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The SEGA PlayStation The console that never was after Sony/Nintendo deal fell apart

#1 User is offline Skaarg 

Posted 12 July 2013 - 09:50 PM

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http://www.mcvuk.com...vs-sega/0118482

Read an interesting article comparing this years E3 (Sony Vs Microsoft with little show from Nintendo) to the very first E3 (Sony vs SEGA with little show from Nintendo). What caught my eye is something I'd never actually heard of before.

Quote

“Sony came to us after they had been rebuffed by Nintendo,” remembers Kalinske.

“They had wanted Nintendo to use some technology that they had, and Nintendo instead chose to work with Philips. That really annoyed Sony. Olaf Olafsson [Sony Electronic Publishing President] and Micky Schulhof [President of Sony America] came to my office and said: ‘Tom, we really don't like Nintendo. You don't like Nintendo. We have this little studio down in Santa Monica [Imagesoft] working on video games, we don't know what to do with it, we'd like Sega's help in training our guys. And we think the optical disc will be the best format.’

“Well I agreed with them, I thought CDs would be the next format as well. But in those days nobody knew how to programme on optical discs. So I said, “Ok. Let's combine our efforts. Let's finance Imagesoft, and let's finance this little developer called Digital Pictures, which seemed to be furthest along in knowing how to programme on optical disc.’ And they financed three titles from Digital Pictures and we did as well.

“So our relationship with Sony was very close and very tight. We together worked a lot of these things out. And Sega of America and Sony were both convinced that the next platform had to use optical discs. We had been working on this CD ROM attachment to the Genesis [Mega CD], which we knew really wasn't adequate, but it taught us how to make games on this format.

“We had the Sony guys and our engineers in the United States come up with specs for what this next optical-based hardware system would be. And with these specs, Olafsson, Schulhof and I went to Japan, and we met with Sony's Ken Kutaragi.

“He said it was a great idea, and as we all lose money on hardware, let's jointly market a single system – the Sega/Sony hardware system – and whatever loss we make, we split that loss.”

Kalinske loved the sound of this deal. As Sega made some of the biggest games in the world, he was certain it would be Sega that would make the most money from this deal. All he needed was the Sega Board to say yes.

“Next we went to Nakayama [Sega President] and the Board at Sega, and they basically turned me down. They said: ‘That's a stupid idea, Sony doesn't know how to make hardware. They don't know how to make software either. Why would we want to do this?’ That is what caused the division between Sega and Sony and caused Sony to become our competitor and launch its own hardware platform.”

- Tom Kalinske CEO of SEGA of America from 1990 - 1996

We've heard many times about the deal between Sony and Nintendo that fell apart when Nintendo decided to work with Phillips (and we all know what came of that...). I know they had some partnerships with making games, but this is the first I've ever heard though that Sony actually went to SEGA afterwards to try and create a CD system together. Basically Kalinske was all for the idea, but when they went to Japan it was turned down. I must say what was said about Sony not being able to make hardware or software was quite funny. I'm curious if the system would have ended up more like the Saturn or the PlayStation.

The whole article is interesting though and talks about some of the competition between SEGA and Sony back in the day so I suggest reading it!

“Sony played a lot of pranks on us. They deflated my inflatable Sonic character that was at the front of the show. In previous shows against Nintendo, I used to put flyers and leaflets under the doors of retailers’ rooms the night before the show, announcing our new products and pricing, so that Nintendo didn't have time to react to it."

This is probably the best bit of the rest of the article. =P

#2 User is offline Billy 

Posted 12 July 2013 - 11:35 PM

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Further proof that the disagreements between the two branches of Sega helped their eventual downfall. A house divided against itself cannot stand.

#3 User is offline FuzzballFox 

Posted 12 July 2013 - 11:50 PM

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You mean...the SNEGA PLAYSNATION?!

#4 User is offline Aesculapius Piranha 

Posted 13 July 2013 - 01:20 AM

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Honestly, I can only imagine the horror if SEGA wound up being Sony's pet. I probably would have grown to hate SEGA.

