. Again.
I would also be more inclined to believe Sega wanted to reinforce the brand in a positive context if they actually had a direction for the series in the first place. We got the Nintendo-exclusive Sonic partnership, the Boom sub-series (which they had to stress was not a reboot of the franchise in order to not split the base even further than it did), and the live-action movie all announced within the span of two years. The Nintendo-exclusive partnership bombed horribly. Sonic Boom did even worse, only the television series has seen some success. The live-action movie, given the history of videogame film adaptations in general, the track record of the production company making it, and the general incompetence of how the film's distributor handles its films franchises/adaptations/remakes, inarguably looks to aiming the same direction.
Look at the mountaintop of concepts and ideas the series has pitched and then trashed over the years after Sega realizes they screwed it up. Attempts to steer the series into mature storytelling in the mid-2000s, the Storybook series, a revival of the Classic Sonic series, all of the shit Lost World changed and introduced to the series (the majority of which likely won't be reused in the forthcoming game, given Endri's comment of Sonic Team working with a prototype that doesn't follow on Lost World's or Unleashed's playstyles). And given how Boom is essentially the apex of the children-oriented/humor-focuses angle of the recent slew of game starting with Colors, I wouldn't be shocked if that too was dropped with the next game. It's anyone's guess on whether these decisions for Sonic are by Sonic Team's hand or Sega's hand by this point.
Unless Sega reinforcing the series means they go back to the drawing board and actually
fucking think on how they want to handle the series on a pure strategic standpoint, I see no reason to expect anything different. It's all just recycled buzzword spewing to me by this point until we actually see what happens.
EDIT: By the by, I only predicted that reinforcing the brand would lead to more bad games being made, never outright claimed Sega "reinforcing the brand" meant they were making more bad games. Definition or otherwise.
This post has been edited by Yeow: 01 February 2015 - 02:40 PM