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Sonic Riders Was Once Planned For GBA. Backbone Entertainment developers spill secrets.

#1 User is offline Lanzer 

Posted 12 December 2014 - 12:41 PM

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Sonic Riders Was Once Planned For GBA (Sonic Stadium)

Well, now we have something new to look out for Proto-Hunters. maybe if we hit up these guys via email we can get them to share more and find out what happened to the builds that they had.
This post has been edited by Lanzer: 12 December 2014 - 12:41 PM

#2 User is offline SpeedStarTMQ 

Posted 12 December 2014 - 01:00 PM

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Sure it was GBA and not DS? I would find it very odd that they were trying to make a 3D-style game for the GBA when the DS was in full swing.

I mean, 3D did work on the GBA, but it wasn't excellent for full games most of the time.

#3 User is offline NioZero 

Posted 12 December 2014 - 01:39 PM

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View PostSpeedStarTMQ, on 12 December 2014 - 01:00 PM, said:

Sure it was GBA and not DS? I would find it very odd that they were trying to make a 3D-style game for the GBA when the DS was in full swing.

I mean, 3D did work on the GBA, but it wasn't excellent for full games most of the time.


According to the news, it was canceled because SEGA wanted more 3D. I imagine that the game was like Mario Kart Super Circuit..

Posted Image

There were a lot of racing games in the GBA with those graphics, I wouldn't surprised if that game followed that style
This post has been edited by NioZero: 12 December 2014 - 01:41 PM

#4 User is offline TimmiT 

Posted 12 December 2014 - 01:40 PM

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Yeah, 3D games on GBA are generally pretty awful. If this game would have been in 3D and on GBA, I'm sure that it would just have been added to the list of bad Sonic games released around that time. Also Backbone Entertainment wasn't exactly a great developer.

#5 User is offline TheKazeblade 

Posted 12 December 2014 - 01:49 PM

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I can honestly kind of see this working. A mix of Sonic Advance 1 and 2's special stages could have made at the very least an interesting take on the Riders series.

#6 User is offline Black Squirrel 

Posted 12 December 2014 - 01:56 PM

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View PostTimmiT, on 12 December 2014 - 01:40 PM, said:

I'm sure that it would just have been added to the list of bad Sonic games released around that time.

Lest we forget Sonic Riders was still released :eng101:

Although I'm not sure if that one was "bad" as much as it was "inherently stupid". Sonic and chums on hoverboards - not exactly what you'd call world class game design.


At least on the GBA it could have been marked out for its technical prowess... depending on what they did. There's this old tech demo

which at the very least suggests a WipeOut-esque game might have been possible. There are some interesting 3D experiments out there - they didn't necessarily have to be Mario Kart Super Circuit clones.

#7 User is offline NioZero 

Posted 12 December 2014 - 02:00 PM

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I found this looking for some images (it's from a forum)

Posted Image

Obviously it's not from the game but it's a good approach...
This post has been edited by NioZero: 12 December 2014 - 02:02 PM

#8 User is offline TimmiT 

Posted 12 December 2014 - 02:02 PM

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View PostBlack Squirrel, on 12 December 2014 - 01:56 PM, said:

View PostTimmiT, on 12 December 2014 - 01:40 PM, said:

I'm sure that it would just have been added to the list of bad Sonic games released around that time.

Lest we forget Sonic Riders was still released :eng101:/>

IT WILL ALWAYS BE A GOOD GAME TO ME DAMNIT.
This post has been edited by TimmiT: 12 December 2014 - 02:03 PM

#9 User is offline Felik 

Posted 12 December 2014 - 03:00 PM

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View PostTimmiT, on 12 December 2014 - 02:02 PM, said:

View PostBlack Squirrel, on 12 December 2014 - 01:56 PM, said:

View PostTimmiT, on 12 December 2014 - 01:40 PM, said:

I'm sure that it would just have been added to the list of bad Sonic games released around that time.

Lest we forget Sonic Riders was still released :eng101:/>/>

IT WILL ALWAYS BE A GOOD GAME TO ME DAMNIT.

You don't have to add "to me" to protect your opinion. It was a good game indeed.

#10 User is offline Herm the Germ 

Posted 12 December 2014 - 03:07 PM

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View PostFelik, on 12 December 2014 - 03:00 PM, said:

You don't have to add "to me" to protect your opinion. It was a good game indeed.

Around here? I feel pretty well one does have to these days...

Riders on handheld, though? Hm, well, I guess the worst we coulda gotten was a game as radically different as the two Colors-releases?

#11 User is offline SpeedStarTMQ 

Posted 12 December 2014 - 03:38 PM

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I didn't think Riders was that great - I didn't think so then, and I don't think so now. I don't know how I managed to beat it.

#12 User is offline Raia 

Posted 12 December 2014 - 03:48 PM

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I really enjoyed the first one, even if it caused me to kind of murder one of my controllers. I wasn't a fan of Zero Gravity however, and I've yet to fully play Free Riders for more than 5 minutes of tutorial.

#13 User is offline Vertrex 

Posted 12 December 2014 - 04:20 PM

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View PostLanzer, on 12 December 2014 - 12:41 PM, said:

Sonic Riders Was Once Planned For GBA (Sonic Stadium)

Well, now we have something new to look out for Proto-Hunters. maybe if we hit up these guys via email we can get them to share more and find out what happened to the builds that they had.


Crazy, I would have never guessed this one.
Do you know of any provided way to contact these guys through e-mail by chance?

#14 User is offline NioZero 

Posted 12 December 2014 - 04:27 PM

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View PostVertrex, on 12 December 2014 - 04:20 PM, said:

View PostLanzer, on 12 December 2014 - 12:41 PM, said:

Sonic Riders Was Once Planned For GBA (Sonic Stadium)

Well, now we have something new to look out for Proto-Hunters. maybe if we hit up these guys via email we can get them to share more and find out what happened to the builds that they had.


Crazy, I would have never guessed this one.
Do you know of any provided way to contact these guys through e-mail by chance?


I found both of them on LinkedIn...

Keith Erickson: http://www.linkedin....kson/93/824/779
Arvin Bautista: http://www.linkedin....tista/1/90a/994

#15 User is offline Vertrex 

Posted 12 December 2014 - 04:40 PM

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View PostNioZero, on 12 December 2014 - 04:27 PM, said:

I found both of them on LinkedIn...

Keith Erickson: http://www.linkedin....kson/93/824/779
Arvin Bautista: http://www.linkedin....tista/1/90a/994


Thanks!

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