Hi. I'm doing a complete disassembly of Sonic 1 for the Master System.
I have found various pieces of evidence to suggest that Sonic 1 was scaled back from a 512K game to 256K some way through development.
The most amazing thing I've just found is that an 8-bit rendition of Marble Zone's music is present in the ROM!
Interesting! I wonder if the Master System/Game Gear version of the game was originally planned to have the same zones as the Mega Drive version. They included GHZ after all, maybe its possible that they started on MZ next before replanning the 8-Bit version.
I wonder if there are any remnants of Spring Yard Zone or Star Light Zone as well? I do find it interesting. I wonder why it didn't have identical zones... other than perhaps trying to be a somewhat original experience... but then why replicate half of the zones?
It's good to know there's someone here making a complete disassembly of this game, mine was rather shitty. Now this is pretty cool never really got too far into hacking this game but judging by your past activity on the wiki page for it you've done some impressive work. It would have been cool to see the 8 bit version have Marble Zone as it is one of my favorite levels in the game.
Hi. I'm doing a complete disassembly of Sonic 1 for the Master System.
I have found various pieces of evidence to suggest that Sonic 1 was scaled back from a 512K game to 256K some way through development.
The most amazing thing I've just found is that an 8-bit rendition of Marble Zone's music is present in the ROM!