The low quality shadows could be caused by the lighting settings in the landscape actor. Have a play around with them, but I'd also just delete the old light actors and replace them, see if that works. Sometimes I've had crashes and shitty builds that have been solved by deleting the relevant light actors. Also, DX11 mode is a killer, running levels that are normally fine in DX9 on my computer just slaughters the performance.
This post has been edited by Ell678: 26 April 2014 - 01:03 PM


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