Perhaps it is a rhythm game? The music in the trailer is by a person who makes Vocaloid music.
Project 575 SEGA is teasing it
#1
Posted 20 June 2013 - 09:43 PM
http://project575.jp/
Perhaps it is a rhythm game? The music in the trailer is by a person who makes Vocaloid music.
Perhaps it is a rhythm game? The music in the trailer is by a person who makes Vocaloid music.
#2
Posted 21 June 2013 - 07:28 AM
It's a countdown site by SEGA Japan, it's likely something disappointing.
#3
Posted 21 June 2013 - 08:58 AM
Five, seven, then five?
That sounds like Haiku to me.
Would make a great game.
That sounds like Haiku to me.
Would make a great game.
#6
Posted 21 June 2013 - 12:51 PM
$5 says it's more Puyo.
24*24 - 1 = 575
And the font for "575" is the same as the Puyo Fever 2/15th/Quest font:
24*24 - 1 = 575
And the font for "575" is the same as the Puyo Fever 2/15th/Quest font:
#7
Posted 21 June 2013 - 02:29 PM
Not to mention the girl on the left has hair that looks suspiciously like Ringo's; also the style of the teaser is identical to the Project RINGO one...
This post has been edited by Andlabs: 21 June 2013 - 02:31 PM
#8
Posted 21 June 2013 - 05:41 PM
Yeah, I've been getting Puyo vibes about this one too. I'm not sure if there's more to 575 than Haiku syllable patterns, but it wouldn't be the first time (actually they've done it for most numbered (I.e., not pop or fever) titles) that they'd make a puyo game with a number-based pun or wordplay in the title or teaser.
This post has been edited by muteKi: 21 June 2013 - 05:45 PM
#9
Posted 21 June 2013 - 06:17 PM
As Yoshi 15 noted, for some reason, SEGA uses the numbers "24" as a code for "Puyo" (Puyo Puyo Fever was codenamed as "24245" at least in the hi-score table, and the teaser for 7 prominently featured the numbers "247") so, if they're keeping that kind of numbered codenames to this series, this might be related in some way or other.
"Puyo Pop" was never used in Japan, and "Fever" is a pun on "Five", and then came "Fever Chu". So it seems that 7 is the only one so far without puns in their Japanese titles, probably for the best after seeing the last two...
muteKi, on 21 June 2013 - 05:41 PM, said:
it wouldn't be the first time (actually they've done it for most numbered (I.e., not pop or fever) titles) that they'd make a puyo game with a number-based pun or wordplay in the title or teaser.
"Puyo Pop" was never used in Japan, and "Fever" is a pun on "Five", and then came "Fever Chu". So it seems that 7 is the only one so far without puns in their Japanese titles, probably for the best after seeing the last two...
This post has been edited by ICEknight: 21 June 2013 - 06:18 PM
#10
Posted 04 July 2013 - 09:12 PM
Hm... I wish I knew more Japanese, but they both mentioned their names and they're apparently Magical Girls, so I would say Puyo Puyo is a possibility. Though after how badly 20th anniversary apparently did, I wouldn't think they'd be making more of it.
#11
Posted 05 July 2013 - 09:51 AM
ICEknight, on 21 June 2013 - 06:17 PM, said:
As Yoshi 15 noted, for some reason, SEGA uses the numbers "24" as a code for "Puyo"
The reason is because the numbers can be read as such, partially or wholly; 二 can be read as ふた, and 四 is よん. So take the first syllable of each, and you get ふよ, add a particle to the first kana and you have ぷよ or "puyo".
Other examples from the top of my head is 346 for Segata Sanshiro (iirc used in their website), and 573 for Konami (highscore in Konami games = 57300).
#12
Posted 08 July 2013 - 03:08 PM
Man, you'd think if they were making a Puyo Puyo they'd hype it up with Puyos. Or Arle. Or... y'know, something that'd vaguely resemble an actual Puyo game.
Pft. Sega.
Pft. Sega.
#14
Posted 08 July 2013 - 06:31 PM
Project RINGO (Puyo Puyo 7) was also teased in a similar ambiguous fashion.
#15
Posted 09 July 2013 - 03:17 AM
Probably stretching, but the next main Puyo game would be 8, or "ha", so if we're still on haikus...

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