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Regional Differences in Sonic games. Now we wait for the person who mentions Sonic CD's music.

#1 User is offline Fantastic 

Posted 24 September 2014 - 07:47 PM

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Just yesterday a friend of mine shared a video with me about regional differences in video games. Among the various video games featured in that video, Sonic the Hedgehog 1 was featured. It discussed the differences between the US release of the game, and the Japanese release that came out a couple of weeks later. Some of the differences included more parallax scrolling in the background, and an extra ring in Labyrinth Zone Act 1.

If you'd like a link to that exact part, here you go -

(Yes, I am aware of how stupid that comment he made at the end of the Sonic part sounds.)

And so that lead to this thread. Other than Sonic 1, what are some other Sonic games that featured differences in their worldwide releases? I know this thread isn't of any importance, but hey, it's nice to just have some laid back discussions like this.

Apologies if threads like this have already been posted, or if I had happened to break any of the rules. I am still a newcomer to Sonic Retro, and this is the first post I have made.
This post has been edited by Fantastic: 24 September 2014 - 07:48 PM

#2 User is offline Qjimbo 

Posted 24 September 2014 - 08:05 PM

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It made me a bit sad when I saw that episode, since it's an old myth that still goes around. It has been proven that that version of Sonic 1 (REV 01) got a world wide release http://info.sonicret...#Game_Revisions - I actually dumped a European Sonic 1 cart that had the REV 01 ROM inside that Elusive provided me. I'm still trying to track down a US REV 01 cart, though they appear to exist, as discussed here.

GameSack is a good show though, Joe and Dave do a great job. They have some really entertaining episodes on there and their console episodes are invaluable at pointing out some of the best games available for the system that they focus on.
This post has been edited by Qjimbo: 24 September 2014 - 08:09 PM

#3 User is offline Fantastic 

Posted 24 September 2014 - 08:15 PM

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View PostQjimbo, on 24 September 2014 - 08:05 PM, said:

It made me a bit sad when I saw that episode, since it's an old myth that still goes around. It has been proven that that version of Sonic 1 (REV 01) got a world wide release http://info.sonicret...#Game_Revisions - I actually dumped a European Sonic 1 cart that had the REV 01 ROM inside that Elusive provided me. I'm still trying to track down a US REV 01 cart, though they appear to exist, as discussed here.

GameSack is a good show though, Joe and Dave do a great job. They have some really entertaining episodes on there and their console episodes are invaluable at pointing out some of the best games available for the system that they focus on.


I'll look into that, as it seems pretty interesting. I have multiple copies of Sonic 1, though, I've never really looked into seeing which revision version was which. IIRC, wasn't there also one where they fixed the spike behavior?

From what I've seen, they don't seem like a bad channel and some of their episodes are really good. This one, however, was kind of eh.

#4 User is offline TheKazeblade 

Posted 24 September 2014 - 08:36 PM

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View PostFantastic, on 24 September 2014 - 08:15 PM, said:

View PostQjimbo, on 24 September 2014 - 08:05 PM, said:

It made me a bit sad when I saw that episode, since it's an old myth that still goes around. It has been proven that that version of Sonic 1 (REV 01) got a world wide release http://info.sonicret...#Game_Revisions - I actually dumped a European Sonic 1 cart that had the REV 01 ROM inside that Elusive provided me. I'm still trying to track down a US REV 01 cart, though they appear to exist, as discussed here.

GameSack is a good show though, Joe and Dave do a great job. They have some really entertaining episodes on there and their console episodes are invaluable at pointing out some of the best games available for the system that they focus on.


I'll look into that, as it seems pretty interesting. I have multiple copies of Sonic 1, though, I've never really looked into seeing which revision version was which. IIRC, wasn't there also one where they fixed the spike behavior?

From what I've seen, they don't seem like a bad channel and some of their episodes are really good. This one, however, was kind of eh.


I enjoy their videos, but occasionally they state things as facts that are popular myths, or things based on their own memories or experiences that are inaccurate. Still a good channel regardless.

As for this particular factoid, its been known and in the wiki for some time now.

#5 User is offline doc eggfan 

Posted 24 September 2014 - 08:48 PM

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I still feel weird playing the classic games at 60Hz without borders. My nostalgia gland doesn't like it.

#6 User is offline GerbilSoft 

Posted 24 September 2014 - 08:49 PM

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9001
I haven't seen any US releases of Sonic 1 Rev01 on cartridge, though I think it's included in at least one collection, accessible using a cheat code.

Both Sonic 2 and 3 (or was it S3&K?) will show "Miles" for Tails' life counter instead of "Tails" when played on a JP system. (I believe there's a code to toggle this in Sonic 2, but I'm not sure about Sonic 3.)

