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SEGA games with Redbook Audio Soundtracks (I.e. music playable on CD player and PC)

#1 User is offline Sploit 

Posted 25 August 2014 - 04:40 PM

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Just though it might be cool to have a topic for this.

I think it was a cool idea, and it is kind of a shame they stopped doing this, although I see why, since it essnetially means you have the soundtrack on the game disc and they therefore do not make as much money from selling the music separately.

Anyway, I have a few Saturn and Mega CD games that all have this audio format.

So as a result this means I have been able to gain a fair few soundtracks for my music collection from the games themselves :)/>

Just wondered though, is there a resource for getting the correct naming conventions for the tracks? As some are perfect but some all just come up as Track 1, Track, Track 3 etc, whilst others are just named incorrectly (Daytona Circuit Edition).

If this already has a topic, feel free to trash or whatever.
This post has been edited by Sploit: 25 August 2014 - 04:40 PM

#2 User is offline Overlord 

Posted 26 August 2014 - 12:46 PM

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Your media player should be pulling from GraceNote, so it's entirely at the mercy of whoever put the track data in in the first place (if at all, per Track 1, etc).

#3 User is offline Meat Miracle 

Posted 26 August 2014 - 01:03 PM

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Nearly all Mega CD and the grand majority of Saturn games used CD Audio so a shorter list would be which ones didn't.

Satakore does list sometimes if a game uses cd audio or something else.

#4 User is offline Sploit 

Posted 27 August 2014 - 05:28 AM

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View PostOverlord, on 26 August 2014 - 12:46 PM, said:

Your media player should be pulling from GraceNote, so it's entirely at the mercy of whoever put the track data in in the first place (if at all, per Track 1, etc).


No worries, I found information on the Daytona USA Circuit Edition Soundtrack, but that is all so far.

Virtua Fighter 2 I worked out using previews on the iTunes version on the store (but the Saturn redbook audio has more tracks).

View PostMeat Miracle, on 26 August 2014 - 01:03 PM, said:

Nearly all Mega CD and the grand majority of Saturn games used CD Audio so a shorter list would be which ones didn't.

Satakore does list sometimes if a game uses cd audio or something else.


Yeah, I just meant more correct naming conventions for those that did have them.

I know what you mean though, since Sonic Jam, doesn't have it really, only the logo title screen where it goes 'Sonikku Chimu'.

#5 User is offline Falk 

Posted 28 August 2014 - 12:18 AM

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View PostSploit, on 25 August 2014 - 04:40 PM, said:

although I see why, since it essnetially means you have the soundtrack on the game disc and they therefore do not make as much money from selling the music separately.


This reason is so far down the list it's not even worth mentioning.

Read-hogging, space constraints and sequential read limitations all actually technical limitations that people could do without.

#6 User is offline Xilla 

Posted 04 September 2014 - 11:54 AM

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I was actually quite surprised when I popped in my Mega CD copy of F1: Heavenly Symphony and Windows Media Player included all the names for the tracks (Differing from the OST though: "Ready to Detonate" was listed as "Race Briefing").

#7 User is offline Falk 

Posted 04 September 2014 - 08:19 PM

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Did you have WMP set up to auto-retrieve album data?

#8 User is offline Xilla 

Posted 04 September 2014 - 08:52 PM

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View PostFalk, on 04 September 2014 - 08:19 PM, said:

Did you have WMP set up to auto-retrieve album data?


Yep.

Never did that with any other CD games I put in. Strange.

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