#5 User is online JaxTH 

Posted 13 July 2013 - 01:55 AM

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An interview about this has been on the wiki for some time, but I can't find it. I just remember seeing and reading it.

EDIT: Here it is. From 2006.
This post has been edited by JaxTH: 13 July 2013 - 02:01 AM

#6 User is offline KingofHarts 

Posted 13 July 2013 - 05:25 AM

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Being a Playstation fan, I'd honestly say that I think I may have loved SEGA even more... which says a lot because I already do...

Who knows, maybe we'd never have NINTENDO exclusive shit... Get your Mario away from my Sonic...
(PS I DO like Nintendo... but I'm not a Nintendo System owner... no reason to become one either.)

#7 User is online JaxTH 

Posted 13 July 2013 - 06:16 AM

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View PostKingofHarts, on 13 July 2013 - 05:25 AM, said:

Being a Playstation fan, I'd honestly say that I think I may have loved SEGA even more... which says a lot because I already do...

Who knows, maybe we'd never have NINTENDO exclusive shit... Get your Mario away from my Sonic...
(PS I DO like Nintendo... but I'm not a Nintendo System owner... no reason to become one either.)

I think it would have depended on the kind of deal too. With Nintendo Sony would have just taken over. But maybe with SEGA the Saturn would have just been a Playstation with the Saturn name (And PS2 the Dreamcast :p). Who knows.

#8 User is offline KingofHarts 

Posted 13 July 2013 - 08:06 AM

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disregard, I may have misunderstood that last reply a little.
This post has been edited by KingofHarts: 13 July 2013 - 08:07 AM

#9 User is offline SaviourDCX 

Posted 13 July 2013 - 02:00 PM

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Too confusing.....

#10 User is offline Wolf Rogers 

Posted 13 July 2013 - 04:23 PM

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I do think it's hilarious that both Nintendo and SEGA turned down Sony for reason Sony then went on to rub in their faces. If this was an alternate universe though, I do think I would much prefer SEGA/Sony than Nintendo/Sony, they oddly seem like a better fit.

#11 User is offline Josh 

Posted 13 July 2013 - 07:04 PM

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This is honestly fascinating, and puts Hayao Nakayama in a pretty bad light... which seems to happen pretty often. The division between the Japanese and American arms of Sega at the time was causing nothing but problems, but in a sense it had been going on for years by that point. Didn't the Japanese side not bother to inform the US about Sega CD basically until it launched in Japan?

I remember reading the SegaBase retrospectives a LONG time ago, about how the Saturn was basically EXACTLY what the market wanted when it was developed (a 2D powerhouse), but by the time it was released, it was obvious the PSX and especially N64 would be pushing 3D harder than anticipated, and Sega had nothing but trouble catching up. Remaking the console or partnering with Sony really could've changed things.

Then again, the Saturn was a hit in its home country, but Sega couldn't afford to JUST be popular there.

#12 User is offline Rainbow bacon 

Posted 13 July 2013 - 08:27 PM

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Not entirely sure what to think about all this, but it sounds mildly interesting, and I might at some point decide to read this instead of skim over it.
(that's a good sign in my case)

#13 User is offline Andlabs 

Posted 13 July 2013 - 09:42 PM

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SOJ not informing SOA about the Mega CD might make a bit more sense when you look at the early game lineup and realize that Mega CD software development in Japan was mainly marketed to Japanese home computer developers (both launch titles, as well as many of the early titles, were X68000 ports). I'm not sure why they did it this way, but I'm sure there was very little interest in bringing these titles overseas back then.
This post has been edited by Andlabs: 13 July 2013 - 09:42 PM

#14 User is offline BlazeHedgehog 

Posted 13 July 2013 - 11:42 PM

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Oh good, I remembered hearing this ages ago when Sega-16 was doing their interviews I think with Kalinske and I've never been able to find any more information about it since then.

#15 User is offline Candescence 

Posted 14 July 2013 - 10:12 AM

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Well, at least Nintendo had a valid reason to kill their agreement with Sony. This, on the other hand...

The whole east/west split within SEGA really needs to stop. Actually, now that I think about it, Capcom has the same damn problem.

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