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Should Crush 40 Return for Sonic Lost World? And other musical bickering.

#16 User is offline Spanner 

Posted 31 May 2013 - 01:25 PM

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View PostGlisp, on 31 May 2013 - 12:54 PM, said:

I should probably note that while Jun Senoue is known for busting out guitar solos, he's skilled with other instruments as well. Especially the keyboard as well as probably a few other instruments I can't remember. (watch the Sonic Adventure instrument credits)

Thing is that the majority of the fan base thinks that he is only a guitar man who does every single Sonic track in existence when that really isn't the case. Did he do all the music for Sonic 3D Blast? Absolutely not but a lot of people think that he did because of the few tracks remixed in Sonic Adventure! Did you know that Crush 40 didn't just do Sonic stuff? They did racing stuff before Sonic.

People wanting him involved in major games again should realise that the days of Sonic Adventure are over. The current sound team from Sonic 06 and upwards have been able to create a variety of great tracks and Senoue isn't even involved. Okay, he worked on Sonic 4 (where it was clear that someone such as Naofumi Hataya should have been handling that soundtrack) and Sonic Generations (well, it was a special title) but the days are over.
This post has been edited by Spanner: 31 May 2013 - 01:26 PM

#17 User is offline Shadow Hog 

Posted 31 May 2013 - 01:35 PM

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View PostTimmiT, on 31 May 2013 - 01:06 PM, said:

Super Mario Galaxy had too much orchestral shit. I mean, listen to this:
http://www.youtube.c...h?v=sa4YdMz5j2g

Shit like that should be replaced with awesome Crush 40 butt rock.

Spoiler

It's been done, kinda.

(Also rave, for whatever reason.)

#18 User is offline Shakidna 

Posted 31 May 2013 - 01:36 PM

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View PostSpanner, on 31 May 2013 - 01:25 PM, said:

People wanting him involved in major games again should realise that the days of Sonic Adventure are over. The current sound team from Sonic 06 and upwards have been able to create a variety of great tracks and Senoue isn't even involved. Okay, he worked on Sonic 4 (where it was clear that someone such as Naofumi Hataya should have been handling that soundtrack) and Sonic Generations (well, it was a special title) but the days are over.

He did Sonic Colors too. He's still the 'Sonic music guy' by my definition.

#19 User is offline Covarr 

Posted 31 May 2013 - 01:41 PM

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My issue with the with the orchestral tracks in recent Sonic games has nothing to do with them being orchestral, and everything to do with the overall sound they achieved; not all orchestral music is created equal. It's tough to describe exactly what I didn't like about it, but it almost sounds like it's being run through cotton balls. Not a harsh sound anywhere to balance it out. Mario Galaxy was orchestral, but had a lot of variety to it; some songs were heavy on bowed strings, some on strummed, some on brass, some on woodwinds... they weren't afraid to have both harsh and soft sounds, depending on what fit the tune.

I dunno, maybe Colors and Unleashed just needed better mastering or different EQ. But something about the instrumentation and overall sound balance just didn't suit my fancy at all, even where Generations did just fine.

#20 User is offline SpeedStarTMQ 

Posted 31 May 2013 - 01:51 PM

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You're missing one lovely point here- Sonic isn't Mario.

Sonic was created as a punkier, faster son'va bitch with an attitude, who in the old games always looked a bit frowny and whizzed around wagging his finger and doing all sorts of moves. His music was more stylized with funky beats and experimental sounds, going so far as to even include Michael Jackson-styled stuff and later rock and nu-jazz.

Lately, the whole scene has mellowed and they've mostly remoevd any traces of his exagerrated attitude. Sonic Generations was awesome because it brought back funky tunes from the past, and I fangasm'd when I walked up to one of the White World portals and the riff from E.G.G.M.A.N started playing. It's not that orchestral music doesn't work, it's that they're not implementing it right.

Take Perfect Chaos for example. At first, the music was rocky and got you in to the fight, and then it switched to orchestral, the contrast of which felt much better than just having one type of music as it gave a sense of urgency and change.

They need to mix it up a bit.

#21 User is offline Crappy Blue Luigi 

Posted 31 May 2013 - 01:56 PM

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View PostShakidna, on 31 May 2013 - 01:36 PM, said:

View PostSpanner, on 31 May 2013 - 01:25 PM, said:

People wanting him involved in major games again should realise that the days of Sonic Adventure are over. The current sound team from Sonic 06 and upwards have been able to create a variety of great tracks and Senoue isn't even involved. Okay, he worked on Sonic 4 (where it was clear that someone such as Naofumi Hataya should have been handling that soundtrack) and Sonic Generations (well, it was a special title) but the days are over.

He did Sonic Colors too. He's still the 'Sonic music guy' by my definition.

Excuse me?

According to the Vivid Sound x Hybrid Colors track and credits listing on Retro's own wiki, Jun Senoue only had involvement as coordinator on the vocal tracks--nowhere is he mentioned as a composer. If anything, Colors' soundtrack was mainly the work of Tomoya Ohtani and Kenichi Tokoi.

