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Sonic 3 Resort Island Because even heroes need a holiday

#1 User is offline UtopiaUK 

Posted 04 November 2013 - 02:59 PM

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Hello there Sonic Retro

Originally I worked on a hack called S3K a new lease of life. This was only ever going to include new level layouts and pallettes with a few other changes. But since the release of the split disassembly, the project has evolved greatly since then. So for a start I'd like to outline the plot for my hack:

Story
It has been 16 years since the events on Angel Island. With Sonic, Tails and Knuckles now good friends, they decide to take a holiday to the neighboring Resort Island. A land where the party never stops. Sunny beaches, a bustling city with lots of activities for our heroes to enjoy. Even two theme parks and a music festival to throw into the mix. For the more cultured side, a trip to see the Indian Palaces or the old citadel which looks down onto the resort would definitely be in order.

All seems well in this sprawling place, but unfortunatley not.

Pulseman has been requested by Blaze who owns this wonderful place to build a new attraction called the Stargazer One. An orb shaped station designed to take holiday makers into space without the need of astronaut equipment. She has allowed permission for it to be built in the Radon Ravine, the power station of the island which safely harnesses the power of Radon without risk of poisonous fumes. Little does Blaze know that Pulseman really wants to build the Stargazer One to take over the island and end all parties in the world.

I could say that Sonic, Tails and Knuckles are all in it together, but due to an error with bookings, Knuckles' holiday comes two days after Sonic & Tails. With no time to spare, can Pulseman's plot be revealed and stopped before it is too late?

(Knuckles Plot to come later on)

Planned Features
14 New and exciting zones with new art, layouts and music etc.
First 8 zones to have a really feel good and cheery atmosphere. Then halfway through zone 9, a darker turn makes the game more eerie as you get closer to exposing Pulseman's evil scheme.
Blaze as the guardian of Resort Island and whom is tricked into believing Sonic and Tails are the foe.
Pulseman as the main antagonist for Sonic and Tails.
Knuckles to have is very own storyline and antagonist (More details to come soon)
New special stage layouts.
Custom art for titlescreen, data select etc.
Whole new music score.
Edited Boss Fights.
Characters from other games making Easter Egg appearances in almost every zone.

Zip Through The Zones

Ocean Valley: A bustling beach area. Ideal for parties, Volleyball and a fun time.

Aquapolis: Its non stop slides at the world's biggest water park.

Sunset Vista: Take a cultural tour of Resort Island's historical citadel. Who lived here before?

Dizzy Ravehall: Get yourself looking good and party all night in the biggest club that Resort Island's nightlife can offer you. Everybody will know the DJ.

Bonbon Bonanza: If you love sweets, you'll love this place.

Radon Ravine: The hub of all Resort Island's power. Harnessing Radon makes this place very eco friendly. But what is being constructed in the background?

Noon Festival: At 12pm everyday, let the festival commence until the early hours of the morning. See all the latest bands here.

Aerial Casino: Gamble as much as you want, the sky's the limit. (Quite literally)

Bengal Maze: Explore the beautiful Indian architecture and admire the beautiful shrubs. But going inside the maze complex is not a good idea.

Obsidian Beds: The long forgotten underworld of Resort Island. Watch out! things get hot down here.

Lunar Shrine: A mystic place that holds the key to many revelations.

Fury Fortress: The evil castle that hangs ominously high in the sky. Doesn't look very stable though.

Stargazer One: The new attraction that has a deadly secret. You must bring down this place.

Cosmos Carnage: This is it! Stop that evil plan once and for all!

Screenshots

Radon Ravine
Posted Image
Credit must go to the wonderful DerZocker from the spriters resource for the new foreground art. Whats interesting here is that the building explosion at the end of act 1 now causes all the elevators and some platforms to be destroyed for when Knuckles takes on this act in his story. It opens up new areas but also creates a new set of challenges for him to take on. Also, those cranes in the background now have small animations and even light up when you trigger an alarm gate.

Bonbon Bonanza
Posted Image
Just mainly background art for both acts to show here. Foreground art yet to be started. But here is an example of a character from another game making an Easter Egg appearance. (Also that train does move automatically)

Bengal Maze
Posted Image
Going for a more Labyrinth Zone style here. You can see act 1 is bright and happy but act 2 is where the darker side of the story begins.

Posted Image
Here's an example of Pulseman in game for Sonic and Tails.

