pacguy, on 28 October 2014 - 04:28 PM, said:
This could easily be due to the fact that music for those levels just wasn't composed yet; only two tracks made it into the master system version, GHZ and the unused MZ track, which were the first and second levels respectively. It also could be that they decided to make their own tracks after GHZ, as the games started developing seperate levels and gimmicks.
From some interview 87th found of the interview between Ancient's founder (or whatever):
Quote
YK: In terms of the license, getting the license, maybe we do things differently from the US and such. It was rather that I became acquainted with Sega, and I became acquainted with Takami-san, and he said, "So, we have a Mega Drive version of Sonic, do you want to make a Game Gear version?" So in that process I established my own company, and created the Game Gear version of Sonic the Hedgehog, but it wasn't really that I wanted to make it. Rather it was that they proposed the idea to me, asking if I wanted to make it or not. I think for the first stage, we really kept in mind the Mega Drive version of Sonic, and really focused on and took that into consideration. But for the second stage and third stage, it was planned by us and then it was checked by Sega. But they weren't very strict on what Sonic had to be. Or course we always kept in mind the original version, but Sega was not very strict about that.
This explains a lot, "So, we have a Mega Drive version of Sonic, do you want to make a Game Gear version?", and "
Or course we always kept in mind the original version, but Sega was not very strict about that."
>MD version already released at the time of licensing and creation
>Ancient probably dozed off into making their own music as SEGA wasn't strict on the original game
There you go. Mystery solved.