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SEGA 3D Classics Coming to 3DS In NA and EU!

#181 User is offline Sploit 

Posted 15 February 2015 - 07:04 PM

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Does anyone lnow how to beat the 6th alien thing that follows you?

The 6th part of the very final boss is what I am talking about...

...he is a little bastard, follows you wherever you go and is faster too...absolutely brutal. :(

I read that you can make him run into his own trail but I can not pull this off. :(

#182 User is offline AngelComa 

Posted 19 February 2015 - 05:43 PM

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You have to make him follow you in a circle pattern and when you are doing the circle and going up, you can drop twin bombs on him and it should kill him.

Its hard to explain. The blue thing he leaves behind doesn't kill you, its just a wall, so make him chase you in a circle so he is behind you and when you go up and he is beneath you; you unleash the bombs.

Explained the same thing twice.

#183 User is offline Sploit 

Posted 20 February 2015 - 06:41 AM

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I knew about avoiding him and the walls not being dangerous, it was just that he kept outrunning me...

...upgraded to fastest engine and then used 7 shot weapon on him to destroy him.

Still took some doing, but I got it.

Thanks for the help though, might try fighting him again using bombs.

Got 1million coins now too, gonna go for the 2mill and 3mill over the weekend, so that I can get all the unlocks.

The series has been handled so well, but this latest release even takes things up a notch further as there are more unlockables etc.

Can't wait for the next one, long live the 3D Classics series - it is excellent.

#184 User is offline blueswirl 

Posted 05 March 2015 - 08:40 AM

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3D Out Run will be released on March 12!

http://segabits.com/...n-release-date/
This post has been edited by blueswirl: 05 March 2015 - 08:41 AM

#185 User is offline FlashTHD 

Posted 05 March 2015 - 10:55 PM

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http://blogs.sega.co...out-run-part-1/

Quote

NH: Even if something's impossibly difficult, if we keep whispering in the dev team's ear, somehow it ends up happening.

M2.jpg

#186 User is offline Retroman 

Posted 05 March 2015 - 11:37 PM

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Would be cool if they ported Sonic Adventure and Adventure 2 to the 3DS. They have to fix the camera issue, texture issues, and all/any game-breaking bugs.

#187 User is offline ICEknight 

Posted 06 March 2015 - 12:37 PM

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View PostFlashTHD, on 05 March 2015 - 10:55 PM, said:

So they're doubling the frame rate by calculating where each sprite would be in the middle of two frames?

I'm surprised to see them take that kind of one-thing-at-a-time approach, after what Reassembler was able to do with CannonBall, by disassembling the game...
This post has been edited by ICEknight: 06 March 2015 - 12:37 PM

#188 User is offline Overlord 

Posted 06 March 2015 - 05:58 PM

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View PostRetroman, on 05 March 2015 - 11:37 PM, said:

Would be cool if they ported Sonic Adventure and Adventure 2 to the 3DS. They have to fix the camera issue, texture issues, and all/any game-breaking bugs.

While they're at it they can give everyone who buys it £1 million and a pony. Because what you're asking is about as realistic. =P

#189 User is offline Mykonos 

Posted 14 March 2015 - 01:33 AM

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I hope everyone's been too busy playing 3D OutRun to post about it. It's the best version of OutRun ever made. I had high expectations for this release and I'm still very impressed with it. Head over heels with how good it is, if you can only get one 3D Classic, make it this one.

#190 User is offline Narstyle 

Posted 14 March 2015 - 09:45 AM

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I was actually waiting on some opinions of it. What you've mentioned sounds good, but I haven't picked up my 3DS in absolutely ages, so what the hey.

#191 User is offline Xilla 

Posted 15 March 2015 - 12:56 PM

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Absolutely love it, the 2 new music tracks fit in perfectly in my opinion. Check out the credits for some amusement too!

Would be nice if they did Turbo OutRun too, although I think Power Drift would benefit greatly from the 3D treatment, and it's never had an arcade-perfect port released outside of Japan (come to think of it, TO has never had an arcade-perfect port at all.

Just noticed several of the titles are 50% off, in the UK eShop at least.

#192 User is offline Ashura96 

Posted 15 March 2015 - 03:39 PM

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View PostMykonos, on 14 March 2015 - 01:33 AM, said:

I hope everyone's been too busy playing 3D OutRun to post about it. It's the best version of OutRun ever made. I had high expectations for this release and I'm still very impressed with it. Head over heels with how good it is, if you can only get one 3D Classic, make it this one.



This. Oh man my 3DS has seen a lot of playtime now.

#193 User is offline ICEknight 

Posted 19 March 2015 - 10:28 PM

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I just got 3D Galaxy Force II and wow, the 3D looks amazing on this one.

I might not have been paying enough attention, but I wasn't able to tell a difference in the music when activating the "extra BGM" button... What does it do exactly?

#194 User is offline AngelComa 

Posted 20 March 2015 - 07:46 PM

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I did do a 3D Outrun review here: http://segabits.com/...n-nintendo-3ds/

Plot spoiler: Its good, buy it.

#195 User is offline muteKi 

Posted 20 March 2015 - 08:50 PM

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View PostICEknight, on 19 March 2015 - 10:28 PM, said:

I just got 3D Galaxy Force II and wow, the 3D looks amazing on this one.

I might not have been paying enough attention, but I wasn't able to tell a difference in the music when activating the "extra BGM" button... What does it do exactly?


One of the stages (3?) has an added intro to its song that doesn't play unless you use it, based I think on the arrangements used in SST Band performances.



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