Well thats all for now. Please enjoy and leave feedback.

Big thanks to Tiddles for showing me the ropes with editing this game. Without him, alot of this stuff wouldn't be possible :)

#2 User is offline Jayextee 

Posted 04 November 2013 - 03:23 PM

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I'd be totally down with this, but Pulseman is the villain. Call me old-fashioned and curmudgeonly, but crossing universes like that seems to cheapen the whole package.

#3 User is offline MathUser 

Posted 04 November 2013 - 03:29 PM

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Usually when people open threads like this there is a ROM to download to try it out. Even if it's just 1 zone.

#4 User is offline Hinchy 

Posted 04 November 2013 - 03:41 PM

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View PostUtopiaUK, on 04 November 2013 - 02:59 PM, said:

I could say that Sonic, Tails and Knuckles are all in it together, but due to an error with bookings, Knuckles' holiday comes two days after Sonic & Tails.

I lol'd particularly hard at that bit.

Anyway this is probably the most interesting Sonic 3 hack I've seen. Kudos.
This post has been edited by Hinchy: 04 November 2013 - 03:42 PM

#5 User is offline Sparks 

Posted 04 November 2013 - 03:46 PM

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View PostUtopiaUK, on 04 November 2013 - 02:59 PM, said:

[screens[

It's good to finally see a Sonic 3K hack with a huge set of original art. :)

I agree about the pulseman thing though

View PostUtopiaUK, on 04 November 2013 - 02:59 PM, said:

I could say that Sonic, Tails and Knuckles are all in it together, but due to an error with bookings, Knuckles' holiday comes two days after Sonic & Tails. With no time to spare, can Pulseman's plot be revealed and stopped before it is too late?

I am laughing so hard right now.

#6 User is offline Machenstein 

Posted 04 November 2013 - 05:06 PM

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Okay, I'm looking forward to this. Why would Pulseman be evil though? Did Eggman reprogram him?

#7 User is offline Knucklez 

Posted 04 November 2013 - 07:17 PM

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Where's the ROM?

#8 User is offline Ravenfreak 

Posted 04 November 2013 - 07:37 PM

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Those are some beautiful screenshots and I totally can't wait to play this. Also I seem to be the only one who is okay with the crossover, it's something that hasn't been done before that I know of so kudos to you. Also be patient guys, I'm sure Utopia has a reason as to why the ROM isn't released yet. Good things come to those who wait, remember that.

#9 User is offline KingofHarts 

Posted 06 November 2013 - 12:25 AM

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I for one have no problem waiting on this... it's just really good to know that, slowly... more people are getting into Sonic 3.

If I were you, I'd do this... make it the all out Sonic 3 experience. Release half of the game first, with only Sonic and Tails playable.
Come Hacking Contest, release the other half of the hack, and being able to play as Knuckles.

#10 User is offline UtopiaUK 

Posted 12 May 2014 - 03:42 PM

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Posted Image

When Metallic Madness met Sky Sanctuary. A look at the new art style for this level.

Always wanted to try this out.

#11 User is offline Dark Sonic 

Posted 12 May 2014 - 03:45 PM

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View PostUtopiaUK, on 12 May 2014 - 03:42 PM, said:

Posted Image

When Metallic Madness met Sky Sanctuary. A look at the new art style for this level.

Always wanted to try this out.

ooohh, looks like a Genesis Sky Base

#12 User is offline Ravenfreak 

Posted 12 May 2014 - 06:19 PM

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I love that new HUD much better than the one you previously used, and I'm digging the new artwork for Sky Sanctuary. I love the Metallic Madness look, well done. :)

#13 User is offline Cinossu 

Posted 14 May 2014 - 07:13 AM

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Absolutely beautiful. Very much looking forward to playing it.

#14 User is offline ashthedragon 

Posted 17 May 2014 - 01:57 PM

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Really cool!!

#15 User is offline BadCopNoDonut 

Posted 08 June 2014 - 08:26 AM

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Looks awesome. I'm excited for this because I have seen few S3&K hacks before now. My only suggestion is for Radon Ravine, maybe consider lightening up the pallete, or put a few more colors in, to break up all the blue/black. Either way, this looks awesome. Can't wait to see more. I don't really have a problem with crossovers either way. We already have them with games like the Super Smash Bros series, Mario and Sonic at the Olympics, etc.

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