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Got them all Now Sonic can become HYPER Sonic

#16 User is offline Cooljerk 

Posted 17 June 2014 - 08:55 PM

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View PostEndri, on 17 June 2014 - 08:14 PM, said:

That's why I said "maybe". :v:/>/>/> I particularly don't like Mean Bean Machine myself, and I have mixed feelings about Sky Patrol. I also forgot to mention Spinball! Do you like the SMS/GG port of Spinball? I'm not even sure if I like the original release!


Ha, I don't like Sonic Spinball period. In fact, I don't like most of the non-mainline games. Tail's Adventure is the best game gear "sonic" game period. I like Sonic 1 and Sonic Triple Trouble a lot. I like Sonic 2 and Sonic Chaos a bit. I sorta like Sonic drift 2. I pretty much hate the rest. I guess I don't really ever count Dr. Robotnik's Mean Bean Machine as a sonic game because I really just see it as Puyo Puyo.

Worst game in that picture is either Sonic Spinball on the SMS or Sonic Blast on the SMS, ironically the two hardest to find items in that entire picture (Sonic Blast because it's a Tec Toy release, Sonic Spinball because it's a silver australian release). I usually think collectors who go out of their way to buy rare, but shitty games are crazy and wasting their money, and this is no exception. I just really wanted a boxed 8-bit collection, as I have all the other games in the series boxed as well. I originally had almost all the game gear series boxed at one point, as I got all the games new except Sonic Blast, but I threw them out as I got them (and actually, my Sonic 1 came with my game gear, and I still have that box too). Japanese game gear games are so easy to find boxed because Japan has a really, really vibrant second hand market, due to the restrictions on renting games, thus most people kept their boxes to get resell value. In the west, virtually everybody threw their boxes away. I was a kid who purposefully kept the boxes of virtually everything I owned for collecting reasons, and I still threw my GG boxes away.

I have a bunch of other boxed game gear games, too, but these are the most interesting. Actually, my boxed copy of Panzer Dragoon Mini is probably the hardest to find GG title I have, and I actually have all the panzer dragoon games boxed as well.



EDIT: To explain my views on the rest of the games, I think Sonic Labyrinth is actually really given a bum wrap, it's not awful but it's not a very fun game period. But, if you liked isometric platformers from the SMS and NES days, it's a fair throwback. I think the "Sonic loses his speed!" bit gets overplayed. It doesn't offend me. Neither does Sonic Drift 1, although it feels extremely incomplete, and they were wise to skip it in the west for Sonic Drift 2.

Sonic Blast is awful, though. I think the game is flat out terrible. It feels nothing like the other games and the graphics are garish, especially on the Sega Master System. The SMS version is one of the poorest Tec Toy conversions along with Ecco: The Tides of Time. I think the concept rules - essentially an 8-bit version of Sonic & Knuckles - but the execution was awful. They should have just made a game using the Sonic Triple Trouble/Chaos engine.

Sonic Spinball is similarly terrible. It looks and plays weird, and I never liked the original. Not much else to say about it, except that, once again, the SMS version is extra ugly, although much more playable thanks to the expanded view.

I forgot to mention Coca-Cola kid, which I also have boxed. I like that game a lot, because it feels like Sonic Triple Trouble 2. I have no personal interest in actually doing it, but I'd play the shit out of a hack of the game that adds in Sonic aesthetics. I'd put Coca-Cola Kid on par with Sonic Chaos, personally.

I tolerate Sonic Drift 2 because it plays quite a bit like the old 8-bit racing games I used to play on the Master System. Sorta like Hang On or OutRun, the 8-bit versions, with choppier graphics and mario kart-ish rules. Some of my favorite memories growing up are playing those games with my dad, so I can dig Sonic Drift 2, even though I know it's not very well made. It's one of those games whose sum is greater than the parts, for me personally. I also like the aesthetics and style.
This post has been edited by Cooljerk: 17 June 2014 - 09:04 PM

#17 User is offline Endri 

Posted 17 June 2014 - 10:04 PM

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High five, because we are Sonic Drift 2 buddies then! I dig the Drift series, I find them oddly entertaining. Can't say anything ill about Drift 1 (except maybe for the fact that all the tracks are levels from Sonic 1). Even still, I do like it, but I prefer Drift 2 because of the slightly better controls, diverse variety of tracks and expanded roster.

We share similar views about the SMS/GG games. The main difference is that I loathe Sonic Labyrinth and somehow tolerate Sonic Blast! :v: I believe that Sonic Blast would be a great game if it wasn't stupid. Same with Sonic Labyrinth; a modern version could be a good App Store/Google Play game nowadays.

