Oh right. You also need to either:
-Place a GoalMaker object (the semitransparent Capsule/Sign object)
-Change GoalType of Master_Level to 2 (no goal)
Thought this would be more obvious since it's one of the new features added in 1.4.0 and was part of the release announcement, but I guess I was wrong
-Place a GoalMaker object (the semitransparent Capsule/Sign object)
-Change GoalType of Master_Level to 2 (no goal)
Thought this would be more obvious since it's one of the new features added in 1.4.0 and was part of the release announcement, but I guess I was wrong


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