Also, Sonic Colors has two versions of the intro video, one of which has no u. :v: (Both versions are included on all region discs.)
This post has been edited by GerbilSoft: 24 September 2014 - 08:55 PM

#7 User is offline The Game Collector 

Posted 24 September 2014 - 09:07 PM

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Bibin used to have a US Rev-01 and had posted a video of it in action after showing himself putting the cartridge into his system and firing it up. It was either an original release or Sega Classic release (as those carts look the same). It was not a "Not for Resale cart." I have been collecting different minor variants, complete in box trying to pinpoint exactly which production runs these came from. There are so many minor variations from which country the box art, manual and cartridge were printed in and the year that appears on the box art. Even difference in the size of the "Sonic the Hedgehog title on top of the cart, the location of the TM sign on the cart and the manual, the type of seal of quality on the box art for the original and Not for Resale versions (Sega) or (Genesis) seals. Sega Classic boxes where the spine says 1009 and boxes where it says 1009-C, Sega Classic print runs that have black and white manual covers like other late Genesis releases instead of color covers. I could go on and on. Even the Genesis system boxes themselves for Sonic 1 bundles differ. The older ones have a larger sized box than the later ones. Different system hardware revisions also had revisions to the buttons and markings on the controllers, or plastic mold type of AC Adapter that was included. The two AC Adapters I have seen bundled with Genesis 1s even had very slightly different specs.

The video Bibin posted, when paused was little too blurry to see what country the cartridge said its plastic and board was made in. It looked like it was probably Japan, much like Qjimbo's Euro cart but I can't say for sure. I am just trying to track one of these down myself. If I find one I'll be a little more elaborate about scanning pictures of every part of the cart, and maybe the board too. Wish Qjimbo and I luck that either of us find one.
This post has been edited by The Game Collector: 24 September 2014 - 09:34 PM

#8 User is offline Qjimbo 

Posted 24 September 2014 - 10:05 PM

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This is the video in question from Bibin that shows REV 01 gameplay: https://www.youtube....h?v=azzmOQHPk6c (from this topic)
Very hard to tell if the Cart says "Made in Japan" but the Front confirms that this is definitely US Sonic 1.
Posted ImagePosted Image

The Euro Sonic 1 REV 01 I dumped said "Made in Japan" on the back, unlike the other Euro REV 00 Sonic 1 I have which says "Made in China" - so that might be the clue.
Posted ImagePosted Image

Would be good to find more of these carts for sure! Anyway I'll stop hijacking the thread now :)
This post has been edited by Qjimbo: 24 September 2014 - 10:31 PM

#9 User is offline Ashura96 

Posted 25 September 2014 - 12:14 AM

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Slightly OT but I got to meet the Game Sack guys last weekend. They are pretty nice people. I pointed out to Joe that he missed the "spike bug" in that segment. :)

#10 User is offline The Game Collector 

Posted 25 September 2014 - 12:20 AM

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The "spike bug" wasn't even originally fixed until Sonic 2. As far as Sonic 1 goes, most people who hadn't played Sonic 2 yet figured that the spikes were supposed to kill you if you landed on them in a way that forced you to land on them twice. Especially that one pit in the lower path of Green Hill Zone Act 2. To me it's kind of like the spin dash being introduced in Sonic 2 but not yet existing in Sonic 1. It's something that wasn't supposed to be any different than it appears until the new game came out and people wanted to change things retroactively. It would be akin to hacking Super Mario Bros. 1 to make it so getting hit when using fire flower only reverts you to Super Mario rather than small, or hacking Donkey Kong Country to allow Donkey Kong to do the "team up" move by picking up and throwing Diddy to reach a higher place. Not sure Diddy could handle lifting Donkey though. Haha that is something I'd laugh at.

#11 User is online steveswede 

Posted 25 September 2014 - 01:58 AM

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View Postdoc eggfan, on 24 September 2014 - 08:48 PM, said:

I still feel weird playing the classic games at 60Hz without borders. My nostalgia gland doesn't like it.


I can never go back to it now, shit feels like I'm playing a broken game.
This post has been edited by steveswede: 25 September 2014 - 01:58 AM

#12 User is offline Josh 

Posted 25 September 2014 - 03:37 AM

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This is kinda on-topic, and doesn't seem like it'd warrant its own topic, so I'll ask here.

I have a dude who'll comment on all my videos of Sonic 1 hacks, commenting on whether the hacker used REV00 or REV01, criticizing the former and praising the latter. And it does seem that the majority of hacks are based on REV00. Is there any particular reason for that?

#13 User is online steveswede 

Posted 25 September 2014 - 04:03 AM

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View PostJosh, on 25 September 2014 - 03:37 AM, said:

This is kinda on-topic, and doesn't seem like it'd warrant its own topic, so I'll ask here.

I have a dude who'll comment on all my videos of Sonic 1 hacks, commenting on whether the hacker used REV00 or REV01, criticizing the former and praising the latter. And it does seem that the majority of hacks are based on REV00. Is there any particular reason for that?


Might have to do with the disassembly only working with that rom, much like how IPS files only work on a certain Mario World rom.

#14 User is offline flamewing 

Posted 25 September 2014 - 05:59 AM

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View Poststeveswede, on 25 September 2014 - 04:03 AM, said:

Might have to do with the disassembly only working with that rom, much like how IPS files only work on a certain Mario World rom.

I'd say it is more of a case of people dogmatically using only an outdated disassembly (Hivebrain 2005) instead of a more modern one (the Git disassembly) which has a toggle to build based on rev 00 or rev 01.

#15 User is offline Clownacy 

Posted 25 September 2014 - 06:31 PM

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I have a boxed REV01 PAL copy of Sonic 1 if you're interested in any details, Qjimbo.

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