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Sonic 1 to get the 3DS treatment. Out now on the Japan/US/PAL 3DS eShop!

#16 User is offline Clutchy 

Posted 08 May 2013 - 12:19 AM

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View PostTanks, on 08 May 2013 - 12:10 AM, said:

Oh boy, the days of SoA/SoJ confusion are happening all over again! Cyclical history ho! Man those two need to actually get a proper line of communication going because damn, I will be amazed if this isn't a screw up. Unless of course the respective Sonic 1 remakes are restricted to the regions they were developed in. Then that would make sense... That would suck certainly, but it would make sense at least...



I don't think they'll ever get a proper line of communication, it's been too long since that's happened.

#17 User is offline woun 

Posted 08 May 2013 - 12:49 AM

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It's 3D effect? Awesome.

#18 User is offline Extended Play 

Posted 08 May 2013 - 01:01 AM

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View PostClutchy, on 08 May 2013 - 12:19 AM, said:

View PostTanks, on 08 May 2013 - 12:10 AM, said:

Oh boy, the days of SoA/SoJ confusion are happening all over again! Cyclical history ho! Man those two need to actually get a proper line of communication going because damn, I will be amazed if this isn't a screw up. Unless of course the respective Sonic 1 remakes are restricted to the regions they were developed in. Then that would make sense... That would suck certainly, but it would make sense at least...



I don't think they'll ever get a proper line of communication, it's been too long since that's happened.



Indeed, and it's not a stretch to think the lack of communication stems from SoJ's somewhat xenophobic history. It's pretty regrettable, considering the most widely accepted "best Sonic game," S2 was influenced by things Naka and co. saw while exploring the United States (most notably, slot machines) and developed by STI. I think the work STI has done was most impressive of anything produced by Sega when you consider the constraints levied on the overworked American staff. SoJ never really gave the American developers a vote of confidence when you consider how little money and manpower SoJ appropriated to SoA. Howard Drossin had so little time to make the Sonic Spinball soundtrack, and he wasn't even allowed to remix any existing Sonic tunes, which really underscores his ability to turn crap into gold.

I like the addition of 3D, don't get me wrong. Widescreen and remastered audio are still things the majority of people who already own the game in at least 3 different forms (most of the people who would buy a copy of the game since 2003) would much rather see, though.

Here's to the 3DS version of Taxman's epic remake we're not getting...
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And to the firing of Bernie Stolar, and to Sonic Xtreme, and to all the Saturn games that never made it to America...
This post has been edited by Extended Play: 08 May 2013 - 01:47 AM

#19 User is offline Aesculapius Piranha 

Posted 08 May 2013 - 04:03 AM

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While I do wish they would just collaborate with Tax/Stealth on their remake, I am quite excited for this as long as it's decent.

#20 User is offline The Taxman 

Posted 08 May 2013 - 05:58 AM

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Yeah, this is a different team (M2 I think? They did the previous 3DS classics iirc).

#21 User is offline SpeedStarTMQ 

Posted 08 May 2013 - 06:00 AM

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You mean Sonic Classic Collection right?

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This post has been edited by SpeedStarTMQ: 08 May 2013 - 06:01 AM

#22 User is offline The Taxman 

Posted 08 May 2013 - 06:04 AM

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View PostSpeedStarTMQ, on 08 May 2013 - 06:00 AM, said:

You mean Sonic Classic Collection right?

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Nah, that was handled by The Creative Assembly / Sega Studios in Australia. M2 have been doing the recent XBLA Mega Drive releases like ToeJam & Earl and 3DS stuff.

#23 User is offline BlazeHedgehog 

Posted 08 May 2013 - 06:13 AM

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I've heard that M2 also handled a lot of the Virtual Console stuff for the Wii, too.

#24 User is offline Covarr 

Posted 08 May 2013 - 08:28 AM

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I would assume this is the same team that already did Space Harrier last December and Super Hang-On in March. Neither one has come to the US, so I'm only cautiously optimistic that Sonic will.

#25 User is offline Arique 

Posted 08 May 2013 - 10:09 AM

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View PostCovarr, on 08 May 2013 - 08:28 AM, said:

I would assume this is the same team that already did Space Harrier last December and Super Hang-On in March. Neither one has come to the US, so I'm only cautiously optimistic that Sonic will.

But here's the thing: In Sega's eyes, Sonic = Money. We'll probably get Sonic 1 3DS for Sonic's 22nd Birthday knowing SOA's marketing team, but Space Harrier and Super Hang-On will end up being Japan-only exclusives.

#26 User is offline GeneHF 

Posted 08 May 2013 - 11:16 AM

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Judging by the excitement on the Facebook group and on the front page, Sega's practically got an easy ticket for five to eight more dollars a pop in the West.

Even though it's just Sonic Jam Sonic 1.

#27 User is offline Lanzer 

Posted 08 May 2013 - 11:58 AM

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How well do you know the M2 team Tax? do they know you and Stealth are working on Sonic 1 as well?

#28 User is offline ashthedragon 

Posted 08 May 2013 - 03:09 PM

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Space Harrier was rated for Australia so..there is still some hope.

#29 User is offline Sploit 

Posted 08 May 2013 - 04:15 PM

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I really hope this and the other 3D classics SEGA titles come to Europe and the US, and the rest of the Sonic Related Virtual Console Game Gear titles too.

Its getting a bit ridiculous how much 3DS eshop stuff is japan exclusive. :( Digital stuff should be available to all regions, no good reason for it not to be.

#30 User is offline mentski 

Posted 08 May 2013 - 04:52 PM

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M2 are damn good at what they do for Sega.

As it is M2 we're dealing with here, I wonder if this is going to be a fully reprogrammed Sonic or if it's emulated, with a layer of trickery for the 3D.

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