Well, now we have something new to look out for Proto-Hunters. maybe if we hit up these guys via email we can get them to share more and find out what happened to the builds that they had.
Sonic Riders Was Once Planned For GBA. Backbone Entertainment developers spill secrets.
#1
Posted 12 December 2014 - 12:41 PM
Well, now we have something new to look out for Proto-Hunters. maybe if we hit up these guys via email we can get them to share more and find out what happened to the builds that they had.
#2
Posted 12 December 2014 - 01:00 PM
I mean, 3D did work on the GBA, but it wasn't excellent for full games most of the time.
#3
Posted 12 December 2014 - 01:39 PM
SpeedStarTMQ, on 12 December 2014 - 01:00 PM, said:
I mean, 3D did work on the GBA, but it wasn't excellent for full games most of the time.
According to the news, it was canceled because SEGA wanted more 3D. I imagine that the game was like Mario Kart Super Circuit..

There were a lot of racing games in the GBA with those graphics, I wouldn't surprised if that game followed that style
#4
Posted 12 December 2014 - 01:40 PM
#5
Posted 12 December 2014 - 01:49 PM
#6
Posted 12 December 2014 - 01:56 PM
TimmiT, on 12 December 2014 - 01:40 PM, said:
Lest we forget Sonic Riders was still released
Although I'm not sure if that one was "bad" as much as it was "inherently stupid". Sonic and chums on hoverboards - not exactly what you'd call world class game design.
At least on the GBA it could have been marked out for its technical prowess... depending on what they did. There's this old tech demo
which at the very least suggests a WipeOut-esque game might have been possible. There are some interesting 3D experiments out there - they didn't necessarily have to be Mario Kart Super Circuit clones.
#7
Posted 12 December 2014 - 02:00 PM

Obviously it's not from the game but it's a good approach...
#8
Posted 12 December 2014 - 02:02 PM
#9
Posted 12 December 2014 - 03:00 PM
#10
Posted 12 December 2014 - 03:07 PM
Felik, on 12 December 2014 - 03:00 PM, said:
Around here? I feel pretty well one does have to these days...
Riders on handheld, though? Hm, well, I guess the worst we coulda gotten was a game as radically different as the two Colors-releases?
#11
Posted 12 December 2014 - 03:38 PM
#12
Posted 12 December 2014 - 03:48 PM
#13
Posted 12 December 2014 - 04:20 PM
Lanzer, on 12 December 2014 - 12:41 PM, said:
Well, now we have something new to look out for Proto-Hunters. maybe if we hit up these guys via email we can get them to share more and find out what happened to the builds that they had.
Crazy, I would have never guessed this one.
Do you know of any provided way to contact these guys through e-mail by chance?
#14
Posted 12 December 2014 - 04:27 PM
Vertrex, on 12 December 2014 - 04:20 PM, said:
Lanzer, on 12 December 2014 - 12:41 PM, said:
Well, now we have something new to look out for Proto-Hunters. maybe if we hit up these guys via email we can get them to share more and find out what happened to the builds that they had.
Crazy, I would have never guessed this one.
Do you know of any provided way to contact these guys through e-mail by chance?
I found both of them on LinkedIn...
Keith Erickson: http://www.linkedin....kson/93/824/779
Arvin Bautista: http://www.linkedin....tista/1/90a/994
#15
Posted 12 December 2014 - 04:40 PM
NioZero, on 12 December 2014 - 04:27 PM, said:
Keith Erickson: http://www.linkedin....kson/93/824/779
Arvin Bautista: http://www.linkedin....tista/1/90a/994
Thanks!

00