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A lost Sonic game I remember.

#46 User is offline Cooljerk 

Posted 30 January 2014 - 03:12 PM

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View PostJayextee, on 22 January 2014 - 12:11 PM, said:

Screw y'all, I grew up on Wonder Boy in Monster Land...


my nigga

I figured out the entire process of getting the hero's bell by myself with no guides. Do you realize how obtuse that shit is??

EDIT: And most people in this topic are describing memory bias, which is a fairly well documented and near-universal phenomenon. In short, our memories from when we were young are not to be trusted. We all have false memories.
This post has been edited by Cooljerk: 30 January 2014 - 03:15 PM

#47 User is offline Jayextee 

Posted 30 January 2014 - 03:16 PM

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View PostCooljerk, on 30 January 2014 - 03:12 PM, said:

View PostJayextee, on 22 January 2014 - 12:11 PM, said:

Screw y'all, I grew up on Wonder Boy in Monster Land...


my nigga

I figured out the entire process of getting the hero's bell by myself with no guides. Do you realize how obtuse that shit is??



Yes. Did it myself without a guide, by which point I'd already committed to memory the route through Labyrinth of No End so I went for the ruby instead. Oh god, that game. Brilliantly flawed. I think I may have to whip through it again soon.

#48 User is offline Cooljerk 

Posted 30 January 2014 - 03:21 PM

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View PostJayextee, on 30 January 2014 - 03:16 PM, said:

View PostCooljerk, on 30 January 2014 - 03:12 PM, said:

View PostJayextee, on 22 January 2014 - 12:11 PM, said:

Screw y'all, I grew up on Wonder Boy in Monster Land...


my nigga

I figured out the entire process of getting the hero's bell by myself with no guides. Do you realize how obtuse that shit is??



Yes. Did it myself without a guide, by which point I'd already committed to memory the route through Labyrinth of No End so I went for the ruby instead. Oh god, that game. Brilliantly flawed. I think I may have to whip through it again soon.


The ruby is always the better option, but I remember mapping out the dragon's castle on graph paper as a kid with the hero's bell. Even if you know the layout of the castle, that bit with the 2 or 3 screens-tall floating stair case platforms is so fucking difficult. Also, I have never, ever beaten the game. And I still regularly try. Occasionally, I can get the Meka-dragon down to a red life icon, but I can never land the killing blow.

I honestly have no idea how I figured out some of the steps to getting the ruby/bell. Like knocking on the locked door underwater. I must have just exhausted every fucking option in that game over the years. I remember when my sister actually discovered that, if you upgrade your boots prior to finishing round 2, you can nab another 20-or-so gold on this far off cloud to the left of the screen that wasn't very obvious. I love that game so much, it's packed with secrets.

Incidentally, I only discovered the solution to the sphynx's riddle a few years ago when I was dicking around in the pyramid. The letter to betty always confused me prior. I used to simply get passed that boss by actually whittling his life down, which was so frustrating and hard to do. The times when I'd guess the correct answer always put me in a good mood.

#49 User is offline Cooljerk 

Posted 30 January 2014 - 03:32 PM

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Also, if we're talking lost sonic games, I remember playing this Sonic game made in q-basic way back in the day. Had to have been around 1996, maybe 1997. Before I joined the sonic scene, in any case. Graphics looked similar to the 8-bit games. It was 4 or so stages long, and played absolutely nothing like the real sonic games. But, for a q-basic game at that time, it was terrific and I really liked it. Never been able to find it again. I actually learned a lot by going through its source code. I wonder if I still have it somewhere in all the piles of floppies I have in storage.

EDIT: And to clarify, no, it wasn't a port of Sonyc from the MSX.

EDIT AGAIN: Oh shit, this is it!! http://info.sonicretro.org/SpinBall

man, nostalgia rush...
This post has been edited by Cooljerk: 30 January 2014 - 03:37 PM

#50 User is offline Tanks 

Posted 31 January 2014 - 04:38 AM

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Weirdest childhood related memory including Sonic? I remember wanting to get a Knuckles game for the Sega Saturn. I know it was Knuckles only because he was prominently featured on the box... I swear it was Sega Saturn and not 32x (making it NOT Knuckles Chaotix, which I'm almost certain it wasn't...) I remember pulling it from the Sega Saturn shelf in a ploy to get my mom to buy me the system as well. Anyway, only explanation I can think of is that it was either a mis-remembrance of some Sonic Xtreme related thing or just Sonic R. I dunno. I've long since stopped caring.

#51 User is offline Vangar 

Posted 03 February 2014 - 07:35 AM

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View PostSaviourDCX, on 25 January 2014 - 04:59 PM, said:

View PostVangar, on 23 January 2014 - 10:40 PM, said:

View PostSaviourDCX, on 23 January 2014 - 12:08 PM, said:

I remember seeing Scrap Brain Zone and Sonic running on a track that moved backwards. I remember my cousin performing a run dash. Sonic just spun one of his legs before he dashed!


