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SMPS in Sonic & Knuckles Collection New 9/23: Separate Super music and custom songs

#16 User is offline MainMemory 

Posted 20 September 2014 - 05:46 AM

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One other thing that was discussed was having it play individual wav files for each sound effect, which would allow for any sfx and not interrupt the music. I just have to figure out how to play a wav file and where to inject my code.

Edit: I fixed the bug and added S2Beta music.

Edit 2: I fixed a bug with Spring Yard, thanks to ValleyBell.
This post has been edited by MainMemory: 21 September 2014 - 11:39 AM

#17 User is offline MainMemory 

Posted 23 September 2014 - 04:12 PM

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New Features:
  • Separate Super Sonic track
  • Custom songs


For custom songs, simply create a file named songs_cust.ini in the S&KC folder with the same format as songs.ini, and every song specified in that INI will be available as an option for every track.
Example:
[mysong] ; this will be the name it uses in the config tool/file
Type=S1 ; or S2, S2B, S3, SK, S3D
Offset=0000 ; hex number, S1 format songs are always 0, others depend on the song's location in ROM/RAM
File=mysong.bin ; must be uncompressed, songs with nonexistent files are skipped


Edit: I forgot to update the INIs for the Super Sonic track.
This post has been edited by MainMemory: 24 September 2014 - 09:43 AM

#18 User is offline Puto 

Posted 25 September 2014 - 08:14 AM

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Random question: Would it be possible to add in the SEGA sound?

#19 User is offline MainMemory 

Posted 25 September 2014 - 10:55 AM

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As it turns out, yes. I didn't even have to modify the game's code.

In case anyone's wondering, I took the sound from Sonic Mega Collection Plus.
This post has been edited by MainMemory: 25 September 2014 - 10:56 AM

#20 User is offline MarkeyJester 

Posted 25 September 2014 - 12:32 PM

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View PostMainMemory, on 25 September 2014 - 10:55 AM, said:

In case anyone's wondering, I took the sound from Sonic Mega Collection Plus.


...I was just going to suggest using the one from Mega Collection, it's the highest quality recording of the SEGA sound as far as I know... Nice work regardless!

#21 User is offline winterhell 

Posted 25 September 2014 - 01:26 PM

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What about the one on the Generations CD ? Is that a rerecording or a remaster?

#22 User is offline MainMemory 

Posted 01 November 2014 - 06:06 PM

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New features:
  • Separate settings for: S&K/S3K endings, Data Select, Special Stage result, Blue Sphere result, Blue Sphere title, Blue Sphere difficulty, Time Attack records
  • New options for "By Zone" and "By Character"

When a track in the S3K section has ByZone set, it will play the selected song for the track in the S3 section in S3 zones and the selected song for the track in the S&K section for S&K zones.
When a track in the S3K section has ByCharacter set, it will play the selected song for the track in the S3 section when playing as Sonic and/or Tails and the selected song for the track in the S&K section when playing as Knuckles.

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