Posted 04 January 2014 - 12:17 PM
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I remember when I first played Sonic 3, I kept thinking that there were elements from Hydrocity found in hidden paths of Angel Island. Such as going through fan blown chambers and having to hold and break off the columns. I guess my mind played a good trick on me then since it was weird enough at the time to see the first zone of a Sonic game with underwater sections.
Posted 04 January 2014 - 12:38 PM
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Knucklez, on 02 January 2014 - 01:38 PM, said:
I believe you. I saw a lot of things as a kid and questioned them later on to be told they weren't true or never happened.
I remember when I was in Israel in Q1 '95 with my Dad they were selling Shadow of Atlantis in the store we got our 32x and Star Wars Arcade. He remembers it though, so its unlikely my imagination. I really hope someone unravels it someday.
As for the Sonic game, there are 12 game gear ones, 2 are racing and couple are non-standart Sonic games so you can just check them all.
Posted 04 January 2014 - 01:03 PM
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Ashura96, on 04 January 2014 - 12:17 PM, said:
I remember when I first played Sonic 3, I kept thinking that there were elements from Hydrocity found in hidden paths of Angel Island. Such as going through fan blown chambers and having to hold and break off the columns. I guess my mind played a good trick on me then since it was weird enough at the time to see the first zone of a Sonic game with underwater sections.
I used to think Angel Island had an Act 3 that started at the bottom of the waterfall. Butttt I was clearly very wrong.
Posted 04 January 2014 - 01:13 PM
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As a kid I first discovered what a Game Gear was when I was given one to play at my uncle's house. (For some reason the fact that it existed it had completely passed me by up until that point) This was probably around 1994. At the time I loved playing Sonic 1 on the Mega Drive at friends' houses, but didn't own it myself, and was amazed to find that a portable version of the game existed. I was convinced afterwards however that this Game Gear version was identical to the Mega Drive one. I have specific memories of playing parts of Green Hill Zone on that Game Gear which don't actually exist in the 8-Bit version, memories that can't be real. (I was incapable of beating Green Hill Zone in either version at the time, otherwise the Bridge Zone/Marble Zone inconsistency may have tipped me off)
When I got a Game Gear about 3 years later I was disappointed to see that Sonic 1 wasn't identical to the Mega Drive version which I loved so much. For a while I was convinced that my uncle must have had a different Game Gear version that was identical to the 16-Bit one, but over time I discovered that no such game exists, and that it would be technologically impossible to port the 16-Bit game as-is to the Game Gear.
This post has been edited by Graxer: 04 January 2014 - 01:17 PM
Posted 04 January 2014 - 01:17 PM
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Graxer, on 04 January 2014 - 01:13 PM, said:
For a while I was convinced that my uncle must have had a different Game Gear version that was identical to the 16-Bit one, but over time I discovered that no such game exists, and that it would be technologically impossible to port the 16-Bit game as-is to the Game Gear.
How about a Sega Nomad?
Posted 04 January 2014 - 01:25 PM
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winterhell, on 04 January 2014 - 01:17 PM, said:
Graxer, on 04 January 2014 - 01:13 PM, said:
For a while I was convinced that my uncle must have had a different Game Gear version that was identical to the 16-Bit one, but over time I discovered that no such game exists, and that it would be technologically impossible to port the 16-Bit game as-is to the Game Gear.
How about a Sega Nomad?
That's a very good suggestion, but that day tipped me off to the existence of the Game Gear and I suspect it probably was what I was told it was... I didn't hear about the Nomad's existence until many years later, and even now have never actually seen one in real life.
EDIT: Actually, apparently the Nomad was never released here in the UK, so that would explain why I heard of them so late.
This post has been edited by Graxer: 04 January 2014 - 01:28 PM
Posted 05 January 2014 - 07:44 AM
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Something similar happened to me . I remember playing sonic 2 over at a friends house for the first time which had mine carts in mystic cave zone during the 2 player mode...
Maybe I was dreaming it ?! lol but yeah it felt pretty real to me... I really cant remember now.
Posted 07 January 2014 - 02:44 PM
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I had this kinda situation a fair bit with the Mega Drive/Genesis games too.
I swore blind that the first time I played Labyrinth Zone, Act 1 had a waterfall section at the beginning.
I was certain that there was a Knuckles encounter in Sandopolis Act 2 when playing as Sonic/Tails. I recall that one quite clearly too, Knuckles was atop one of the upside-down collapsible platforms that are attached to a wall with the rappelling rope that is used to abseil down walls in that zone.
Probably a lot more too, but those examples stand out the most.
Posted 21 January 2014 - 07:37 PM
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This thread has made me realize that we're all pretty much around the same age, and it made me also realize that there are kids younger than us that grew up with Sonic 06 and Sonic Unleashed instead of the original genesis games. Weird as hell.
Posted 21 January 2014 - 07:46 PM
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Kail, on 21 January 2014 - 07:37 PM, said:
This thread has made me realize that we're all pretty much around the same age
This should come as no surprise. This community was founded on the Genesis games, which were released at a certain time and targeted a specific age group in their advertising. Of course the members here will largely be the same people who fit the game's target demographic when it was released.
Posted 22 January 2014 - 11:14 AM
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I remember the first time I saw Sonic 3. It was previewed on a show in Sweden and it showed a part of Angle Zone. However when I finally got the the game I could never find that single part of Angle Zone that was previewed which made me extremely frustrated. It was a part where you had to jump over a spike object followed by a spike higher up.
This post has been edited by Lurker: 22 January 2014 - 11:14 AM
Posted 22 January 2014 - 11:44 AM
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Lurker, on 22 January 2014 - 11:14 AM, said:
I remember the first time I saw Sonic 3. It was previewed on a show in Sweden and it showed a part of Angle Zone. However when I finally got the the game I could never find that single part of Angle Zone that was previewed which made me extremely frustrated. It was a part where you had to jump over a spike object followed by a spike higher up.
Isn't that along the bottom path in act 1 before the island goes up in flames?
Posted 22 January 2014 - 12:11 PM
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Screw y'all, I grew up on Wonder Boy in Monster Land...
..probably why I think the first Sonic is the best and the series went downhill from there... :P
Posted 22 January 2014 - 02:27 PM
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Dark Sonic, on 22 January 2014 - 11:44 AM, said:
Lurker, on 22 January 2014 - 11:14 AM, said:
I remember the first time I saw Sonic 3. It was previewed on a show in Sweden and it showed a part of Angle Zone. However when I finally got the the game I could never find that single part of Angle Zone that was previewed which made me extremely frustrated. It was a part where you had to jump over a spike object followed by a spike higher up.
Isn't that along the bottom path in act 1 before the island goes up in flames?
No, that one was on the roof. Anyway you can find a place in the beginning that matches up with my memory just before you get to the Rhinobot. It's probably a memory of something that never happened, I was a little kid after all. It's a shame I don't remember the name of the show though.
Posted 22 January 2014 - 04:17 PM
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Since we're talking about things we remember happened that didn't or couldn't, I distinctly remember being like five years old and just once being able to beat the miniboss that fries Angel Island 1 before it flies away, and being able to finish the level without it being burnt-up. I think someone was working on a mini-hack along these lines at one point, years after the fact.