Never heard about Coca-Cola Kid before, but I'll bite; you got me very curious. Gonna look it up. If it is as you said it is, I'll feel compelled to reunite the best 8-bit hackers (Ravenfreak, Glitch) to make a total conversion hack.
This post has been edited by Endri: 17 June 2014 - 10:06 PM

#18 User is offline Cooljerk 

Posted 17 June 2014 - 11:10 PM

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Well CCkid was a game built on the sonic chaos/triple trouble engine, that feels a lot like sonic and uses a lot of the sound effects, but its still a little different. Still feels like sonic, though. The main draw back is the bland environment.

#19 User is offline Vangar 

Posted 17 June 2014 - 11:41 PM

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Hey there

Posted Image

The struggle is real to get them all.

EDIT: Hey, triple trouble SMS? ...Is that cheating
This post has been edited by Vangar: 17 June 2014 - 11:43 PM

#20 User is offline GeneHF 

Posted 18 June 2014 - 12:38 AM

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View PostDark Sonic, on 17 June 2014 - 05:50 PM, said:

Also you should have posted this picture with Sonic Labyrinth sitting in the trash can

That's my gimmick, damn it. :colbert:

#21 User is offline D.A. Garden 

Posted 18 June 2014 - 02:28 AM

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Nicely done. I mistook most of those Master System games as PAL for a second, as the box art looks almost identical. I think the NTSC Game Gear box changes enforce that, though. (Unless I'm wrong. Feel free to correct me)

My quest for years now has been to acquire a copy of every PAL Sonic game and I know how hard it is to get the older games, so kudos to you. It's spurs me on in the quest to achieve my goal.

EDIT: Here's a picture of my cabinet looked like, circa October 2013, if anyone is interested:

http://I.imgur.com/oAN6t8z.jpg

I'm currently missing four games myself and it should be quite obvious what some of those are.
This post has been edited by D.A. Garden: 18 June 2014 - 02:29 AM

#22 User is offline minichapman 

Posted 18 June 2014 - 03:10 AM

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View PostCooljerk, on 17 June 2014 - 05:44 PM, said:

Posted Image

Some real shitty games in this picture. Some good ones too, of course, but man some of these suck.


I know it was JAP only but would you consider Tails Skypatrol for the collection?

One more quick thing. Since you have SMS ports of Drift 2 and Triple Trouble. How about Sonic's Edusoft as I've seen custom carts and boxes for them (but I'd understand since it's actually an unreleased game)

#23 User is offline doc eggfan 

Posted 18 June 2014 - 06:25 AM

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View PostCooljerk, on 17 June 2014 - 07:15 PM, said:

Although now that I think of it, is Australia really the west? :V

It's a question we struggle with on a daily basis (and depends on which party is elected into power =P)

#24 User is offline Vangar 

Posted 18 June 2014 - 09:08 AM

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Is this you, or did someone steal your image and title: Reddit

#25 User is offline Cooljerk 

Posted 18 June 2014 - 12:33 PM

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Yup that's me, thanks for keeping an eye out, though.

#26 User is offline E-122-Psi 

Posted 18 June 2014 - 07:14 PM

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I feel Drift 2 would have been a lot more fun if not for the cheap rubber band physics, making it more a well timed guess in order to come in first as the race ends. Drift 1 is less frustrating due to lacking this problem, albeit to the point it's mindlessly easy. I suppose legitimately intelligent CPU was beyond the GG's capabilities.

Mean Bean Machine I enjoyed for the extra Puzzle mode, gives that extra longevity. It's extremely unpolished compared to the Genesis variation however (and even the GG Puyo it's edited from), the lovely character graphics and music made that a joy to sit through. I don't suppose anyone is interested in hacking Puzzle Mode into Gen MBM?

I agree about Labyrinth. It's hardly gripping stuff, but it's an okay way to waste half an hour. I'd maybe be mad about Sonic losing his speed if that wasn't THE ENTIRE POINT, making it a case of puzzles and well precisioned spin dashes.
This post has been edited by E-122-Psi: 18 June 2014 - 07:16 PM

#27 User is online Felik 

Posted 19 June 2014 - 02:13 AM

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View PostVangar, on 17 June 2014 - 11:41 PM, said:

Hey there

pic

The struggle is real to get them all.

EDIT: Hey, triple trouble SMS? ...Is that cheating

Why don't you have a copy of Sonic Unleashed for PS3?

#28 User is offline The Game Collector 

Posted 19 June 2014 - 03:24 AM

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View PostFelik, on 19 June 2014 - 02:13 AM, said:

View PostVangar, on 17 June 2014 - 11:41 PM, said:

Hey there

pic

The struggle is real to get them all.

EDIT: Hey, triple trouble SMS? ...Is that cheating

Why don't you have a copy of Sonic Unleashed for PS3?


Probably the same reason several others are missing. There are so many to get, especially once you get to the multiplatform era.

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