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Assembler games member has Sonic xtreme POV stuff

#46 User is offline Shadow Hog 

Posted 29 October 2014 - 06:51 PM

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Even if he isn't distributing it (yet), I really hope he's backed it up somewhere.

#47 User is offline sonicblur 

Posted 29 October 2014 - 07:33 PM

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View PostShadow Hog, on 29 October 2014 - 06:51 PM, said:

Even if he isn't distributing it (yet), I really hope he's backed it up somewhere.

He's answered that already. He has multiple backups.

#48 User is offline Energy 

Posted 30 October 2014 - 11:19 AM

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View PostClownacy, on 29 October 2014 - 06:24 PM, said:

Sorry if I'm missing something, but if it's source code that JollyRoger has... why hasn't that been distributed?


Pretty sure he said in the thread that he has no intention of releasing the source code, purely the binaries that it will build. Guess he sees the source as more disrespectful or damaging to leak.

Would be nice to see the source, but tbh I'd like to just play this mythical game and see the many iterations it had.

#49 User is offline nesboy43 

Posted 03 November 2014 - 02:31 AM

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Really looking forward to whatever the outcome of this is. I see a lot of potential. It would be insane to have a working build of the game on there, or the ofer engine which could potentially be engineered to work with the already available files out there. Of course, these would just be the best possible outcome, who knows what will come of this. I really hope it's what we have been wanting to see for years though.

#50 User is offline Cooljerk 

Posted 04 November 2014 - 12:51 PM

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...I have an NV1 card, in a working Windows 95 box. I'm confident I told people in the IRC before, too. You guys should have sent me a PM before dropping $250 on an old card :V

Anywho, I'd be willing to help in any way possible.

View PostAndrew75, on 22 October 2014 - 04:40 AM, said:

View PostOerg866, on 22 October 2014 - 01:43 AM, said:

Quote

Not to criticize or anything, but I wouldn't mind knowing what in my post makes you qualify me as an idiot.


Oh hey, welcome to Retro!

I'm glad to see I was wrong about that part, since usually the good stuff seems to land in the possession of people who have no clue what they're doing. From the way you said "Full Win95 PC setup" plus all the other circumstances sonicblur has outlined, it seemed that way.

Rather sad to see the people on assemblergames making videos about their rare dev hardware while openly admitting they have no clue to use it or show it for demonstrational purposes for example, I just think that's a huge waste.

Still, andrew75 should consider himself massively ripped off for that graphics card (which, by the way, is lacking the saturn controller port.....)

Okay, let's see where this goes. Would you mind sharing some screenshots or other media of the things you got?


After speaking with Jollyroger it was decided to return the graphics card since the controller ports were an important aspect that was required by the code. sure it could be worked around but that wouldn't have been cool. ( best keep everything as originally intended so to speak) ( donations will be returned, thanks for the effort guys !) Also lets keep an eye out for the rest of the materials, shall we? And yeah ! I'd gladly donate all over again if we find something that requires cash backing in the future! ( I don't feel ripped off one bit. Would have paid double that just so u know.) I feel its a small price to pay for the end result.


Doh, I didn't see this post, either. Dude, the controller ports are just pins running to the board, I built my own controller ports using some sega saturn controller extensions.

Sent a PM to jolly roger over on assembler. I'm at home right now in front of my Sega PC. If he can get me the binary, I can get video of this stuff running within a few minutes. Hopefully he gets back to me.

#51 User is offline Lanzer 

Posted 04 November 2014 - 02:32 PM

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Well and here I thought today was gonna be boring. I'm keeping this topic in its own dedicated browser and F5ing the shit out of it.

#52 User is offline Azukara 

Posted 04 November 2014 - 02:35 PM

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Oh, wow. Our community has finally made it to this point. I may not think the game looked too great from screens, but this is what dreams are made of.

Godspeed, guys.

#53 User is offline Hodgy 

Posted 04 November 2014 - 02:38 PM

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Guys im shaking!

