Clutchy, on 08 May 2013 - 12:19 AM, said:
Tanks, on 08 May 2013 - 12:10 AM, said:
Oh boy, the days of SoA/SoJ confusion are happening all over again! Cyclical history ho! Man those two need to actually get a proper line of communication going because damn, I will be amazed if this isn't a screw up. Unless of course the respective Sonic 1 remakes are restricted to the regions they were developed in. Then that would make sense... That would suck certainly, but it would make sense at least...
I don't think they'll ever get a proper line of communication, it's been too long since that's happened.
Indeed, and it's not a stretch to think the lack of communication stems from SoJ's somewhat xenophobic history. It's pretty regrettable, considering the most widely accepted "best Sonic game," S2 was influenced by things Naka and co. saw while exploring the United States (most notably, slot machines) and developed by STI. I think the work STI has done was most impressive of anything produced by Sega when you consider
the constraints levied on the overworked American staff. SoJ never really gave the American developers a vote of confidence when you consider how little money and manpower SoJ appropriated to SoA. Howard Drossin had so little time to make the Sonic Spinball soundtrack, and he wasn't even allowed to remix any existing Sonic tunes, which really underscores his ability to turn crap into gold.
I like the addition of 3D, don't get me wrong. Widescreen and remastered audio are still things the majority of people who already own the game in at least 3 different forms (most of the people who would buy a copy of the game since 2003) would much rather see, though.
Here's to the 3DS version of Taxman's epic remake we're not getting...
And to the firing of Bernie Stolar, and to Sonic Xtreme, and to all the Saturn games that never made it to America...
This post has been edited by Extended Play: 08 May 2013 - 01:47 AM