So, I haven't heard anyone really talking about this much anywhere, and actually wonder about the general awareness of this upcoming book:
The SEGA Mega Drive/Genesis: Collected Works.

I'm really excited for it. In fact, I haven't ever been so excited for a book in my life! It's a big book at 352 pages, and check out that sexy front cover! We've already been given some sweet titbits of stuff to come, like the rejected Mega Drive controller design and an interview with Yu Suzuki, mastermind behind hits like Hang-On, Out Run, Space Harrier etc.
There's also going to be interviews with Yuki Naka, Al Nilsen, Naoto Oshima and more. I'm looking for some dishy Sonic stuff to appear, but won't get my hopes up too much as we (Sonic Retro) have whittled out most of what we're going to get in that field.
The Kickstarter page has already let out some audio files of interviews with Craig Stitt with interesting information on what sounds like it could very well be the original concept demo of Sonic 1:
"At some point we got this very early version of a new game called 'Sonic'. It was rough and unfinished. Great character, great background... but it just wasn't fun. Everyone spent a couple of minutes 'playing' it and then handed the controller to someone else. Then some time later, we received what I am guessing was the beta of Sonic. The first version did not have the rings scatter when you were hit. This version did, and it made all the difference in the world. Now people were lined up to play, and it was hard to find time when someone was not playing the game. There were also lots of technical aspects of the game that had even Mark impressed. Unfortunately, we also now knew there was a very good chance that Sonic would become SEGA's mascot, and Kid would be just another game."
Listen to a snippit of the interview here. Interesting to say the least!
Apparently the book releases this month, but not sure of the date. They've said that the book's approval has taken longer than they thought, so we may be talking mid to late August.
So, are you interested?
The SEGA Mega Drive/Genesis: Collected Works.

Quote
SEGA Mega Drive/Genesis: Collected Works [ セガ メガド ライブ/ジェネシス:作品集成 ] will be the definitive volume on the landmark console. The book is officially licensed by SEGA and celebrates the 25th anniversary of the console's release. It will be an unparalleled treasury of production artwork, interviews, development sketches and hardware manufacturing plans.
Written by Keith Stuart (Guardian Games Editor), the book will include over 20 exclusive interviews with original SEGA team members – many of whom have never been interviewed before – a foreword by industry legend Dave Perry and an insightful 15,000-word essay on the machine that changed the landscape of gaming forever.
It will showcase a wealth of SEGA's 16-bit titles, from blockbuster games such as Bare Knuckle/Streets of Rage, Sonic the Hedgehog, Phantasy Star, Gunstar Heroes, The Super Shinobi/Revenge of Shinobi and Golden Axe through to cult gems such as Rent-a-Hero, Vectorman and DecapAttack.
SEGA Mega Drive/Genesis: Collected Works was made possible through the support of fans worldwide via a crowdfunding campaign on Kickstarter. The book will publish in August 2014, and is now available to pre-order here.
Written by Keith Stuart (Guardian Games Editor), the book will include over 20 exclusive interviews with original SEGA team members – many of whom have never been interviewed before – a foreword by industry legend Dave Perry and an insightful 15,000-word essay on the machine that changed the landscape of gaming forever.
It will showcase a wealth of SEGA's 16-bit titles, from blockbuster games such as Bare Knuckle/Streets of Rage, Sonic the Hedgehog, Phantasy Star, Gunstar Heroes, The Super Shinobi/Revenge of Shinobi and Golden Axe through to cult gems such as Rent-a-Hero, Vectorman and DecapAttack.
SEGA Mega Drive/Genesis: Collected Works was made possible through the support of fans worldwide via a crowdfunding campaign on Kickstarter. The book will publish in August 2014, and is now available to pre-order here.
I'm really excited for it. In fact, I haven't ever been so excited for a book in my life! It's a big book at 352 pages, and check out that sexy front cover! We've already been given some sweet titbits of stuff to come, like the rejected Mega Drive controller design and an interview with Yu Suzuki, mastermind behind hits like Hang-On, Out Run, Space Harrier etc.
There's also going to be interviews with Yuki Naka, Al Nilsen, Naoto Oshima and more. I'm looking for some dishy Sonic stuff to appear, but won't get my hopes up too much as we (Sonic Retro) have whittled out most of what we're going to get in that field.
The Kickstarter page has already let out some audio files of interviews with Craig Stitt with interesting information on what sounds like it could very well be the original concept demo of Sonic 1:
"At some point we got this very early version of a new game called 'Sonic'. It was rough and unfinished. Great character, great background... but it just wasn't fun. Everyone spent a couple of minutes 'playing' it and then handed the controller to someone else. Then some time later, we received what I am guessing was the beta of Sonic. The first version did not have the rings scatter when you were hit. This version did, and it made all the difference in the world. Now people were lined up to play, and it was hard to find time when someone was not playing the game. There were also lots of technical aspects of the game that had even Mark impressed. Unfortunately, we also now knew there was a very good chance that Sonic would become SEGA's mascot, and Kid would be just another game."
Listen to a snippit of the interview here. Interesting to say the least!
Apparently the book releases this month, but not sure of the date. They've said that the book's approval has taken longer than they thought, so we may be talking mid to late August.
So, are you interested?
This post has been edited by SpeedStarTMQ: 03 August 2014 - 04:25 PM


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