#54 User is offline Yeow 

Posted 04 November 2014 - 02:42 PM

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The suspense is not killing me, but I can't wait for (screenshots of/footage of) the build to finally be released! :eng101:
This post has been edited by Yeow: 04 November 2014 - 02:47 PM

#55 User is offline Andrew75 

Posted 04 November 2014 - 02:46 PM

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View PostCooljerk, on 04 November 2014 - 12:51 PM, said:

...I have an NV1 card, in a working Windows 95 box. I'm confident I told people in the IRC before, too. You guys should have sent me a PM before dropping $250 on an old card :V

Anywho, I'd be willing to help in any way possible.

View PostAndrew75, on 22 October 2014 - 04:40 AM, said:

View PostOerg866, on 22 October 2014 - 01:43 AM, said:

Quote

Not to criticize or anything, but I wouldn't mind knowing what in my post makes you qualify me as an idiot.


Oh hey, welcome to Retro!

I'm glad to see I was wrong about that part, since usually the good stuff seems to land in the possession of people who have no clue what they're doing. From the way you said "Full Win95 PC setup" plus all the other circumstances sonicblur has outlined, it seemed that way.

Rather sad to see the people on assemblergames making videos about their rare dev hardware while openly admitting they have no clue to use it or show it for demonstrational purposes for example, I just think that's a huge waste.

Still, andrew75 should consider himself massively ripped off for that graphics card (which, by the way, is lacking the saturn controller port.....)

Okay, let's see where this goes. Would you mind sharing some screenshots or other media of the things you got?


After speaking with Jollyroger it was decided to return the graphics card since the controller ports were an important aspect that was required by the code. sure it could be worked around but that wouldn't have been cool. ( best keep everything as originally intended so to speak) ( donations will be returned, thanks for the effort guys !) Also lets keep an eye out for the rest of the materials, shall we? And yeah ! I'd gladly donate all over again if we find something that requires cash backing in the future! ( I don't feel ripped off one bit. Would have paid double that just so u know.) I feel its a small price to pay for the end result.


Doh, I didn't see this post, either. Dude, the controller ports are just pins running to the board, I built my own controller ports using some sega saturn controller extensions.

Sent a PM to jolly roger over on assembler. I'm at home right now in front of my Sega PC. If he can get me the binary, I can get video of this stuff running within a few minutes. Hopefully he gets back to me.


Thanks for that info ! its very useful ! Good that you sent the PM to JR.

#56 User is offline Cooljerk 

Posted 04 November 2014 - 02:49 PM

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I hit up Jolly Roger, just waiting for a reply now.

Posted Image

Sega PC with NV1 all ready to go

Posted Image

There's the NV1 installed with the custom-made Saturn controller brackets to the right (I used two brackets instead of one).

#57 User is offline Blue Blood 

Posted 04 November 2014 - 02:54 PM

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I'm just trying to absorb the fact that, 18 years after X-Treme was cancelled, both it and Chris Senn's other Sonic game are getting released in the same week.

Can't wait for this to come about!

#58 User is offline OKei 

Posted 04 November 2014 - 03:01 PM

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View PostBlue Blood, on 04 November 2014 - 02:54 PM, said:

I'm just trying to absorb the fact that, 18 years after X-Treme was cancelled, both it and Chris Senn's other Sonic game are getting released in the same week.

Well then fate must have a sense of humor. Posted Image

#59 User is offline Arique 

Posted 04 November 2014 - 03:19 PM

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If you had told me ten years ago that I would be able to play Sonic Xtreme in the near future, I would've slapped you and said "That'll never happen. You're crazy!"

And here we are today. I'm hyped as hell and I hope you guys can figure out how to get it running on current-day PCs so I can play it.

#60 User is offline nesboy43 

Posted 04 November 2014 - 03:20 PM

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Wow, one of our members had the hardware to play this? Awesome. Hope jolly roger sends him the files. This could be amazing.

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