So I had an idea, while working on my palette editor (seen below) I had the idea of hooking the genesis games to a lua api, by which I mean being able to mess with the engine directly with a third party scripting language, stuff like spawning/deleting objects, level/art/sound/music/memory manipulation, with a few minor asm changes to make that work, I have played with this idea and it is possible.
A con of this idea is that it would force you to use gens rerecording emulator.
My question is as follow: Would this community be interested in an idea like this?
Looking forward to your opinions.
And for no reason, a screen of my new pal editor
A con of this idea is that it would force you to use gens rerecording emulator.
My question is as follow: Would this community be interested in an idea like this?
Looking forward to your opinions.
And for no reason, a screen of my new pal editor


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