Up + A sounds pretty close to the run dash. If he was playing it on a bad CRT with a tuner instead of A/V it might look like he's spinning just one leg.

And Quartz Quadrant has a similar theme to Scrap brain zone, not to mention the boss has a track that moves backwards.


Really? Up + A is run dash? wow, I never knew that. I guess you can do this in any Sonic game right? :D?


Nope, but here is a list of games that use it: http://sonic.wikia.c.../Super_Peel_Out

#52 User is offline Graxer 

Posted 03 February 2014 - 04:19 PM

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View PostCooljerk, on 30 January 2014 - 03:32 PM, said:

Also, if we're talking lost sonic games, I remember playing this Sonic game made in q-basic way back in the day. Had to have been around 1996, maybe 1997. Before I joined the sonic scene, in any case. Graphics looked similar to the 8-bit games. It was 4 or so stages long, and played absolutely nothing like the real sonic games. But, for a q-basic game at that time, it was terrific and I really liked it. Never been able to find it again. I actually learned a lot by going through its source code. I wonder if I still have it somewhere in all the piles of floppies I have in storage.

EDIT: And to clarify, no, it wasn't a port of Sonyc from the MSX.

EDIT AGAIN: Oh shit, this is it!! http://info.sonicretro.org/SpinBall

man, nostalgia rush...

I had the same memories as you a few years back. I spent ages looking for it, but even though I knew it was called "SpinBall" I couldn't find it anywhere! I asked if anyone here knew where I could find it and when someone game me a link to download it I added it to the wiki so it wouldn't get lost in history. Some of the stuff written on there I only discovered myself by reading through the code! I had hours of fun playing it on my best friend's laptop when I went camping as a kid!
This post has been edited by Graxer: 03 February 2014 - 04:24 PM

#53 User is offline Nova 

Posted 05 February 2014 - 03:37 AM

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Does anyone remember the ride at Chessington in the UK that had a Sonic game playing on a screen by a huge model of him? I couldn't recognize it at the time and it definitely didn't seem like a game I had played - may have been CD, as I didn't get that until later. :v:

EDIT: Think it was actually the Toyland ride at Alton Towers, now that I think about it...

EDIT #2: OH DURRRRR http://forums.sonicr...ndpost&p=321066
This post has been edited by Nova: 05 February 2014 - 03:41 AM

#54 User is offline Neko Kit Su 

Posted 07 February 2014 - 03:11 PM

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View PostAndrew75, on 05 January 2014 - 07:44 AM, said:

Something similar happened to me . I remember playing sonic 2 over at a friends house for the first time which had mine carts in mystic cave zone during the 2 player mode...
Maybe I was dreaming it ?! lol but yeah it felt pretty real to me... I really cant remember now.


That's similar to a memory I had of visiting a house, whose kids I weren't friends with, rather their mom was the chair to an organization that my mum needed an interview from. She was a newspaper reporter at the time.

It was a Genesis game with a purple and green level that looked largely like Sonic, basically, Mystic Cave Zone with Minecarts. Of course, I know it's not the case now, but maybe we're thinking of a different game. If so, I'd like to find it.

I also had, in my possession, a bootleg Pocket Monsters Silver cart that a friend gave me. His dad got it in Arabia [where, don't ask me] and sent it home to him. It was mostly normal, but the faked translation to English was... special. I think one of the New Bark Town people said "WE ARE ALL HAPPY PEOPLE."

I wish I knew what happened to that cart, or if anyone had something like it. No, it wasn't the Vietnamese Pokemon Silver cart. Different English translation, no elves, just everyone sounded like they were drugged/stoned.

View PostSaviourDCX, on 23 January 2014 - 12:08 PM, said:

I held on to these memories because they are very interesting. I highly doubt we live in a normal reality sometimes.


PM me if you want to talk theories sometime. Some of it might just be distorted memories, but it gives my easily bored mind something to think about. Posted Image

Also, the MK movie thing may or may not be true. After all, things like TV weren't as easily tracked at the time, so if it played on an affiliated network rather than a satellite or cable one... but it could just be, as easily, another movie with enough similarities to MK to be mistaken for Annihilation. After all, filming and editing takes a while. Posted Image

Also, I love that QBasic fangame. It's all so oldschool and DOS looking. I was as much a DOS/PC gamer at the time as I was a console one. Spent a lot of hours playing Jetpack and Jill of the Jungle, Pickle Wars, and it fits right in with those. :)
This post has been edited by Neko Kit Su: 07 February 2014 - 03:32 PM

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