The PS4 has been sitting with the Wii U now for awhile collecting dust because I've been so busy with all this X-treme crap...Don't think I'll even be playing any of them for awhile now.
Sonic Xtreme footage from The Anti-Gravity Room No video, but maybe you guys can help?
#31
Posted 22 November 2013 - 05:27 PM
My X-box One came today.. I've not even gotten up to open the box yet because I've been sitting here studying the x-treme clip frame by frame looking for a good place to start the re-creation process for the background...
The PS4 has been sitting with the Wii U now for awhile collecting dust because I've been so busy with all this X-treme crap...Don't think I'll even be playing any of them for awhile now.
The PS4 has been sitting with the Wii U now for awhile collecting dust because I've been so busy with all this X-treme crap...Don't think I'll even be playing any of them for awhile now.
This post has been edited by Andrew75: 22 November 2013 - 05:32 PM
#32
Posted 22 November 2013 - 07:18 PM
DaGuAr spotted that it says Metal Blade. ( its hard to tell 100% because of the quality) but hey I think he may be correct !

In this frame we can see an L A and part of a D? and in another frame there is an E at the end.

In this frame we can see an L A and part of a D? and in another frame there is an E at the end.
This post has been edited by Andrew75: 22 November 2013 - 07:30 PM
#34
Posted 22 November 2013 - 07:46 PM
Hivebrain, on 22 November 2013 - 07:40 PM, said:
I would've guessed Metal Palace.
Oddly enough it looks like the font they used for the level names in the Generations HUB.
Also it does kinda look like Metal Blade, as mentioned below
This post has been edited by Dark Sonic: 22 November 2013 - 08:19 PM
#35
Posted 22 November 2013 - 07:53 PM
Oh, wow, fantastic catch on the title card. I totally did not see that.
And so smooth, too. I'm sad this game never got finished, but I will be patiently waiting on Andrew's remake...
Andrew and shoemanbundy, good work on this! What a lovely few weeks it has been.
And so smooth, too. I'm sad this game never got finished, but I will be patiently waiting on Andrew's remake...
Andrew and shoemanbundy, good work on this! What a lovely few weeks it has been.
#36
Posted 22 November 2013 - 08:06 PM
Looking threw the many sonic X-treme concepts that I have backed up I came across this:
It does not give us a clear boss naming scheme or anything like that but Freeway FRENZY sounds like the perfect place to hold a Metal Sonic race.
And guess what stage it belongs to.....Metal Blade! ( yeah I know this isn't really proof or anything like that) I'll pick some Dev brains if I can to find out for sure.
It does not give us a clear boss naming scheme or anything like that but Freeway FRENZY sounds like the perfect place to hold a Metal Sonic race.
And guess what stage it belongs to.....Metal Blade! ( yeah I know this isn't really proof or anything like that) I'll pick some Dev brains if I can to find out for sure.
#37
Posted 22 November 2013 - 08:29 PM
As my former co-worker used to say, "Even a blind squirrel eventually finds a nut"...
#38
Posted 22 November 2013 - 08:32 PM
Well I'll be, it does say Metal Blade.
Looks like we now know what stage Metal was meant to be a boss in after all these years, although it certainly seems to make sense. Also is that the Generations HUB font? It looks so damn similar.
Looks like we now know what stage Metal was meant to be a boss in after all these years, although it certainly seems to make sense. Also is that the Generations HUB font? It looks so damn similar.
This post has been edited by Dark Sonic: 22 November 2013 - 08:32 PM
#39
Posted 22 November 2013 - 08:50 PM
This is the best I can get it with as little conversion as possible, from the EyeTV proprietary format...
https://drive.google...dit?usp=sharing
https://drive.google...dit?usp=sharing
#40
Posted 22 November 2013 - 08:51 PM
Isn't that font just Sonic 2's in 3D? I'm sure it's use in Generations isn't a coincidence. Very good finds btw! It's strange that another game with Metal Sonic was so many years away due to its cancellation (Heroes).
#41
Posted 22 November 2013 - 09:06 PM
So then, we can nail things down like:
Jade Gully: Fang the Sniper
Crystal Frost: ???
Red Sands: Egg Golem-alike?
Metal Blade: Metal Sonic
Death Egg: Eggman himself in some contraption
Further considering that Senn posted up other zone tropes in music (thought I doubt they ever got any further than trope ideas), it looks like this wasn't going to be a very large game. That's par the course for the Saturn when you look at NiGHTS.
Jade Gully: Fang the Sniper
Crystal Frost: ???
Red Sands: Egg Golem-alike?
Metal Blade: Metal Sonic
Death Egg: Eggman himself in some contraption
Further considering that Senn posted up other zone tropes in music (thought I doubt they ever got any further than trope ideas), it looks like this wasn't going to be a very large game. That's par the course for the Saturn when you look at NiGHTS.
#42
Posted 22 November 2013 - 09:19 PM
GeneHF, on 22 November 2013 - 09:06 PM, said:
So then, we can nail things down like:
Jade Gully: Fang the Sniper
Crystal Frost: ???
Red Sands: Egg Golem-alike?
Metal Blade: Metal Sonic
Death Egg: Eggman himself in some contraption
Further considering that Senn posted up other zone tropes in music (thought I doubt they ever got any further than trope ideas), it looks like this wasn't going to be a very large game. That's par the course for the Saturn when you look at NiGHTS.
Jade Gully: Fang the Sniper
Crystal Frost: ???
Red Sands: Egg Golem-alike?
Metal Blade: Metal Sonic
Death Egg: Eggman himself in some contraption
Further considering that Senn posted up other zone tropes in music (thought I doubt they ever got any further than trope ideas), it looks like this wasn't going to be a very large game. That's par the course for the Saturn when you look at NiGHTS.
Actually no.. well kind of... there were multiple level configurations for Sonic Xtreme throw-out its mangled history. It seems that this is just one of these configs.
I have some concept art that shows something different that was changed later. some levels like Metal blade were even dropped. I'll get back to you in awhile on this as I have some things to tend to with the baby and all.
There was another level that was also dropped called Sand Gully, Chris Senn filled me in on this area. its the ones with the tunnel by Fei Cheng and the desert like area and rail road tracks.
spooie, on 22 November 2013 - 08:29 PM, said:
As my former co-worker used to say, "Even a blind squirrel eventually finds a nut"...


Welcome to Sonic retro ! Man your like my hero for recording, storing, Re-descovering , capturing than uploading this video ! Kick ass man !
spooie, on 22 November 2013 - 08:50 PM, said:
This is the best I can get it with as little conversion as possible, from the EyeTV proprietary format...
https://drive.google...dit?usp=sharing
https://drive.google...dit?usp=sharing
With the cleaner colors we can actually see Metal Sonic charging up to attack with his projectile much more clearly now.
Metal even emits some particles as he's charging up for the attack.
This post has been edited by Andrew75: 22 November 2013 - 09:33 PM
#43
Posted 22 November 2013 - 09:41 PM
@ GeneHF
These may be well known already but here's another level config with boss assignments. If memory serves correct this may have been the last config before the game was canned.
These may be well known already but here's another level config with boss assignments. If memory serves correct this may have been the last config before the game was canned.
Spoiler
This post has been edited by Andrew75: 22 November 2013 - 09:42 PM
#44
Posted 22 November 2013 - 09:50 PM
Lovely how they spell Robotnik in two different ways and neither spelling is correct.

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