Considering what an anomaly Billy Hatcher is, I think it warrants more discussion.
I was primarily wondering if there was any indication of BH ever having been planned for the DC at any point in its dev cycle. It launched 2 1/2 years post DC, but I find it fascinating that it was being developed concurrently with Sonic Heroes, yet BH utilized the SA2 engine while SH ran on the Renderware engine. Would they have utilized the SA2 engine just to save cost on dev time and resource creation?
I find Billy Hatcher enigmatic, and would love any insights anyone may have.
(EDIT: I made an ignorant statement that has derailed this thread from its original purpose to people continuously posting the exact same information over and over. Thank you for your dutiful pointing out of my mistake, but I only needed to hear it once, thanks.)


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