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Sonic Spinball Lost Cover Art

#16 User is offline Aerosol 

Posted 01 October 2013 - 06:14 PM

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View PostICEknight, on 01 October 2013 - 05:52 PM, said:

Why would a bootlegger want to design a new logo for the game, though?


Cause he/she felt like it? Sometimes they might want to have a little fun.

#17 User is offline Sodaholic 

Posted 01 October 2013 - 07:43 PM

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I'm pretty sure the US box art had a different logo than the actual game as well.

It'd be kinda nice if there were a version with all the music changes from the JP and EU versions, as well as the original REV00 US themes.

#18 User is offline Quarterman 

Posted 01 October 2013 - 07:44 PM

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View PostAerosol, on 01 October 2013 - 06:14 PM, said:

View PostICEknight, on 01 October 2013 - 05:52 PM, said:

Why would a bootlegger want to design a new logo for the game, though?


Cause he/she felt like it? Sometimes they might want to have a little fun.


Didn't a bootlegger make a new one for Megamix? Or am I misremembering?

#19 User is offline Cstyler 

Posted 02 October 2013 - 07:55 AM

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View Postashthedragon, on 01 October 2013 - 03:21 PM, said:

Is the rom the regular one? Or the one with the Sonic Main theme from Nakamura?

The regular one.

View PostQuarterman, on 01 October 2013 - 07:44 PM, said:

Didn't a bootlegger make a new one for Megamix? Or am I misremembering?

Yeah, that happened once, and it was a minimal effort experience:

Posted Image

#20 User is offline ICEknight 

Posted 02 October 2013 - 09:06 PM

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We're talking early 90s here. I really don't think the average bootlegger would have had the tools to make a logo like that.

A regular font with rainbow gradients, perhaps, but certainly not an official-looking one that even cares about putting that slanted hole in the O (hell, not even the Megamix guy bothered!).

Also, see how the other pirate cartridge has a clean version of that same illustration, in the same fashion of those official classic covers that were leaked at Sonic Cult a while ago. It's possible that they got the logo and the unrelated illustration (probably a scrapped design for Mean Bean Machine's) from a press release, or from wherever they used to get the ROMs before release, as happened with Sonic 2.


In any case, the VHS cover must have been based on this illustration, and not the other way around... It just wouldn't make sense otherwise.
This post has been edited by ICEknight: 02 October 2013 - 09:10 PM

#21 User is offline Buyatari 

Posted 03 January 2014 - 03:42 PM

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I've never seen this box layout before. That being said last year around this time I posted some images of early packaging design layouts on Digital Press. One of them was for Sonic Spinball or as it was at that time of development Sonic Pinball.

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#22 User is offline Master Emerald 

Posted 03 January 2014 - 04:12 PM

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Maybe that's the sketch for this?

Posted Image

#23 User is offline Yash 

Posted 03 January 2014 - 04:35 PM

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I always really hated the cover art for the Genesis version, Sonic looks like ass on it.

The Game Gear cover is a big improvement

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But they compensate by making Robotnik uglier and using the AOSTH design, which they kept using in the game art for some reason, like in the Triple Trouble art

Posted Image

#24 User is offline Dark Sonic 

Posted 03 January 2014 - 06:05 PM

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View PostYash, on 03 January 2014 - 04:35 PM, said:

But they compensate by making Robotnik uglier and using the AOSTH design, which they kept using in the game art for some reason, like in the Triple Trouble art

SoA (and I'm guessing SoE) started to use that design of Robotnik for all Sonic merchandise and game box art designs a bit after Sonic 3, probably to keep in line with the show. From about 94 to 99, that's what was sadly considered Robotnik, extremely conflicting in game designs be damned.

#25 User is offline Sodaholic 

Posted 03 January 2014 - 09:27 PM

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I always thought it was a bit dumb that they changed the sea to lava in the Spinball box-art. I know, they're trying to make it more dramatic, but it doesn't line up at all. It's not just an aesthetic choice, it's a flat out different material that functions very differently.

Given the opening cutscene, that would've been it. Crispy hedgehog, no pinballing, no future.

#26 User is offline muteKi 

Posted 03 January 2014 - 09:43 PM

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Yeah but both Stages 2 and 4 have really prominent lava fixtures. The giant gaping maw in the volcano certainly brings to mind the cutscene right after The Machine leading into Showdown


View PostMaster Emerald, on 03 January 2014 - 04:12 PM, said:

Maybe that's the sketch for this?

Posted Image


God DAMN that is great. Despite the art deco influences on the games' visual design almost none of the other official art actually carries through on it. But that is excellent.

#27 User is offline Master Emerald 

Posted 03 January 2014 - 11:12 PM

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In fact that doesn't look like art Déco si much, it's like some neo-Futurism.

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Posted Image

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You can tell because of the 'trail of movement' sonic has behind him, it's very peculiar and tied to this specific movement.

And about it being excellent, the rest is but Sonic's face is just 'ass'cellent. :X
This post has been edited by Master Emerald: 03 January 2014 - 11:14 PM

#28 User is offline Buyatari 

Posted 04 January 2014 - 12:00 AM

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View PostYash, on 03 January 2014 - 04:35 PM, said:

I always really hated the cover art for the Genesis version, Sonic looks like ass on it.

The Game Gear cover is a big improvement


You aren't the first I've heard say that they prefer the game gear box design. You may or may not be surprised to hear that both boxes were illustrated by the same person, Greg Martin.

#29 User is offline Vangar 

Posted 09 January 2014 - 02:59 AM

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View PostYash, on 03 January 2014 - 04:35 PM, said:

The Game Gear cover is a big improvement
Posted Image
But they compensate by making Robotnik uglier and using the AOSTH design, which they kept using in the game art for some reason, like in the Triple Trouble art


Posted Image

I think they are really close... but the Genesis version looks better overall, in my opinion.

#30 User is offline RedMetallix 

Posted 09 January 2014 - 03:07 AM

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View PostmuteKi, on 03 January 2014 - 09:43 PM, said:

View PostMaster Emerald, on 03 January 2014 - 04:12 PM, said:

Maybe that's the sketch for this?

Posted Image


God DAMN that is great. Despite the art deco influences on the games' visual design almost none of the other official art actually carries through on it. But that is excellent.


It is a nice full version of the artwork that was used on the Sonic Boom CD.

Posted Image

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