Posted 17 January 2015 - 05:24 PM
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04
mentski, on 17 January 2015 - 10:41 AM, said:
Black Squirrel, on 17 January 2015 - 09:57 AM, said:
Actually, although those tracks might have been on that CD, they're specifically referring to re-recording the melody tracks for this boxset:
After Burner 20th Anniversary Box
I find is impressive that they took the original sound data that was until now only playable on a dev kit, and essentially made a sound ROM from is that *should* work on actual arcade hardware.
I wonder if it'd be possible to rip the ROM from the game files and make a custom MAME set?
As soon as it's dumped and if the ROMs aren't encrypted or patched on the fly (as happens with the spindash in Sonic 1?), it should be possible.
Posted 29 April 2015 - 02:52 PM
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00
ICEknight, on 17 January 2015 - 05:24 PM, said:
mentski, on 17 January 2015 - 10:41 AM, said:
Black Squirrel, on 17 January 2015 - 09:57 AM, said:
Actually, although those tracks might have been on that CD, they're specifically referring to re-recording the melody tracks for this boxset:
After Burner 20th Anniversary Box
I find is impressive that they took the original sound data that was until now only playable on a dev kit, and essentially made a sound ROM from is that *should* work on actual arcade hardware.
I wonder if it'd be possible to rip the ROM from the game files and make a custom MAME set?
As soon as it's dumped and if the ROMs aren't encrypted or patched on the fly (as happens with the spindash in Sonic 1?), it should be possible.
MAME ROM file (for those in need):
https://dl.dropboxus...gm/epr-11112.17
VGM Pack with Melody Versions
https://dl.dropboxus...0Burner%20II.7z
Courtesy of CTR and ValleyBell from VGMRips, including 3DS Decryption Methods for making this possible.
Posted 29 April 2015 - 03:45 PM
- Avatar by Neoriceisgood
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You guys are awesome. Just sayin'.
Somehow wasn't expecting "Final Take Off (Melody Version)" to not loop, though.
This post has been edited by Shadow Hog: 29 April 2015 - 03:46 PM
Posted 29 April 2015 - 03:48 PM
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(backing up my previous post)
Notice the ending in the melody version of Final Take Off. This is not present in the release non-melody versions of After Burner I and II. Strange.
Also, suprisingly, the devs for the Amiga
(not Activision)/PC Engine ports of AFBII had a chance to port the songs from the melody versions. Check it out.
This post has been edited by kazblox: 29 April 2015 - 04:03 PM
Posted 29 April 2015 - 04:20 PM
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01
The version with the melody is the one I've always known, even before I knew it was related to After Burner. I first heard it in a promotional Sega VHS tape from 1994:
https://www.youtube....F4Q4pEY#t=7m53s
(7m53s)
So you can imagine my confusion the first time I played After Burner II.
Incidentally, that footage has a lot of Sega music, a lot of which I'm familiar with, and a lot of which still eludes me to this day. What tracks do you guys reckon are in there? I'm asking because I first heard the Sonic CD songs in this tape, and I was really surprised when I finally played the game many years later. I particularly like the track that plays at 4m19s, and I'd love to know which game that is from.
(I watched this tape way too many times when I was a kid. I still have it, actually.)
Posted 17 May 2015 - 02:45 AM
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09
How weird. Clearly they removed that channel for a reason...
You've also made em want to buy After Burner II on my MegaDrive. I'm browsing eBay for it now