The first two shenmues are essentially a long prologue to what was supposed to be a high fantasy series. Assuming a Shenmue III ever comes that sticks to the same planned plot, how many people would be pissed?
If shenmue III were made, I wonder how many would be pissed with the direction the series is supposed to go
#1
Posted 27 June 2014 - 12:34 PM
The first two shenmues are essentially a long prologue to what was supposed to be a high fantasy series. Assuming a Shenmue III ever comes that sticks to the same planned plot, how many people would be pissed?
#2
Posted 27 June 2014 - 12:42 PM
#4
Posted 27 June 2014 - 05:04 PM
Assuming your first post is true... Yeah, it would bug me that the franchise would turn into more broad based fantasy after debuting with a game that was so clearly built around extensive use of certain elements of realism. Kind of the opposite of Sonic's setting from the 'classic' era to the Dreamcast, I guess. That said, I'm sure it would be a gradual change throughout the series, like the outright goofy fantasy setting of "exploring the big wide world" in Dragon Ball to the more dramatic sci-fi fantasy setting of "Oh, aliens" in DBZ (and
Oddly enough, a number of these 'realistic' elements have evolved with video games in such a way that I can easily see why Sega would be so hesitant to release ports of Shenmue to modern gamers without tweaking certain things. I think the required work would be just above "feasible" given the game's cult following, and to release it today as-is (besides possible 16:9 enhancements) would likely turn off the public at large.
I haven't played Shenmue II yet, and from what I understand there may have been some adjustments done in that game that wouldn't alienate as many people, but if the story is a direct continuation, it wouldn't make sense to release them backwards (ala SA2B to SADX on the Gamecube). Maybe Sega could release both games together, but again, with the amount of work required I can't see them taking such a financial risk unless they were certain of it paying off.
#5
Posted 27 June 2014 - 06:48 PM
Ch1pper, on 27 June 2014 - 05:04 PM, said:
Assuming your first post is true... Yeah, it would bug me that the franchise would turn into more broad based fantasy after debuting with a game that was so clearly built around extensive use of certain elements of realism. Kind of the opposite of Sonic's setting from the 'classic' era to the Dreamcast, I guess. That said, I'm sure it would be a gradual change throughout the series, like the outright goofy fantasy setting of "exploring the big wide world" in Dragon Ball to the more dramatic sci-fi fantasy setting of "Oh, aliens" in DBZ (and
Oddly enough, a number of these 'realistic' elements have evolved with video games in such a way that I can easily see why Sega would be so hesitant to release ports of Shenmue to modern gamers without tweaking certain things. I think the required work would be just above "feasible" given the game's cult following, and to release it today as-is (besides possible 16:9 enhancements) would likely turn off the public at large.
I haven't played Shenmue II yet, and from what I understand there may have been some adjustments done in that game that wouldn't alienate as many people, but if the story is a direct continuation, it wouldn't make sense to release them backwards (ala SA2B to SADX on the Gamecube). Maybe Sega could release both games together, but again, with the amount of work required I can't see them taking such a financial risk unless they were certain of it paying off.
I like shenmue II way, way more than Shenmue I because it has much more story and moves much more quickly. If Shenmue I was a life simulation for an average person in Japan, Shenmue II is a jackie chan simulator in operation condor. It's got loads more action and you quickly grow into quite the badass. In that regard, you can sort of see how the series would progress. Remember, shenmue, the entire story, is supposed to be 11 chapters long, with shenmue I being chapter 1, and shenmue 2 being chapters 2-4 (IIRC). That leaves 7 other chapters untold.
You can sort of understand where the fantasy elements would have come from with the phoenix mirror stuff. I really like this series.
#6
Posted 27 June 2014 - 09:15 PM
Cooljerk, on 27 June 2014 - 12:34 PM, said:
The first two shenmues are essentially a long prologue to what was supposed to be a high fantasy series. Assuming a Shenmue III ever comes that sticks to the same planned plot, how many people would be pissed?
That sounds amazing. I want it.
#7
Posted 28 June 2014 - 12:26 AM
Aerosol, on 27 June 2014 - 09:15 PM, said:
Cooljerk, on 27 June 2014 - 12:34 PM, said:
The first two shenmues are essentially a long prologue to what was supposed to be a high fantasy series. Assuming a Shenmue III ever comes that sticks to the same planned plot, how many people would be pissed?
That sounds amazing. I want it.
Ever seen the trailer for Shenmue Online? It's way overdone, I don't think it'd have been that overt, but it shows some of the fantasy stuff:
Given Shenmue's story telling and the way it payed homage to classic kung fu cinema, it would be interesting to see Shenmue take this direction. The story was already getting really good by the end of Shenmue II.
#8
Posted 28 June 2014 - 12:43 AM

#9
Posted 28 June 2014 - 01:32 AM
Mykonos, on 28 June 2014 - 12:43 AM, said:

http://www.gamereact...a+Shenmue+3%22/
#10
Posted 28 June 2014 - 02:09 AM
#11
Posted 30 June 2014 - 09:51 PM
Aerosol, on 28 June 2014 - 02:09 AM, said:
The problem isn't Yu Suzuki. The problem is getting Sega to give Yu Suzuki money to make Shenmue III. Yu Suzuki keeps saying this to try and make the public put pressure on Sega (or somebody) to fund the thing.
#12
Posted 01 July 2014 - 04:46 PM
#13
Posted 01 July 2014 - 04:51 PM
doc eggfan, on 01 July 2014 - 04:46 PM, said:
Iirc Shenmue 2 covered multiple chapters, hence why the pacing was so much faster.

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