
12 page Saturn cover feature written by yours truly, including a two page Q&A with Tom Kalinske about the console's development, its botched American launch and his departure from Sega, plus a spread on essential imports. Also, if you've ever wondered why the Saturn version of Doom is so shit, your answer's in here. Cheers to Sega Retro for permission to use some images for a spread!
Buy it physically here, or buy it digitally here.
Original post follows:
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If you're not familiar with Retro Gamer magazine, it's a UK-based publication which has been covering classic video games since 2004 and is generally pretty awesome. The mag over 100 pages of editorial content per issue, most of which consists of features with an emphasis on developer interviews. Late last year I was lucky enough to become the magazine's staff writer, and I've just hit three months in the job. Anyhow, dear Sonic Retro forumites, I'd like your help!
What I'd like is for you guys to tell me what Sega-related articles you want to see in Retro Gamer. The benefit for me is that I know you guys are an engaged and passionate audience, and the benefit for you is that we're able to secure excellent access to developers thanks to our status as a professional print magazine with an international readership. How about it, guys?
Some guidelines to help make suggestions as useful as possible:
- Popular products are more likely to get bigger features and even cover stories
- The magazine operates a two-generation rule - Dreamcast, PS2, Gamecube and Xbox games are now eligible for coverage but don't feature too regularly yet
- A game or console that has recently featured in the magazine is less likely to be covered
- Low-status systems are less likely to be covered. For Sega, this primarily means the SG-1000, 32X and Pico/Beena
- Japanese developer interviews are prized, but harder to arrange


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