#22 User is offline GeneHF 

Posted 31 May 2013 - 02:17 PM

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Split these off from the SLW topic to keep it less glutty.

#23 User is offline Glisp 

Posted 31 May 2013 - 02:50 PM

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View PostSpeedStarTMQ, on 31 May 2013 - 01:51 PM, said:

You're missing one lovely point here- Sonic isn't Mario.

Sonic was created as a punkier, faster son'va bitch with an attitude, who in the old games always looked a bit frowny and whizzed around wagging his finger and doing all sorts of moves. His music was more stylized with funky beats and experimental sounds, going so far as to even include Michael Jackson-styled stuff and later rock and nu-jazz.

Lately, the whole scene has mellowed and they've mostly remoevd any traces of his exagerrated attitude. Sonic Generations was awesome because it brought back funky tunes from the past, and I fangasm'd when I walked up to one of the White World portals and the riff from E.G.G.M.A.N started playing. It's not that orchestral music doesn't work, it's that they're not implementing it right.

Take Perfect Chaos for example. At first, the music was rocky and got you in to the fight, and then it switched to orchestral, the contrast of which felt much better than just having one type of music as it gave a sense of urgency and change.

They need to mix it up a bit.


I honestly think the first part of Perfect Chaos should have played the "Revival theme" and the second half should have played the mix of "Open Your Heart" used in the first half. For me, the music in the second part makes the boss fight more of a struggle because the music is much slower and kinda fucks with my pace a little. And sadly, it's the harder part of the fight too. Then again, when I think of it, the Revival theme actually does work in the second part of the fight and it's meant to fuck up your pace. I guess to increase the tension. And yes, I changed my mind in midpost.

Regarding my standing on the Orchestrated music, I can say that I enjoy it though I think the final battle should have a rock theme, if at least at only one part of the fight.

That being said, I'm totally open to there being an orchestrated theme instead just as long as it's catchy enough for me to hum.
This post has been edited by Glisp: 31 May 2013 - 02:52 PM

#24 User is offline ashthedragon 

Posted 31 May 2013 - 03:27 PM

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While I love Crush 40, I don't think their style fit much with this game. I would like to see some electro thing, but different from Cash Cash, that's too cheesy for my tastes. I would like something more similar to Space Queens from Sonic X-Treme ( no, not because this game has some similarities with Xtreme. I just think that sort of oniric dance fits here)

Also, I highly dislike orchestral in final bosses. They are totally anticlimactic to me...not epic at all, just flamboyant. Sonic doesn't fit with Orchestra in my opinion.
This post has been edited by ashthedragon: 31 May 2013 - 03:28 PM

#25 User is offline Captain L 

Posted 31 May 2013 - 03:31 PM

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I'm not completely against having orchestral themes, I have Solaris Phase 2 on my iPod, but it should be reserved for final battles against gods or similar entities. Except Perfect Chaos, that should have been switching the boss themes (can't I do that manually in the PC version?). Fights against Eggman or his creations, or really anything less than a god, should be rock.

#26 User is offline Black Squirrel 

Posted 31 May 2013 - 03:43 PM

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Crush 40 shouldn't have been a feature in any Sonic game. Japanese speakers attempting to write English songs (with a tedious late-90s American rock vibe no less) - it doesn't work out well.

Sonic games are better when nobody opens their mouths.

#27 User is offline GeneHF 

Posted 31 May 2013 - 03:49 PM

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That depends on who penned the lyrics, though. Senoue has pretty decent English, but I was always under the impression it was Johnny Gioeli that wrote them, and anyone who's met him knows he's pretty damn Italian American. Even owns his own pizza joint.

#28 User is offline HarrisonJ 

Posted 31 May 2013 - 04:04 PM

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The only Crush 40 songs I actually liked were Live and Learn and the main theme/final boss songs from Heroes. I guess Shadow the Hedgehog's theme song was tolerable.

I think we really don't need them anymore. Their lyrics were bad and while their songs may have been fitting for the Adventure games I can't really see them fitting into any of the newer games in the series.

#29 User is offline TheBdude 

Posted 31 May 2013 - 04:15 PM

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But Didn't Jun Senoue do a lot of the Remixes for Generations? I know that a lot of the Classic ones were done by Cash Cash. Honestly, when I hear music like Green Hill Modern (If that is Jun Senoue, please correct me if I'm wrong, I'm new here :)) I think that Crush 40 could possibly tone down the "Hard Rock" in some of their music compositions. Sure, I do love Live and Learn, but really, the only time I could think that a "Hard Rock" Piece of music would fit in Lost World would probably be in the Lava world that is most likely a real thing from looking at the picture of the Lost Hex.



Also, first post..

#30 User is offline ICEknight 

Posted 31 May 2013 - 04:16 PM

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Maybe for one level where it would fit the theme.

But rock music by default in a Sonic game? Never again, please.
This post has been edited by ICEknight: 31 May 2013 - 04:17 PM

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